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Jagged Alliance: Crossfire - Arriving September
Kalypso announces the standalone expansion Jagged Alliance: Crossfire will launch in September:
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…humorous dialog…
I think not! Somebody needs to break the news to the Germans that the harder they try to be funny, the less people laugh. I enjoyed BIA which seems to be blasphemy for an old JA fan like me, but the humor of the old series seems was sorely missed. Still looking forward to this expansion, though. Hopefully they'll figure out what the graphics performance is so bad on even good hardware, and they can free up the camera. |
I've given them the benefit of the doubt and its that the german humor does not translate to english well. I've heard the reverse is true with things like TV programs. Fortunately, I dont play these games for the dialog but yes it it would be grand to have sirtech back the helm.
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BIA can be fun but is severely flawed in many ways. There are some good mods that improve a few things, though.
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The 1.13 patch improved JA:BiA a lot. The flow is much better with group inventory and less micromanagement.
And yes, there are a couple of mods out which apparently make it more attractive for advanced players. I don't think JA:BiA is flawed. It's just not TB and was a bit oversimplified in terms of little things which add atmosphere. |
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The game has few bugs, a good combat system and works as designed. Maybe it doesn't suit your taste, but that doesn't mean something is wrong with it.
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Nothing in the OP seems to address the huge lacks of the game: the strategical side, which is reduced to nearly nothing.
The tactical system is quite solid and would require only a few additional features to be very strong. The lack of strategical depth kills the game though, bringing no pressure in pushing for different tactics. As long as they do nothing to bring strategy to the game, which would pass through the strategical map, the game will only be a promise on its own. |
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