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-   -   Dark Souls - Prepare to Die Edition - Review @ Eurogamer (http://www.rpgwatch.com/forums/showthread.php?t=17921)

Dhruin August 30th, 2012 09:20

Dark Souls - Prepare to Die Edition - Review @ Eurogamer
 
Eurogamer has reviewed Dark Souls for PC, dismissing the port complaints against the strengths of the game. The score is 9/10 and here's a sample:
Quote:

The title of the 'Prepare To Die' edition plays up what the game's known for, of course, and this expanded version is the result of PC gamers clamouring to have a game like this on their systems. There is much that has been complained about: the locked resolution is one example, which has almost instantly been unlocked by an enterprising neogaffer. Other demands, while desirable, are not realistic, because they would have required From Software rebuilding the game entirely.
In general, the arguments are wearying and all that needs to be said is this: Dark Souls: Prepare to Die Edition does not come with the technical options you would expect from a well-engineered PC game, because it's a port of a console game, and that's all From Software ever promised to deliver. Anyone who passes up Dark Souls for this reason is cutting off their nose to spite their neckbeard of a face.
More information.

Paul August 30th, 2012 09:20

One one hand, the port lacks good mouse controls and resolution settings.
On the other, controls are perfect with gamepad and resolution has been fixed on day 1, albeit by a modder.
And on a third hand, the game never crashed and I did not see a single bug, in 30 hours of gameplay, even when playing at 2560*1440.
On a fourth hand, framerate is perfectly stable all the time, unlike on consoles, and there is plenty of new content included.
So yes, 9/10 seems appropriate.

borcanu August 30th, 2012 09:44

why not 10/10? whats keeping it down in your opinion?

Tuco August 30th, 2012 09:46

The game is awesome.
Too bad for the less-than-barebone effort from Namco and From Software for this port.

If adequately supported, this could be a cult hit on PC, selling steadily for years.
As it is it would be remembered as a glaring example of a poor console port and a missed chance.
I'm still loving the game, by the way.


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