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Dishonored - Protips from Harvey Smith
The Bethblog has posted some "pro tips" for playing Dishonored from co-creative director Harvey Smith:
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"pro tips" as making it last longer then 4 hours?
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Danger ! frustrating value system above ^
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So non linearity, plenty choices, plenty ways to achieve goals. Nice dream but here come reality :
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what madness is going on in this thread
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That kind of madness. |
It's not an rpg it's a Action/Adventure so get over yourself guys. That's not whining that's the official label from the developers and publisher.
I'm not an completionist who has to collect every secret and getting near the end. Playtime so far 22 hrs. As stated before if you just follow the maker you will miss out on content. The game will be shorter then. I wasn't going to buy it but a friend convinced me even after some reviews telling me I wouldn't like it. It's not game of the year or the best game made, but at least it's a solid romp through a new ip universe. |
I plan on getting it eventually, probably in a Steam sale around Xmas. It sounds like it could be fun, but not at full price.
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If indeed there is such an imbalance in game lenght between two ways of playing as they are supposed to be supported, it is a game design issue, unrelated with the genre of the game… |
I am probably one of those with the loosest definition of what can be called an RPG but even I would say there is zero RPG-ness in Half Life. It is about as pure a shooter as you can get. Still a great game, though.
Dishonored may end up being a bit different and hopefully it too is great. |
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