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-   -   Project Eternity - Lore, Big Stretch Goals, Screenshot! (http://www.rpgwatch.com/forums/showthread.php?t=18298)

Dhruin October 11th, 2012 23:24

Project Eternity - Lore, Big Stretch Goals, Screenshot!
 
In a huge update for Project Eternity as we head for home with 5 days to go, J.E. Sawyer has posted a large chunk of lore, a Digital Campaign Almanac addon, two big stretch goals and the first screenshot. Thanks to the various readers who wrote in about this!
A sample of the lore:
Quote:

Aedyr - People from the expansive Aedyr Empire and its former colonies, Dyrwood and Readceras. Aedyr literally translates as "Many Deer", but means "People of the Deer", referring to a 2,500 year-old tribe that became a kingdom 600 years ago. It merged with the elven kingdom of Kulklin in 2399 AI. Among the Aedyr, there is no significant cultural divide between humans and elves. Because of their close contact and integration in spite of physiological differences (such as longer elven lifespans), their culture and legal system have developed a variety of unique concepts such as the haemneg, or ceremonial marriage. Ethnic Aedyr (mostly humans and elves) have fair skin and a variety of hair and eye colors, with blue and green being common. Among other cultures, Aedyr clothing is known for being relatively simple in construction and often using large, colorful striped or checkered patterns for accents.
The stretch goals are a full Stronghold at $3.0M and a "big city" at $3.5M:
Quote:

Baldur's Gate and Athkatla are big cities. Spanning multiple large maps with a ton of interiors, characters and quests, big cities are a lot of fun. Like strongholds, they also take a lot of work to do well. We're going to have one big city in Project Eternity. Would you like two? If you take us on an exciting adventure to $3.5 Million, we will take you on an exciting adventure to another big city.
…and an "environment screenshot" - head over to read their approach to the art (link to 1920x1080 version).
More information.

azarhal October 11th, 2012 23:24

I love the lore information more than the screenshot I think.

The screenshot is pretty, but the lore is just awesome. It really help building the world. We can also extrapolate that Cadegund is a priest of Magran with it as well. And I just want to see the Godhammer citadel or what is left of it.

Cacheperl October 11th, 2012 23:26

Well, that is a shiny screenshot right there. I Like it.

Holly Avenger October 11th, 2012 23:28

Exactly the right tone, both the lore and the 'screenshot'. Simply gorgeous.

It's going to be a tough wait for this game!

arthureloi October 11th, 2012 23:32

This screenshot got me drooling.:rolleyes:
Pumped up my pledge =D

himmy October 11th, 2012 23:57

Woah, they really hit the sweetspot with this one. They're trying to get the last days boom going on, obviously. The lore is great. I like how they're using nationality and not race as the main way of distinction, the screenshot looks delicious and both stretch goals are all up in my business.

Melvil October 12th, 2012 00:28

A second city a la Baldurs Gate or Athkatla would be crazy, I can barely make it out of the first dungeon in BG2 anymore due to schedule concerns.

wolfing October 12th, 2012 00:52

Quote:

Originally Posted by Melvil (Post 1061165171)
A second city a la Baldurs Gate or Athkatla would be crazy, I can barely make it out of the first dungeon in BG2 anymore due to schedule concerns.

Actually I kinda hope they don't get to that stretch goal. I hate big cities!

Caidh October 12th, 2012 00:55

I love that image

Riddam October 12th, 2012 01:31

Fuck, had to add another 50$.

Zloth October 12th, 2012 02:19

DEFINITELY one to watch but I think I'll wait and pay the full price when it comes out.

P.S. Pretty good graphics in the screenshot - really good art in the screenshot!

ChaosTheory October 12th, 2012 02:27

At what point do you begin thinking that it's "too good to be true"?

azarhal October 12th, 2012 02:39

Quote:

Originally Posted by ChaosTheory (Post 1061165187)
At what point do you begin thinking that it's "too good to be true"?

Since day 1 for me :D

Seems like Obsidian is really having a blast doing this too (well Feargus at least, he get to troll people).

jwmeep October 12th, 2012 03:32

Very pretty.

Pessimeister October 12th, 2012 04:22

That's great information and a lovely screenshot that works just fine for me as a new wallpaper. ;)

crpgnut October 12th, 2012 04:47

Quote:

Originally Posted by Pessimeister (Post 1061165199)
That's great information and a lovely screenshot that works just fine for me as a new wallpaper. ;)

That's the first thing I did too, Pessimeister. Right click, save as background. I was getting tired of the Skyrim theme.

Kostas October 12th, 2012 05:11

Interesting how another level of the Endless Paths mega-dungeon is close to being unlocked as the total number of backers approaches 57.5k yet no level has been unlocked so far by the free Facebook likes of Obsidian's Facebook page .

Capt. Huggy Face October 12th, 2012 06:34

Well, this pretty picture seems to have bumped them over $2.7 million. I'm glad for that, as I like as many classes as possible to choose from in my RPGs.

kalniel October 12th, 2012 10:00

Static art.. meh. Make a waterfall look that good while animated and I'll be impressed ;)

On the other hand.. big city? Hell yes.. I'm in!

Maylander October 12th, 2012 10:12

That's it. My pledge is now set to 500$, as I had been considering for a while. The screenshot, lore and big city goal convinced me it was the right thing to do.


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