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-   -   Dragon Age 3 - First Details @ Kotaku (http://www.rpgwatch.com/forums/showthread.php?t=18402)

Myrthos October 22nd, 2012 12:51

Dragon Age 3 - First Details @ Kotaku
 
Kotaku reports some of the first details that emerged about Dragon Age 3: Inquisition. These details include full customization of the playing and non-playing characters and owning a castle. If that doesn't work out, they can always use it for a next Sims add-on I suppose.
Quote:

Creative director Mike Laidlaw said that "customization is going to be bigger than Dragon Age Origins," to include "follower customization," according to producer Cameron Lee's live-tweeting of the event.
Asked how much control players would have over their character, lead writer David Gaider said "You will be human," before adding that "backgrounds will be in Dragon Age 3 even though you will be human, it's not playable but it does significant impact on the story." That again was according to Lee's twitter feed.
More information.

Yme October 22nd, 2012 12:51

I'm still not holding my breath. Crossing my fingers though.

joxer October 22nd, 2012 13:02

"Follower customization"… It's true that I'm obsessed, but does that include sillicons for certain body parts? :D

ChienAboyeur October 22nd, 2012 13:58

They've learned their lesson. No more promises of tons of multiple walkthroughs, with impacting decisions for each. Costs too much to developp.

Still the bit about previous episodes having overweighting consequences but right now, character will only be human.

Crilloan October 22nd, 2012 14:34

Quote:

Originally Posted by joxer (Post 1061167154)
"Follower customization" It's true that I'm obsessed, but does that include sillicons for certain body parts? :D

As long as there is proper physics and bouncing programmed.

ok, im bored at work

C

DArtagnan October 22nd, 2012 14:41

After DA:Origins - I was ready to be really intrigued by sequels. After DA2, SWtOR and ME3 - I'm pretty much at less than zero interest related to ANYTHING Bioware does.

That said, if a miracle happens - I can only be positively surprised, so it's a win-win.

Caidh October 22nd, 2012 14:49

Yeah, I expect nothing worthwhile. If its more like DA:O and a lot less like the recent Bioware games I'll be pleasantly surprised but my days of buying all their games is long over.

Gokyabgu October 22nd, 2012 14:53

Quote:

Originally Posted by Crilloan (Post 1061167163)
As long as there is proper physics and bouncing programmed.

ok, im bored at work

C

I also want customizable chainmail bikinis and high heels. Now combine that with proper physics. That's what I call true RPG. :)

Screw tactical gameplay, nonlinear storyline, c&c, detailed, explorable world. These are for nerds. :)

I think I'm bored too…

Arkadia7 October 22nd, 2012 14:54

Great, there is nothing I like better than being limited to the "vanilla" human choice. (Rolls eyes) Despite that, some of the other stuff sounds promising.

borcanu October 22nd, 2012 15:21

if they copy some of CYanide's recent work. They'll make a fortune, but i doubt they get it

Cm October 22nd, 2012 15:33

This is one I will not be doing preorders on. Gonna wait to hear real players tell me if it is worth my trying out, provided some one buys it and posts their ideas in detail.

jwmeep October 22nd, 2012 15:42

If you can't choose your race, it does sound like it has more customization.

Couchpotato October 22nd, 2012 16:16

Quote:

Originally Posted by DArtagnan (Post 1061167164)
After DA:Origins - I was ready to be really intrigued by sequels. After DA2, SWtOR and ME3 - I'm pretty much at less than zero interest related to ANYTHING Bioware does.

That said, if a miracle happens - I can only be positively surprised, so it's a win-win.

The new engine there using though intrigues me. At this point though I don't have high expectations so I wont be disappointed again.

Quote:

Originally Posted by borcanu (Post 1061167175)
if they copy some of CYanide's recent work. They'll make a fortune, but i doubt they get it

Why? Cyanide isn't a studio you should copy or emulate. There games don't sell that well even if I enjoyed some of them.

rune_74 October 22nd, 2012 17:05

Quote:

Originally Posted by borcanu (Post 1061167175)
if they copy some of CYanide's recent work. They'll make a fortune, but i doubt they get it

Yeah, those guys have really been showing bioware how to make money.

Carnifex October 22nd, 2012 18:43

If they stick with Dragon Age Origins as a model to follow, it might, and I say MIGHT, be worth playing. I'll still be waiting to see what the jury says first, I'm more likely to preorder Doomsday paraphenalia than anything from Bioware ever again.


-Carn

killias2 October 22nd, 2012 19:13

Perhaps more interesting details here: http://www.joystiq.com/2012/10/20/mo…tails-surface/

The cinematic designer says that the pre-production on this is longer than any other project he's worked on. He also said, "one level in Dragon Age 3 is as big as all of Dragon Age 2's levels."

That's not a particularly notable achievement, but, on both fronts, it definitely feels like a conscious attempt to contrast DA3 with DA2's rush to release.

Although I'm highly suspect of DA3, and I won't be preordering it a la DAO and DA2, anything that implies "We learned a lesson from DA2" is good news to me.

elikal October 22nd, 2012 19:52

Hm, no races to chose is sad. I loved that in DA:O.

But I am interested. Still the article doesn't really say much, but given how bad Bioware fares recently, DA3 is kinda their last chance to redeem theselves.

rune_74 October 22nd, 2012 20:05

Their last chance? DA2 wasn't good….but other then that what? Should we use the same logic with paranah bytes?

CountChocula October 22nd, 2012 20:12

Quote:

Originally Posted by borcanu (Post 1061167175)
if they copy some of CYanide's recent work. They'll make a fortune, but i doubt they get it

You mean copy the Game of Thrones RPG?

I think that game would be pretty crappy for anyone who is not already a GRRM fan. It had a lot of problems and felt very rushed.

coaster October 22nd, 2012 20:18

Given that the game is being designed by focus group, I imagine the decision to make the protagonist human is because there wasn't much player love for elf/dwarf PCs in DA:O. Bioware makes games for the median gamer.


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