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BioWare - Mass Effect Sequel to be Developed by Bioware Montreal
The Bioware Blog has been updated with this news. Yanick R. Roy from Bioware Montreal introduces himself and his team:
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More information. |
Does it mean no Casey Hudson?
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They will ditch the Unreal Engine 3 in favor of DICE’s Frostbite 2 engine that's a plus for me also. To many developers use that engine. Then I lose interest as I realize the game might be a full fps this time. |
few thoughts.
1) You got nice engine - it gives you new opportunities - just DO NOT make graphic fireworks the main goal. 2) Keep feedback from ppl that do not lick your *** -considering the direction of ME2 and ME3 (they were good games; except ME3 ending ofc; but the franchise started to be memorable because of story, its characters not by shooting: devs were ruining it by making it more action with talking than rpg - do not make this mistake!) 3) Ask yourself why there was so anger about the "artistic conclusion" of mr hudson and walters (or anybody responsible for it); ME1 was explaining almost everything by its plot, dialogues or codex, there was ofc a mistery; it was forcing players to discover more and more… but the logical issues of the conclusion could ruin all magic - ME1 had its glitches but built a truly superb universe=it was believable. Ppl could expand it in their dreams, thoughts, imagination - the problem with ME3 end was that their dreams were ruined -not by sad ending… by ending that didn't fit any dreams (not for all ofc). 4) MP is nice stuff… but Bioware is famous for delivering a Single Player experience. Liara, Tali, Garrus, Mordin, Legion etc - they were our friends, this is what we care about - instead of spending millions for TOR you could make so many plots, scenarios, experiences… 5) If you are capable of returning hope to Bioware - pls do it. I will buy the next bioware game after 6-7 months of its release after checking forums - I know that IGN, GameSpot or whatever will call it "epic, breathtaking, brilliant, etc". Make sure that also "entitled fans" will be happy. 6) Good luck :) 7) (optional) remake ME3 :p |
>enhanced by many of the systems that the Dragon Age III team has already spent a lot of time building.
Does this mean it's not really going to be be an RPG either, but you can pretty up all your gear? |
The exploration side was touched in ME1. In ME2 then even more in ME3, you were put on rails.
But I suppose that with the large stream of players that consider role playing a passive undertaking, so can be exploration. You are exploring if you are shown around places you have no other option but to be shown around. |
Bioware Montreal stand behind the Omega DLC which comes out on the 27th in this month. (Nov. 27th 2012) A good idea could be to wait and see what content is in this DLC? And how it plays out?
Also, he doesn't seem to mention combat at all? I don't think it means that there will be no combat at all in ME4… |
Frankly, the whole Mass Effect series was a huge letdown for me (hey, I bought my Xbox solely for ME1!), therefore I cannot view the news objectively. I guess the series will d-evolve into a futuristic Call of Duty.
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Took the liberty to underscore two sentences. It seems the Omega DLC will be a bit of "testing the waters" for the new studio. If they could build on the strengths from the different games and combine them it could be marvelous. From ME1: I) character builds (you could actually make your own kind of vanguard, infiltrator etc and experiment with. II) Exploration! III) Tactical combats (yes, there were flaws in the mechanics of ME1, but it was not a straight corridor shooter From ME2: I) Animations and overall smoothness From ME3: I) weapons and modifications II) ? And one final advice, as B-ware seems to lack the skill to do a decent PC port, consider hiring demiurge again for it. In ME3 the Console porting were blatantly obvious. (no, im not picking at people playing on consoles, but on developers being to lazy to use each format fully. I have a keybord in front of me, let me use it! ) Give me a space opera again, dammit! C |
Seriously can't wait. Love the series, despite its flaws…
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Interesting.
These guys made playable volus a reality so there may be some potential :). |
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I'm intrigued by them trying out new gameplay and story directions. Even though I only played through 75% of Mass Effect 1 and never played the sequels, I will check out Mass Effect 4. I'm hoping they go for a bit more open exploration type world and the game isn't so much on rails. An Elder Scrolls style open world in the Mass Effect universe would be incredible. While I don't expect Elder Scrolls style, I am still interested to see what direction they go in. Should be fun to keep an eye on this one.
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New gameplay (i.e. more shooting (maybe a little space sim?), no rpg), open world / exploration…. well that sounds a little like far cry in space. Or something.
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