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Baldur's Gate - Enhanced Edition: Review Roundup
With the PC version just being released here is a roundup of review for Baldur's Gate: Enhanced Edition, including a first impression of the iPad version.
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My first impression is similar to that of the reviews - BG: EE is solid, no doubt about it.
The one thing I really want to find out more about right now is the new content, as I still haven't experienced any of it yet. |
Strange… The official forums are full of technical error reports, and it seems a lot of people are suffering from glitches. Yet, reviewers had no such issues?
http://forum.baldursgate.com/categories/windows-pc |
Yes, I couldn't run it at all on the first PC I tried (Win 8 laptop), but it runs just fine on the 2nd one I tried (Win 7 laptop). Then again, it was the same situation when trying Command & Conquer recently on the same computers, so I wasn't overly surprised. I'll try at least one of my desktops this weekend (traveling at the moment).
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I see…
I'd appreciate some feedback on the new content. My impression is that the whole thing is a bit amateur-hour - but if I'm wrong, I should know about it. |
I'm ashamed to say that I haven't played the original BG yet. I had it, but it didn't run on my windows 7 and I got busy with other games. Now that the game is out, can someone say if this is identical to the original game or not? I mean voice acting, characters, item descriptions, etc. Is there anything that has changed from the original BG, even a little bit? Can I play this and automatically assume that I have played Baldur's gates?
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Played an hour. Had a little screen flickering but that's it. Everything working fine otherwise.
I did notice probably more than half of the barrels and chests I open are empty. Can't remember it that's the way it was in the original or not. Also couldn't find anywhere to change the resolution in the options. Other than that its been BG goodness. |
I think I'm going to wait until these early bugs are ironed out before I lay down the money for this one. Also, making the Sword Coast Strategems mod compatible with the EE is likely to take the author a month or so; I'd rather wait a little and get a better experience with fewer bugs and more cool mods.
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Crapload of empty chests? In the original it's definetly not like that.
In original, game data for every chest has a specific item inside or item placeholder named RANDOMXY. Based on xy value, the game would randomly grant an item from a side table (IIRC the table for random01 contained only the worst possible weapons, so by opening a chest with it, you'd get a pole or a knife or something, etc). Totally empty chests were rare. |
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The only thing I wasn't able to check was the sapphire gem in the inn, despite having a fighter with 18/95 strength I couldn't force the lock. :( |
Yep, it's all there. I already picked up the "secret" mage ring outside the Friendly Arm Inn.
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Yeah, not much of a secret since I think you can now press tab to highlight containers, as you could in BG2: ToB.
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Can you still play single player in multi player mode so you have the ability to create your whole party. |
I managed to get it working on my other laptop as well now.
All I had to do was update my nvidia drivers, and then enter nvidia control panel -> force it to always use the nvidia GPU to render stuff instead of the intel integrated one. |
Could someone here please tell me if it does indeed have a zoom feature and if it works well.
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There is a zoom. It does work well enough (a little pixely but that was to be expected) but it's implemented somewhat half-assed. The mouse wheel zooms, which implies that the middle button should be usable to scroll the map around. But it's not. So you'll be zooming with the wheel and struggling with the arrow keys to move things around. About as unintuitive as it gets.
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Didn't work for me using the standalone installer, but then I used the beamdog client and that worked ok. The game looks good, but I'm getting graphical glitches - eg, title screen flickers, and when I go from a large map to a smaller map the sections of the larger map remain there like a frame. Zoom works ok, but I'm getting some glitches with that as well. It's not game breaking stuff but its distracting (and annoying!). I'm still looking forward to spending some time with this, but I'm going to hold off for a few more patches before getting stuck in.
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A price drop and some patches and I'll buy it, surely.
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I really have no interest in playing BG again, even though I loved it at the time. Looking at the Kotaku snip above, though, surely that must be from some original review of the game? "about damn time someone captured the essence of AD&D in a computer game"? "Bioware has done it again"?! Um, it can't be THAT different…
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