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Kickstarter - Consortium
Consortium is a "narrative first person RPG set 45,000 feet in the air and 30 years in the future" from Interdimensional Games, who are seeking $200k over the next 25 days. Apparently the project has roots in a project from 1999 titled 'Amen' from Cavedog, though I can't say I recall that development.
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$10 is cheap for a game. Looks like an interesting concepts storywise. The pitch video make me think of System Shock too.
All this with great music! |
For $10 i'm willing to give this a shot too, seems interesting enough.
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The video looks great. I was pretty worried when I saw the screenshots. They don't do the visuals justice.
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How is this more innovative than say Mass effect (which cost half the price of the minium contribution for the game)? I also might have misheard, but I think they said that this will be just the first episode of a longer series!
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I actually got to see a little bit of AMEN: THE AWAKENING way back in '99 or something, at a tech summit in Las Vegas where several companies that all belonged to GT Interactive (SingleTrac, Ron Gilbert's Humongous Entertainment, Cavedog - sort of a branch of Humongous, Legend Entertainment - run by Bob Bates, a newly purchased company called Bootprint Interactive that never got off the ground consisting of a bunch of Origin refugees, and some others) got together and were supposed to have some kind of expertise / technology share - sort of a chance for people to get an idea what each other was working on, and to hopefully get some ideas about how we might be able to swap information and help from each other. Who's solved what problems and how they did it, who's working on some cool client / server architecture, who is most familiar with working on which console, etc.
It was a good idea, but went by the wayside when we were then acquired by Atari. Anyway, I got the chance to see their technology - which was cool for the time. Not quite to the point of blowing away Unreal or anything, but it seemed like it was on par with what Valve was doing with the Quake 2 engine on Half Life 1. (Again, this was over a decade ago, when that was the hot up-and-coming / recently released stuff). But that's ancient tech. As far as the game itself - I saw it mainly as an FPS with heavy story (and some stealth?) Sort of a Half-Life wannabe. It seemed to be more Half-Life than Deus Ex. Still, if I wasn't suffering from KS fatigue, I'd be putting some cash into this one. Might do it anyway. Just 'cuz I'm curious. |
A slow start to their campaign it seems. I'll chip in, but I fear they wont make it.
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System Shock I and II are a couple of my all-time favorites, and I agree the pitch video had that vibe… but I had a hard time discerning the actual FPS part of the gameplay. If it's all stuff in the TRON-like grid, I think that's not good enough for me. It seemed way too basic. I think I would back if they show more compelling combat.
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The jumbo-jet spaceship is kind of an odd choice.
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At least, players who value story more than anything are served with this presentation.
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Because in their reference(TWD), it is the same story told differently. Players have very little impact on the chains of events. The dressing of the chains is changed with NPCs lines adapted from previous talks. But the events stay the same for most of them. They learned their Bioware's lesson and understood it was better to pretend providing choice than to provide choice. Developpment costs are not the same. I wonder if it is going to be the same for this game. |
Looks rather neat. Considering backing…
I agree though that they could have made the plane look slightly less… dull. :P |
Looks somewhat interesting, but I still don't think they'll get $200k.
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$200K and part of it goes not to some anonymous composer but Soule… Who can't be cheap.
Are they serious with the sum? Also stating that he is "the single greatest game composer"… Nah. With all due respect, he is great, but there are many other great game composers (take Noriyuki Iwadare for example) and it's not fair to name just one as the greatest. Although I feel I should back this up, it's the month of bargains and I just can't afford to put anything before the final day, and that'll happen only if my wallet doesn't go into thick minus (it'll definetly end up in red a bit, but I don't want to bother with clearing the issue whole next year). In short, no Kickstarter pledges from me this month. Sorry. |
Soule is definitely one of the best though. There are quite a few areas I want to improve in the Elder Scrolls, but music is not one of them.
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A First Person Shooter? right, like there aren't 290328198e+3223 other FPSs out there
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If you didnt even bother reading about the game, why bother commenting..
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