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Project Eternity - Interview @ Gamers.de
Thomas sends word of a Project Eternity interview with Josh Sawyer at Gamers.de:
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Hell, I even wish they make PE a flat-out Fallout clone in a fantasy world. |
Glad to see there's not a huge emphasis on the romances. Seems like for DA:O *the most recent "spiritual successor" to the IE games and yes I know not an Obsidian product) that was a major selling point. While I enjoy the NPC interactions, forging romances in a game just doesn't appeal to me.
I also like their approach to voice overs: the less the better imo. |
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Rule one of any gamer never believe everything a developer or publisher says. |
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