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Chaos Chronicles - Sound Design #2: Attentive Music
In the second part of the sound design article of Chaos Chronciles they talk about how music can influence a game.
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This is HUGE! I've been waiting so long for this kind of musical treatment. Finally they get it! I can't wait to see the final results.
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However I can tell you that the Sound Designer is doing a great job. Once you'll come into a canalization and notice the different footstep-sounds… amazing. He definitely is a audio-nerd in so many ways. But that's a positive attitude actually. |
This upcoming RPG has win written all over it.For me its up there with Wasteland2 and Project Eternity.:biggrin:
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This popped up on the radar last week, and it has peeked my interest big time. I hope they can deliver all they say.
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This is totally at the top of my list, each news item is just better and better, I hope it'll not be a disappointment. I just hope the story and setting will match up to the rest!
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I still remember Diablo I sound design.
From the amazing town and dungeon songs to the dialogues and inventory sounds, I fondly recall it all. What an amazing feeling was the simple act of dropping loot and those sounds when money or books were dropped. It was so impressive many games after it just copied those sounds. That's what I feel many games lack nowadays and I can see chaos chronicles is trying to recapture the vibe. It gets better and better =D |
[geek out] Sort of like the Klingons. Since Star Trek the Motion Picture they have had their own music. [/geek out]
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I only wish Chaos went with a six character party, rather than five… |
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