RPGWatch Forums

RPGWatch Forums (http://www.rpgwatch.com/forums/index.php)
-   News Comments (http://www.rpgwatch.com/forums/forumdisplay.php?f=10)
-   -   Wildman - Update # 2 - Q&A as Well as Gameplay Prototype (http://www.rpgwatch.com/forums/showthread.php?t=19251)

aries100 January 19th, 2013 05:06

Wildman - Update # 2 - Q&A as Well as Gameplay Prototype
 
A scond update for this game has been posted at its Kickstarter page. The update features
a Q and A session as well as video showing prototype gameplay:
Quote:

So, we've prepared Wildman Video Update #1, which includes some of the current prototype gameplay. This is extremely early development footage using an older version of our 3D rendering technology with the lighting removed and placeholder models and textures. For those interested in the new tech, it will use deferred rendering; you might want to Bing that. (Hah, kidding. Google.) Everything will be significantly better looking when the engine upgrade is completed.

More information.

Couchpotato January 19th, 2013 05:07

Well it better be successful as Chris is betting the company's future on it. He just fired most of the staff.
Quote:

"The studio is still operating, but we had to slim WAY down to conserve cash reserves." "We spent all the last dough that we've had, and the last several months working on it. So we're betting the company on it."
Hopefully they succeed or they just become another developer that failed.

Link-http://gamasutra.com/view/news/18508…p#.UPoa22fpiSp

ToddMcF2002 January 19th, 2013 16:50

So the prehistoric thing looks irrelevant as those enemies appeared to be using magic? Just as well. Hordes of club wielding Flintstones would get old quickly. This looks totally generic. Why would I play this vs the Torchlight games?


All times are GMT +2. The time now is 11:08.

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Copyright by RPGWatch