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-   -   Obsidian Entertainment - Feargus Urquhart Interview @ RPS (http://www.rpgwatch.com/forums/showthread.php?t=19538)

woges February 15th, 2013 22:35

Obsidian Entertainment - Feargus Urquhart Interview @ RPS
 
RPS have an interview with Feargus Urguhart on the future of RPGs, concluding…
Quote:

RPS: Conversely, going back to your redefinition of RPGs, I think a lot of people are defining them as “big.” They’re almost pushing that as a selling point. That’s what The Witcher is doing now, and Dragon Age III. Obviously Skyrim. Skyrim is what I think made both of those want to do that. For Obsidian, will that be one of your future tenets? Going huge and making this really big world that people walk around in and live in?
Feargus Urquhart: I would say that’s maybe one of the types of RPGs that we would make. I think there’s still a place for the KOTOR, Mass Effect style – I really do – in which there’s this universe for players to play around in and they’re going from planet to planet to planet. But it’s a different experience from this big open world. It’s a little bit more story-driven. It’s a little bit more linear and things like that. But it’s not like that’s a bad thing. All RPGs don’t need to become more focused on scope as their feature. It doesn’t just need to be that way.
Check back tomorrow for Urquhart’s perspective on Kickstarter, Project Eternity’s progress, and whether or not crowdfunding is The Next Big Thing for Obsidian. Also, in case your excitement glands already somehow returned to normal size, here’s a friendly reminder that Star Wars: Knights of the Old Republic III and Fallout: New Vegas 2 have a pretty good chance at becoming actual things that exist.
More information.

rjshae February 15th, 2013 22:35

I kind of wish future consoles would just adopt a Linux OS backend, add a keyboard, and do away with the whole PC/console distinction.

azarhal February 16th, 2013 00:51

Quote:

Originally Posted by rjshae (Post 1061184550)
I kind of wish future consoles would just adopt a Linux OS backend, add a keyboard, and do away with the whole PC/console distinction.

It's called the Steam Box…

jwmeep February 16th, 2013 04:58

That interviewer talks about Walking Dead too much.

blackcanopus February 16th, 2013 16:33

The mystery project that they signed for in December is what intrigues me most. I'd personally want (and bet on) an Elder Scrolls game with Skyrim's engine, similar to what they did with Fallout: NV.

JDR13 February 16th, 2013 17:07

Quote:

Originally Posted by jwmeep (Post 1061184593)
That interviewer talks about Walking Dead too much.

It's not possible to talk about Walking Dead too much.


Quote:

Originally Posted by blackcanopus (Post 1061184625)
The mystery project that they signed for in December is what intrigues me most. I'd personally want (and bet on) an Elder Scrolls game with Skyrim's engine, similar to what they did with Fallout: NV.

I can't imagine Bethesda allowing someone else to develop a single-player TES game.

Couchpotato February 16th, 2013 17:46

Well there is a good chance that Star Wars: Knights of the Old Republic III and Fallout: New Vegas 2 will be funded and made. Fingers crossed.

I also love his answer on open world games.
Quote:

I would say that’s maybe one of the types of RPGs that we would make. I think there’s still a place for the KOTOR, Mass Effect style – I really do – in which there’s this universe for players to play around in and they’re going from planet to planet to planet. But it’s a different experience from this big open world. It’s a little bit more story-driven. It’s a little bit more linear and things like that. But it’s not like that’s a bad thing. All RPGs don’t need to become more focused on scope as their feature. It doesn’t just need to be that way.
Yep that's how I love my rpgs. Limited open world with a story driven aspect to it. Not every new Rpg has to emulate Skyrim because of it's success.


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