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-   -   Witcher 3 - Open World Video @ GameInformer (http://www.rpgwatch.com/forums/showthread.php?t=19543)

woges February 16th, 2013 18:45

Witcher 3 - Open World Video @ GameInformer
 
The third installment of GameInformers's exclusive interviews is out. This one discusses the new open world design.
Quote:

Some fans might be worried about The Witcher 3's leap to an open world, that the tightly-constructed narrative of previous entries might be sacrificed to appease a growing trend in the industry. Rest assured, the development team at CD Projekt RED is confident that they have created the perfect fusion of exploration and narrative.
Watch the video interview to hear the game's director and lead quest designer talk about converting the world of The Witcher and what lessons they have learned from games like Skyrim, Fallout: New Vegas, and Assassin's Creed 3.
More information.

TheMadGamer February 16th, 2013 18:45

I kept obsessing on his shoe being untied.

Saxon1974 February 16th, 2013 18:53

I think its going to be nearly impossible to have the same level of story in a sandbox style game. What they are saying just sounds like PR to me.

This being said I would rather have less story and more open world play anyway, I love sandbox games and one of my biggest irritations with the witcher games were the linear world. I want some story but I would much rather have a big world to explore.

Tuco February 16th, 2013 18:55

Quote:

Originally Posted by Saxon1974 (Post 1061184637)
I think its going to be nearly impossible to have the same level of story in a sandbox style game. What they are saying just sounds like PR to me.

No, it's not. There are a lot of previous examples proving it.
If they can deliver, on the other hand, needs to be seen.

Of course, i hope they are going to take Gothic as a model, far more than Skyrim.

Couchpotato February 16th, 2013 19:03

Quote:

Originally Posted by Tuco (Post 1061184638)
No, it's not. There are a lot of previous examples proving it.
If they can deliver, on the other hand, needs to be seen.

Of course, i hope they are going to take Gothic as a model, far more than Skyrim.

Well Gothic isn't really know for it's memorable story now is it? I cant even recall the story of any of them. You went were you wanted and did what you wanted that's it.

Oh wait it's coming to me Orcs vs Humans vs Gods. You decide if humans need the gods or not.

rune_74 February 16th, 2013 19:38

I don't know…if they can add their unique ideas to a skyrim model I think it could be really good.

vurt February 16th, 2013 19:41

Quote:

Originally Posted by Tuco (Post 1061184638)
No, it's not. There are a lot of previous examples proving it.
If they can deliver, on the other hand, needs to be seen.

Of course, i hope they are going to take Gothic as a model, far more than Skyrim.

Not very likely they would look at Gothic considering how much better Bethesda is doing. The CDP devs mentions Skyrim, and the landscape / setting, from what we've seen so far, looks very Skyrim'ish too. Even Piranha Bytes couldnt help themselves and tried their best to copy TES with Gothic3.

Fluent February 16th, 2013 20:03

Very interesting interview.

Witcher 3 sounds promising. I like everything they are saying. It seems CDPR might be the company to finally give Bethesda some competition in the open-world RPG category.

crpgnut February 16th, 2013 23:36

Quote:

Originally Posted by Fluent (Post 1061184644)
Very interesting interview.

Witcher 3 sounds promising. I like everything they are saying. It seems CDPR might be the company to finally give Bethesda some competition in the open-world RPG category.

This is my take too, but not as long as Geralt is the protagonist. It's impossible to do open world when you don't even have the choice of main character. Also, the main thing that separates Bethesda with the competition is a moddable engine. I'm not sure CDPR has the skillset or desire to do this. Their game, by default, will be much less open than Bethesda's.

Drithius February 17th, 2013 00:03

Quote:

Originally Posted by crpgnut (Post 1061184656)
This is my take too, but not as long as Geralt is the protagonist. It's impossible to do open world when you don't even have the choice of main character. Also, the main thing that separates Bethesda with the competition is a moddable engine. I'm not sure CDPR has the skillset or desire to do this. Their game, by default, will be much less open than Bethesda's.

While I will tip my hat to the likelihood that TW3 will likely be a fledgling effort at a true open world game, I disagree that it's doomed simply because Geralt is required or that TES success is dependent on mods. In fact, most of the time, the only TES mods I'll download are those to explicitly fix Bethesda's foolhardy bugs and UI choices, not actual content overhauls. Given that so many people forego moddability with an XBox copy, I can't imagine myself being alone in this boat.

Mr Smiley February 17th, 2013 00:32

Quote:

Originally Posted by crpgnut (Post 1061184656)
It's impossible to do open world when you don't even have the choice of main character.

Why? The world can be open even if the main character is not.

Fluent February 17th, 2013 00:46

As long as the main character is customizable in other ways then it's no big deal. To me, anyway.

I wouldn't be surprised if CDPR encouraged modding of Witcher 3, even providing tools. I think mods in open-world games are really going to catch on. If CDPR is really learning things from Skyrim and Bethesda, they will encourage modding as well.

crpgnut February 17th, 2013 00:52

Quote:

Originally Posted by Drithius (Post 1061184659)
While I will tip my hat to the likelihood that TW3 will likely be a fledgling effort at a true open world game, I disagree that it's doomed simply because Geralt is required or that TES success is dependent on mods. In fact, most of the time, the only TES mods I'll download are those to explicitly fix Bethesda's foolhardy bugs and UI choices, not actual content overhauls. Given that so many people forego moddability with an XBox copy, I can't imagine myself being alone in this boat.

Agree that Bethesda doesn't need mods to stand out. I play a completely unmodded game on my first playthrough. Want I meant to say is that modding is part of what makes Bethesda superior to other open-world wannabes.

crpgnut February 17th, 2013 00:56

Quote:

Originally Posted by Mr Smiley (Post 1061184664)
Why? The world can be open even if the main character is not.

Truth. I mostly mean that Geralt is not as open choice as what you get with a character that you choose yourself. Do I want to be an aging, scarred, neutered, albino? No. Okay, TW3 isn't as open as TES. I'd rather have the openess in more places than where I tend to wander. For both better and worse, TES is much more open and will not have a challenger in TW3. It could still be, and I expect it to be, a good game and a new and exciting entrant into the field.

edj123 February 17th, 2013 01:43

Well hopefully they don't ruin it with consolitis and quick time events. Playing Witcher 2 after paying full price … made me soooo angry. I hated it. Too many long unskippable cut scenes. Too many 'QTE' mini-games… so that Geralt the super monster killer gets punched out by every doofus he meets. I loved Witcher 1 despite all its flaws. Witcher 2 will sit unplayed in my steam account for the rest of time. Witcher 3? I will save my money for real RPGs.

rune_74 February 17th, 2013 01:43

Quote:

Originally Posted by Fluent (Post 1061184666)
As long as the main character is customizable in other ways then it's no big deal. To me, anyway.

I wouldn't be surprised if CDPR encouraged modding of Witcher 3, even providing tools. I think mods in open-world games are really going to catch on. If CDPR is really learning things from Skyrim and Bethesda, they will encourage modding as well.

Mods are going to catch on? Bethesda has been doing them since oblivion(well you could mod the other ones but it wasn't as main stream.)

JDR13 February 17th, 2013 02:11

Quote:

Originally Posted by crpgnut (Post 1061184667)
Agree that Bethesda doesn't need mods to stand out. I play a completely unmodded game on my first playthrough. Want I meant to say is that modding is part of what makes Bethesda superior to other open-world wannabes.

Depends which titles you're talking about. I thought Fallout 3 was sub-par without mods, and Oblivion was outright terrible.

azarhal February 17th, 2013 02:55

Quote:

Originally Posted by rune_74 (Post 1061184670)
Mods are going to catch on? Bethesda has been doing them since oblivion(well you could mod the other ones but it wasn't as main stream.)

Since Morrowind and some modders are still active too.

Pessimeister February 17th, 2013 04:01

I'm not entirely sold on the logic yet that just because "everyone likes open world games", CD Project should necessarily go in this direction, essentially because of the strengths of the previous games. But it is ambitious and I certainly applaud them for the concept and will watch its development with interest.
It'll be amazing if they can pull it off.

A couple of concerns:
1) How much will this open world design compromise their usual strong narrative delivery and available choice & consequence to the player?
2) Will they be able to create enough content to fill their world consistently without it becoming too stale, empty or generic?

guenthar February 17th, 2013 05:32

Quote:

Originally Posted by edj123 (Post 1061184669)
Well hopefully they don't ruin it with consolitis and quick time events. Playing Witcher 2 after paying full price … made me soooo angry. I hated it. Too many long unskippable cut scenes. Too many 'QTE' mini-games… so that Geralt the super monster killer gets punched out by every doofus he meets. I loved Witcher 1 despite all its flaws. Witcher 2 will sit unplayed in my steam account for the rest of time. Witcher 3? I will save my money for real RPGs.

I haven't been able to play "The Witcher 2" yet but from what I remember you could disable the QTEs in the menu. Also I think that they said that they are not going to have them in "The Witcher 3".


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