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Torment: Tides of Numenera - Journal Update
The Torment Kickstarter has been funded in 6 hours and is currently already above a million and Brian Fargo writes this:
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not surprised
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Wow… And it's been confirmed as been faster then Ouya to hit its goal.
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Damn! This will end up beating even Project Eternity. I'll be pledging myself, but I'm waiting for an update on combat before deciding how big it is. Yet another TB KS will result in a smaller sum than real time with pause.
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A credible studio is making a spiritual sequel to the greatest rpg ever made, no amount of kickstarter fatigue was going to stop this one going crazy. |
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So far the details of the game sound great but they're too vague. I need specifics on the world, combat and art style. I suspect I will not be disappointed however :) |
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Waiting to see how much like torment this will be. I didn't like torment at all it was the only infinity engine game I never finished.
My main complaints were the death mechanics ( or lack of), the talking skull humor and the encyclopedia of reading. Basically everything that most thought Made it great. |
Your loss. See… There are puzzles in the game you can't solve. If mortal. Also, you sure you can't die? I assure you that you can. Just step on the wrong toe of Lady of Pain twice and you're history.
I can understand you despise humor in games, well, I'm the opposite, no humor games are something I really don't want to play. Hell, even FPS Undying had it's part on heavy dark humor and talking corpses, and you can't say that game sux. As for reading the book, well, I can't understand ppl that want to watch dubbed movies, no subtitles and no original voices I'll never watch. The same goes for PST. I've simply enjoyed those huge piles of text more than there was VO all over the place. |
Well my loss is your gain I guess.:)
I don't think torment sucked, quite the contrary actually. Just from the limited time I put into it I could tell a lot of thought and care went in to it. Unfortunately it just wasn't my kind of game for the reasons I mentioned above. From what I remember you were immortal and instead of dying you got teleported or something. It was a long time ago and I didn't put a ton of time in to it so I could be wrong on the specifics but I definitely remember not liking the way death was handled. Anyway I'm sure I'm in the minority hear but that's how I saw torment. So I will be in wait and see mode on this one. It does sound like there will be some different mechanics in the new game so I'll just have to see how different. |
Well, now it's basically a $25 very-pre-order for the game, though it will still cost you $65 (plus $12 outside the USA) if you want a physical copy.
Oh man, it looks like over 5000 people are already going to be included in the credits. They're going to need a LOT of music for this game just to cover the donations! |
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