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Torment: Tides of Numenera - Update #2, Stretch Goals and a Gift
With crossing their goal in 6 hours it is time for some stretch goals for Torment: Tides of Numenera and a gift.
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A shame that people without a CC spend 5 dollar more on the game.
15000 backers limit already reached. Nonetheless inxile is my savior, game wise. |
They are going to need more stretch goals then that since they are only 300k away from the second one.
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Backed them at the Patron of the Arts level (digital). I'd actually would have loved to get a collectors box for this, but even at the $95(+12) level I would have had a hard time justifying it to myself. And currently the lowest physical tier still available would be at $125(+12)…
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i love the love they show for writing !
Finally some1 gets it |
Digital of course. Getting boxes and cloth… I mean rags feels so… Dunno… Ancient. :)
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Their sales pitch is really good by the way. They're doing what several others should've done: In addition to a solid idea and stuff to show off, they've also prepared a series of high profile backers that publicly support the project. That's a lot of free PR right there, and it ensures that most major game site will cover it, even if it's not dedicated to RPGs.
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Not sure what I think about Monte Cook coming into the project later on. That could either go very well or breed a stark difference in how he wishes to take the story/mood in comparison to the other writers who will have been virtually living together for months by then.
And Chris Avellone is being overused in my opinion. It just seems like he's doing favors for Fargo at this point. Afterall, it's kind of ironic that one would produce a show of support for a project, the spiritual sequel to your ~14 year old baby, and not once talk about content - but just a list of names. Saying FUCK repeatedly for silly emphasis kind of puts me off as well for a professional project's debut. |
Looks like it will smoothly sail past 2 million today, already over 1.7 at the moment. I had little doubt that it would be a successful pitch, but I honestly didn't expect it to be a record braker, especially with so many people voicing concerns about funding inXile again before they deliver WL2.
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I think they will break 5 million USD if they really put their efforts into it.
I think inXile did a great job so far. They released WL2 video which was well received and it boosted pledgers confidence into them and secured that people pledge to the new Torment without previous game being published. |
Honestly, I was a little skeptical about the fact that they're doing another KS before the first game even launches. However, after reading the Kickstarter details, I sort of entered a haze. When I woke up.. I had contributed 20 dollars.
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I pity the poor sod who tries to launch their PC kickstarter game right now…
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Asking price is just $50. Stretch goal 1 at $75: the person who makes the donation that goes over the top gets a block of feta cheese. |
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