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Demonicon - Interviews & Hands-On (including Dark)
Gamereactor speaks with Philipp Keydel, the QA Manager at Noumena Studios, about The Dark Eye: Demonicon at an event in Berlin, with the result being a video with some in-game footage and talking heads.
Thirteen1 talked to the same person for their magazine and also have some info from a hands-on session of Demonicon and Dark. Click and drag to move through the pages. More information. |
I'm looking forward to both games. Some might scoff but I'm not excepting anything great.
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I liked the sound of what the video interview talked about regarding "The Dark Eye". Another game goes on my radar, its looking very good for interesting upcoming games.
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Thank you for making it so easy for me to decide not to buy this game. I have the suspicion that their decision was driven by the downfall of Radon Labs and their Drakensang series, too : Nice and cute graphics just don't sell. |
I've read a really meh opinion on Demonicon from a hands-on preview like a year ago; there wasn't a lot to do in that version though. I'm willing to wait for some more informed reviews.
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In this setting the "dark & gritty" thing is imho a good choice - but what I hate is that statement like "all of our mature customers want it so !" I'm mature, I'm a customer, and I definitively do NOT want it so - which means to me that their generalization is just plain wrong.
Of course I'm in the minority here, but even the existence of minorities means that one just cannot say "everybody wants it so". It's like … as if I'd say "everybody likes to eat bread !". That's wrong, because people with an allergy against Gluten just cannot eat bread like everyboy else. ( Read here for more : http://en.wikipedia.org/wiki/Gluten-free_diet ) |
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