Original Sin - The Contemporary Comforts
GameSpot has a new preview among many others lately for the funded kickstarter Original Sin.
Typical comments (which imho show very much the current state of the RPG genre as such) :
A : "the first 20 seconds I almost fell asleep. I cannot stand turn-based games."
B: "Good for you. Almost every game put out in the last decade has been made for you then. This one is for people that are NOT you for a change. Deal with not being the center of the universe."
A : "Great another tapped on CO-OP game, yeah fun fun. zzZZzZZzz"
B : "Yeah because every other co-op game have game mechanic for you and your friend to disagree with others in-game right? And the ability for 2 of you to be separated halfway across the in-game world and still playable, huh?"
C : "Looks like someone commenting who hasn't looked at any of the video's any of the information anything at all.. typical .. complain complain complain. Please do me a favor and actually look into this before making comments like that."
D : "Honestly, you need to look into games before commenting in such a manner. Yes it's a co-op game, but I doubt that its the type of co-op game that you THINK it is. Have a look at the pre-alpha footage from the other people also invited to play Divinity: Original Sin."
E : "I don't like CO-OP and multiplayer in my RPGs normally but in this case I don't mind. I'm gonna play it single player but those extra layers put in for the CO-OP gameplay will make for a unique single player experience. When did you ever get to roleplay two PCs and have them disagree with eachother before?"
A : "It's better with diablo style"
B : "No."
C : "Then play Diablo… or any of the other million hack 'n slash loot games, and leave turn-based to those whom enjoy it."
D : "Diablo isn't RPG. And no, it wouldn't be better."
I noticed the same trend with the comments as well. They contrast sharply to the views of us 'niche' gamers who aren't looking for FPS_3,896,492 with a new, higher resolution texture set.
I suppose 'samey' games could be released for another 10 years before the current generation of younger mainstream gamers grows up and perhaps finally gets bored with them.
Yes, I agree with you - I often wonder when the point of boredom will be reached. To be honest, I don't see that much variation anymore there. I once wrote about "the PC platform as a dgenerated platform", and I came to this thought mainly because I saw very little variation in games nowadays. The 10.000th hack & slay - RPG clone ? Pfft.
But what still disturbs me is that real gems are often not bought by "the Public" as well. Everyone says what a nice and fine game Drakensang 2 ist - yet nobody bought it. But, okay, I'm biased, so I shouldn't really write this. ;)
It kind of disturbs me when Gems are overlooked and not bought - and years later people come and complain :
"What a nice game this was !"
"Okay, I'll try it out. Do you have any idea where to get it nowadays ?"
And no-one would be able to get it, because it "didn't sell".
And THEN people either start to pirate it - or buy it online, simply because there is no other way to get it.
In Germany, we have a proverb : "To throw pearls before the swine".
Sometimes it seems to me that some people are just not able to distinguish a Perl/Gem from a … normal thing.
To throw pearls before swine actually comes form the Bible Alrik, so it pre-dates Germany a little!! :)
Ahem, yes ? :biggrin:
Next thing you'll do is digging out an Sumerian proverb, I guess ? :biggrin:
|All times are GMT +2. The time now is 09:27.|
Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2015, vBulletin Solutions, Inc.
Copyright by RPGWatch