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-   -   Lords of Xulima - Indiegogo Update #12 (http://www.rpgwatch.com/forums/showthread.php?t=22191)

Couchpotato October 20th, 2013 20:47

Lords of Xulima - Indiegogo Update #12
 
Numantian Games has posted a new update for Lords of Xulima with news the project was successful, and to look forward to the launch of the kickstarter.

Quote:

UPDATE 12: The end of the campaign… for now

From Numantian games, we would like to thank the nearly 300 contributors who have helped us reach $12,000. You are the first people to trust in us and help us to develop Lords of Xulima. If we are successful and Lords of Xulima becomes the grand saga that we have planned, to us you will always be the founding fathers of our projects.

As you know, this campaign was not to fund the overall development, but was instead meant to help implement some important improvements. We divided these improvements into 14 goals for the campaign, and thanks to IndieGoGo we have successfully funded the first goal. You have commissioned the artwork of 18 more portraits for the epic heroes and the portraits for more than 60 NPCs. Very soon we will be able to begin to show you the results. You have also allowed us to begin implementing a new Hard-Core mode that will include so many changes to the original campaign that it will be perfect for those who have completed the game once and are looking for a new challenge.

As we mentioned in the last update, we have now found a way to launch a campaign on Kickstarter. It will be nearly identical to the IndieGoGo campaign with a few changes to the rewards and some re-ordering of the goals based on your feedback. We will start at the same point that this campaign leaves off, trying to reach the second goal which include more hand drawn portraits for the heroes and a new quest arc, the Guardian of Ulnalum, which would add another 3-4 hours of content to the game. How many of the 13 goals will we reach? Soon we'll find out.

So, we leave you, for the moment, by saying again from everyone on the team:

Thank you very much for your support!

More information.

Sacred_Path October 20th, 2013 20:47

"changes to the rewards"… eh. Good thing I'm fine with the deal I got on Indiegogo. ;)

Couchpotato October 20th, 2013 22:41

Quote:

Originally Posted by Sacred_Path (Post 1061222929)
"changes to the rewards" eh. Good thing I'm fine with the deal I got on Indiegogo. ;)

Do you ever have anything nice to say? Maybe my poor eyesight has missed them who knows. ;)

I'm happy they went to kickstarter I already see more money rolling in. Smart move as many have told them since the beginning of the Indiegogo campaign.

benetar October 20th, 2013 22:50

Quote:

Originally Posted by Couchpotato (Post 1061222940)
Do you ever have anything nice to say? Maybe my poor eyesight has missed them who knows. ;)

I'm happy they went to kickstarter I already see more money rolling in. Smart move as many have told them since the beginning of the Indiegogo campaign.

Now that they are on kickstarter I will back them. Looks like the perfect game.
Although with the new patch I am REALLY digging MMX

Sacred_Path October 20th, 2013 22:53

Quote:

Originally Posted by Couchpotato (Post 1061222940)
Do you ever have anything nice to say? Maybe my poor eyesight has missed them who knows. ;)

I'm happy they went to kickstarter I already see more money rolling in. Smart move as many have told them since the beginning of the Indiegogo campaign.

What about 'I'm fine with the deal I got' didn't you understand? Dyslexia isn't an excuse for everything.

Changing your rewards right after the first campaign can be a bad move, PR wise. If someone else gets what you got but cheaper, or gets an offer that you just think is better, you might well be pissed. I think though that it's mostly the digital tiers that got changed around, not the physical ones. I think I got everything they have to offer physically for $75 and that's a good deal from my POV.

Couchpotato October 20th, 2013 23:00

Quote:

Originally Posted by Sacred_Path (Post 1061222943)
What about 'I'm fine with the deal I got' didn't you understand? Dyslexia isn't an excuse for everything.

I'm still waiting for those examples not excuses.;)
Quote:

Originally Posted by benetar (Post 1061222942)
Now that they are on kickstarter I will back them. Looks like the perfect game.
Although with the new patch I am REALLY digging MMX

I agree it's what others have been saying. I hope they are suceesful again and it doesn't delay development.:fingerscrossed:

Sacred_Path October 20th, 2013 23:03

Quote:

Originally Posted by Couchpotato (Post 1061222945)
I'm still waiting for those examples not excuses.;)

Considering that everything I've posted on here that concerned the game itself was positive, this comment is p. ridiculous. :P

Couchpotato October 20th, 2013 23:09

Quote:

Originally Posted by Sacred_Path (Post 1061222949)
Considering that everything I've posted on here that concerned the game itself was positive, this comment is p. ridiculous. :P

Oh come on I'm just joking around. I'm surprised people don't get it sometimes. Anyone that backs this project is okay in my book anyway.;)

Sacred_Path October 20th, 2013 23:19

Quote:

Originally Posted by Couchpotato (Post 1061222951)
Oh come on I'm just joking around. I'm surprised people don't get it sometimes.

Because you're overdoing it a bit? And yeah I guess there are more 'do not want' posts from me than others. That's because I'm old and grumpy. :P

rune_74 October 21st, 2013 02:08

See now that they mention kickstarter I will probably support them:)


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