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Planescape: Torment - Writing Ravel @ Obsidian Blog
Chris Avellone has answered a group of fan questions about creating Ravel from Planescape: Torment:
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Always nice to get more Planescape backstory. I thought the old biddy in Targos sounded familiar, and was something other / a bit more than she appeared. Looking forward to seeing Ravel's latest incarnation(in MotB).
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Yes very nice read. :)
Too bad PT hasn't gotten a visual upgrade like so many other top-rated RPGs, they seem forever unable to reach the new audiences. I can't imagine why no one has upgraded PT, BG1 & BG2 to the Aurora engine. WOW, what a great TC project that would be for some grad team. :) |
Ravel - what a Hag!
Just finished replaying PS:T - inspired by these articles. I'd forgotten how great Ravel was esp "Away with ye! …. Dead I be" (which will make sense if you've played it ;-> ) I very seldom replay games but it was almost like playing it again since I first played it when it came out (and I have a crap memory - isn't that wonderful?)
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Ravel is, indeed, a great NPC. Interesting to read that Ravel is also used in other games, I had no idea about that.
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