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-   -   Gothic 3: Forsaken Gods - First Screens Released (http://www.rpgwatch.com/forums/showthread.php?t=4758)

magerette June 18th, 2008 16:47

Gothic 3: Forsaken Gods - First Screens Released
 
GamersHell has three screenshots up and also posts a press release from Jowood announcing the first screenshots for their add-on to Gothic 3, Forsaken Gods:
Quote:

Liezen, Austria, June 18th 2008; JoWooD Productions is happy to present the first screenshots from the official Gothic 3 Add On. A vivid world, intoxicating new quests and the gloomy Gothic atmosphere invite fans to spend hours playing this exciting new chapter in the epic and popular RPG series. Have a look at the screenshots and get ready for the perfect Gothic experience once again.

About Gothic 3 – Forsaken Gods

Two Years after the phenomenal success of Gothic 3, this new episode offers a new glimpse into the amazing world of Gothic. Forsaken Gods includes new quests, new monsters and many of the old friends whom gamers around the world got to know in previous episodes. Gothic 3 - Forsaken Gods will answer all the questions which have risen in the past and will slowly introduce the fans to a new chapter…

Features

* Lively and interactive environment which reacts to the player's actions, creating a very intense and realistic atmosphere
* Improved graphics quality thanks to updated engine technology
* Enhanced user interface
* 15-20 intense hours of gameplay
* Improved combat system with new combat rules
* Plenty of new weapons, armour, monsters and quests


System: PC
Genre: RPG
Release: Q4 2008
More information.

r3dshift June 18th, 2008 16:47

Quote:

after the phenomenal success of Gothic 3
Now that's joke of the week! Or month, even… :)

Thaurin June 18th, 2008 16:49

I remember the game doing pretty well, especially in Germany…

titus June 18th, 2008 16:55

mmm improved graphics? don't see them on the pics.
Don't need it either. Are there also new bug fixes?
I am interest anyhow but better graphs needs better spec :(

Runswithscissors June 18th, 2008 17:02

The game sold 350000 copies in its first two months, but I can't find any more recent sales figures.

KazikluBey June 18th, 2008 18:59

There was a press release long ago saying they had hit 500 000.

Konjad June 18th, 2008 19:17

Quote:

Don't need it either. Are there also new bug fixes?
I don't know, but I'm sure it has new bugs ^^

I didn't like G3 anyway, so I am not waiting for this expansion, but I hope they will at least try to fix all the fails in G3, and make a good storyline. Like good MotB expansion to not-so-good NWN2 ;)

Gorath June 18th, 2008 19:20

I bet it will be stand-alone and use another engine. Otherwise JoWooD would have announced a long time ago that the G3 engine would be fixed completely.

Pladio June 18th, 2008 19:53

Would it run a lot better then if it's on another engine ?

Konjad June 18th, 2008 20:22

I don't think they will make new engine just for expansion.

Pladio June 18th, 2008 22:22

They don't need to make a new one, they can just one (as in pay money for using one) …

Gorath June 18th, 2008 22:55

Exactly. Taking a solid engine (maybe the one used for G4?) and recycling most graphics and sound assets could be the answer if they didnīt want to use Genome.

Ergolius June 18th, 2008 23:58

#1 Improved
 
Definately my number one improved in addon will be:

Improved combat system with new combat rules!! =D

After that, I even would bother to finish the original. I felt a bit bored and dissapointed by killing ~30 orcs in a single room by just slashing and rotating circle. After the battle was over, there was so much orc bodies, that I could have build a house from them… :p

JDR13 June 19th, 2008 01:17

I think it's obvious from the screenshots that it's the same engine. Nothing wrong with that, I just hope that they're still going to release a major patch for the original game.

curiously undead June 19th, 2008 01:40

if this in indeed an 'addon' why all the questions?
an addon by definition requires the original, uses the same engine, and is basically a patch in itself.

language is underated…

Pladio June 19th, 2008 02:04

I think there have been a few games where they differentiated between add-on and expansion. An expansion meaning, expanding the game's content while using the original. An add-on meaning, a game based on the original but which was/is standalone.
That's why we're also talking about different engines …

curiously undead June 19th, 2008 02:39

actually i think you've got it completely backwards. true there are expansions that use existing content but there are also standalone expansions as well. addons are very rarely referred to and when they are they are ususally much smaller and sometimes free—hence while they would use the same engine as costs are less. expansions are rarely larger than the orginal but they are usually at least half the size of the original. if this gothic 3 'add-on' is only 20 hours it would certainly be foolish to call it an expansion.

for example lets take housing.
if your doing an expansion on your house, it could be an entire floor or wing, while an 'addon' to me gives the connotation of a room, garage, excetera. putting a little extra on the original while expanding is adding an entire new branch/wing. expanding implies future growth and direction like a new limb on a tree. an 'add-on' is an artificial addition which would be like graphting a new limb onto a tree, a move that would not imply future growth but a limited addition.

Gorath June 19th, 2008 02:48

So you think you know what the JoWooD marketing thinks makes more commercial sense to sell as a Gothic 3 add-on? ;)

It uses a different engine, btw. According to JoWooD. So much about a normal add-on.

Pladio June 19th, 2008 03:20

So, do I have it backwards or not ? I'm confused now … :(

Gorath June 19th, 2008 03:57

"Add-on" and "expansion" are used as the publishers see fit. Whatever difference in meaning there may be, it got lost a long time ago. Similar terms are "add-in", "DLC" (= downloadable content) or "stand-alone add-on". The similarity is - in almost every case - more content for an existing game with only evolutionary technology update.

G3A looks unusual in this context. Another engine but only 15-20 hours, which is pretty short for an RPG.


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