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Rampant Games - Hey! You got science fiction in my fantasy!
Rampant Coyote Jay Barnson's latest post muses on the topic of mixed science fiction / fantasy worlds, which - as he points out - used to be more common:
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Personally I like the Sci-Fi tidbits in the Might and Magic games, its a loss such creative things are rare these days.
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Sacred 1 has them, too.
But personally, I'm not too fond of them … apart from the prospect of one earlier, now extinct, race of superior technology … |
I don't mind the mix as long as it's thoughtful. If it makes sense that it can happen, and a balance is found, it can be refreshing. But badly done it just comes off cheesy.
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Doesn't TES (the elder scrolls) also have this? I mean, from what I've understand
there are tales & legends about the now long forgotten Dwemer race who were supposed to be technologically very advanced. And in Oblivion you have the remnants after the Ayleid race? I don't mind mixing fantasy and science fiction if it is done properly. The old Might and Magic games did this, but from # 6 and onwards it became a little silly in how it was implemented in the game. It is funny and weird, though, as the article mentions that if you have a sword being powered by fusion cells you're in sci fi land, but if you have a sword being -ehm- powered?- by some magic enchantments, youøre in fantasy land… |
It stems from the Atlantis myth and is prevalent in much fantasy, such as Númenor.
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I never really liked going from killing demons and minotaurs to futuristic robots. It was done very well in Arcanum, but that's not really science fiction - it's just science.
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