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Drakensang - The Dark Eye - Interview @ RPG Codex
RPG Codex has a great interview with Jan Lechner and Bernd Beyreuther from Radon Labs on Drakensang. Here's an interesting question and response:
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Informative interview. Loved that last question (not so much the answer) !
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Definitely a good interview, but too much fluff and side steping. Just give us the straight poop. We can handle answers we disagree with or that aren't filled with spin. I would say the RoA fans are old enough and smart enough and have good enough taste to be able to understand why decisions we disgaree with were made in regards to this game. We have real jobs, families, degrees, and understand the fiduciary duties a company with a large loan has. We have financial obligations as well.
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I'm always amazed at how the Codex can do such good interviews and yet their forums are totally inane!!
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Hm, there's a thing I don't quite understand :
If the question of"how to bring TBs back" is in itself into the wrong direction, then, why doesn't no-one actually do any TBs anymore ? |
Actually, they do, just not very many!! The last full TB game I played/reviewed, was Gods:Lands of Infinity. I find TB games to be FAR more tactical than RT games, but unfortunately, most gameplayers today were brought up on FPS button mashers and they demand 'fast paced RT combat'!! <sigh>
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