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-   -   Rampant Games - Reminiscing Ultima (http://www.rpgwatch.com/forums/showthread.php?t=5647)

Dhruin October 15th, 2008 23:22

Rampant Games - Reminiscing Ultima
 
As the title says, Jay Barnson has been reminiscing the Ultima series, trying to express why it was so good:
Quote:

DGM put the question to me. What made Ultima VII - still my favorite RPG - so awesome for me. My answer sucked. I listed some of the features that really struck me then —- and still do now. But the features alone didn't make the magic that I'd love to recapture. Much of it is probably just in my head (and in my equipped +2 Rose-Tinted Glasses of Nostalgia), but the question really made me think.
More information.

dteowner October 15th, 2008 23:22

You haven't punted on Wiz8, have you Rampant?

RampantCoyote October 16th, 2008 01:07

Nope, it's just been slower. Less progress, longer combats…

dteowner October 16th, 2008 04:42

Rapax Rift, Rapax Castle, or Southeastern Wilderness?

RampantCoyote October 16th, 2008 07:11

Bayjin, Bayjin Shallows, Sea Caves, Gigas Underwater Caves. Long, slow, brutal battles where my most damaging spell categories are nearly useless (energy, water, and mental). I'm regularly fighting 16-25 monsters at a time. I *think* I am totally done with those now, as I've completed the missions, picked up some neat gadgeteering items, and the Destinae Dominus.

Corwin October 16th, 2008 09:03

Then you still have the REALLY tough battles to look forward to!! :)

Alrik Fassbauer October 17th, 2008 12:45

*cough* To me, this doesn't sound encouraging. *cough*

;)

kalniel October 17th, 2008 19:45

What? I thought everyone lived for challenging games these days ;)

dteowner October 17th, 2008 19:56

So what do we think the most challenging battle in Wiz8 would be (being careful not to totally spoil it for Rampant)? Nessie? SE Wilderness? 2 story room in the Rapax Castle? Rapax Prince redux?

My vote goes to the SE Wild.

JemyM October 17th, 2008 20:11

And that's the seventh game in the series. I wonder who could honestly sit down and play Ultima I today.

JDR13 October 17th, 2008 20:33

Quote:

Originally Posted by dteowner (Post 99908)
So what do we think the most challenging battle in Wiz8 would be (being careful not to totally spoil it for Rampant)? Nessie? SE Wilderness? 2 story room in the Rapax Castle? Rapax Prince redux?

My vote goes to the SE Wild.


Spoiler – One tough SOB

dteowner October 17th, 2008 20:42

Really? On that map, I had more trouble with
Spoiler

RampantCoyote October 17th, 2008 21:55

I'm actually in the SE Wilderness area now. Fighting groups of monsters five levels higher than myself. It's not so much difficult (so far) as LONG.

I have three casters capable of setting and returning to portals now. I have one set to the current area, and one set back to Arnika. I've gotten to the point where I just teleport back to Arnika to camp, and then teleport back to resume progress. It's bizarre, but it works.

As to Ultima VII - I did a follow-up today - but mostly of interest to developer-types The Exult toolset and some design document excerpts for Serpent Isle.

dteowner October 18th, 2008 02:52

You'll know when you hit the best part of the SE Wild.

That's the way I set up the portals, too. One in my room in Arnika, one in the current zone, and then (depending on how many casters I've got) the Trang teleporter and select merchants.

Alrik Fassbauer October 19th, 2008 23:09

Maybe that's meant to be ?

I mean this sounds almost like indedded by the designers, that one erects these teleporting stuff there.

When I played the game, I was at the point when I erected my first teleporting areas, too.

I don't remember much more than this, though.

By the way, I didn't understand at that time what a "Private" was, my English wasn't good enough, then. I was puzzled … ["Dances with Rhinos …"]


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