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Age of Decadence - Status Update
Responding to a forum post, Vince, Oscar and Nick explain the current development status of The Age of Decadence. Here's a lengthy collection of posts that provide a good picture. Oscar on being "content complete":
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[quote] As Vince said, the road is not an easy one. We had a playable demo by March, but some shortcuts and rough around the edges. Then Nick had to work on his thesis and we lost him for a couple of months. We picked up the pace again, but there are a lot of small details that make a game truly polished, and those take time to do. Check, for example, the list from the updates I did in the past two weeks (this does not include Nick's updates): - Virtual Collision Meshes for all buildings. - Animated Doors. - Animated trees and banners. - Updated area map. - 1600x1200 panels and buttons. - Latest char and item databases. - Latest Dialogues. - Updated male face textures. - Better collision for most buildings. - Some texture changes for interiors, weapons and armors. - Added some filler NPCs, will add more. - Assigned new dialogue system to arena master and merchant. - Assigned item list to merchant (check bug reports). - Created item lists for the 3 tiers. - Made some changes to the level mostly regarding passability. - Greatly improved the quality of the lightmaps for the fort and assassins guild. - Created passability for all floors of the level. - Added moving signs to the inn. - Completed all the lists for the merchant, including special weapons. - Made some small changes to how THC is calculated for ranged weapons. - Added scoped crossbows. - Changed some blue steel icons that didn't look quite alright. - Fixed flying spectat…More information. |
Well, I for one am interested in your combat demo.
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yup here as well. I want to experience the game mechanics. The videos I've seen are very promising.
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Nice update … cool to see all the info!
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I'm very interested in the combat demo. I far prefer TB to the RTwP and FPP/RT that most RPGs have these days. If AOD delivers some good TB combat I'll be a happy camper.
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