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RPGWatch Feature: Arcania Impressions
Myrthos brings us his second preview from GamesCom 2009 with an overview of Spellbound's Arcania: A Gothic Tale. Here's a sample:
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More information. |
Oh, boy. It's hard to enthused by an empty demo so perhaps some apathy is to be expected. Still, I think there are danger signs everywhere. I get the impression the chapters are not just story divisions but geographic areas…is that right? Certainly doesn't sound like a "real" Gothic.
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Not very promising IMO.
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The chapters seem to be very Witcher-like. Also the last time I read somewhere, the combat system seemed also very Witcher inspired. |
Not much to go on, there. It could turn out to be…
…a faithful continuation of the Gothic series (a bit unlikely, IMO, given what they say about the chapters) …a great game, if a bit of a break from the Gothic series (always possible — and it'd be interesting to see how crowd that proclaimed that they would've been cool with Fallout 3 had it not been named Fallout 3 will react) …a derivative, boring, bug-ridden, short POS (also possible). JoWood/Spellbound sure aren't doing a great job at communicating, whatever the situation is. (I liked the look of the bloodfly, though.) |
Indeed, dividing gameworld areas into "chapters" made many alarm bells ring in my head. An other thing which made me worry a bit was the estimate number of quests per chapter. I don't want to sound hysteric here, but the number looks horribly low on paper. Hopefully they atleast last longer than the average sidequest in a rpg game. Lastly lack of trainers doesn't sound very gothic-like to me even how much they seem to defend this choise.
All we can do is wait obviously and hope they get it right. |
We don't know much, really.
The first two Gothics had chapter divisions as well, so that doesn't necessarily mean anything bad. |
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I enjoyed the Witcher, since the combat was easy enough for even me to play it. And in the Elder Scrolls games, there were ways I could buff my character and play. |
I've read somewhere that the combat system has made significant progress since the E3. I think it was at WoG, by somebody who has seen a slightly more advanced version.
Arcania is about a year away. It's too early to say something definitive. |
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You couldn't go back to previous chapters in Gothic 1/2 either, so there's still nothing definite about this implementation that we know about. Until we know for sure, I think it's prudent to stay open - but that's me. |
No point in getting all worked up about something before there's something concrete. I must say, if the screen-shots are any indication of the graphics, I'll give it a go. Witcher combat was okay with me, though I do tend to like a Ranger/Archer type character. I'll just bide my time…
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Hmm. We'll just have to wait and see :) Nice screens though. Just the proportions of the hero's body are reassuring somehow, compared to Risen. In fact it seems a little better drawn overall doesn't it? Or am I being confused by the higher res or something.
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I hope this turns out to be a good game and I haven't hear anything that destroyed my hopes. This game is supposed to be the next step in a new series so why does it have to play like the last three games? Just look at the changes is some nearly holy RPG series like Ultima and Might and Magic. |
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Risen certainly looks better in motion than on pics. All PB games do. Spellbound gets praise for the technology they developed for Arcania in many previews. It seems they're doing a good job on it, at least on the PC. The situation of the console conversions is unknown. Now let's hope they'll also make a good game. |
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I have the same fear, I don't want a game where a new chapter also moves you to a different geographical region, with no ability to return to a previous one. |
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an enjoyable game if done right. Since we have Risen for our Gothic gameplay fix I don't mind getting something different (although I definately need a demo before I buy in this case) if its a good game. I never really expected them to make a Gothic sequel anyway (no matter how many familiar characters they use). |
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The point is that we don't know if Arcania locks you out of previous regions based on chapters. |
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