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The Witcher 2 - Interview @ Gry Online
A quick interview with Tomasz Gop, Senior Producer at CD Projekt RED, is up at Gry Online. It doesn't delve into the gameplay but does answer a couple of questions from the leaked video. On the loss of some of the original team:
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It's actually a FAQ CDP sent out as a press release, not an interview.
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At least it confirms a few positives things, mainly that the voiceovers in the internal gameplay video are indeed just placeholders, and also the news about the development team being mostly the same people that worked on the first game.
The only bad thing is how far away this game is, I'm guessing a 2011 release. |
I would call the Lead Designer leaving a major change in the dev team myself.
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Sincerely, Yours always a happy camper adding sunshine to every thread Mo :biggrin: |
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Yep, I have to agree with Ausir on this one.
The rest of the info were rather expected but still somewhat reassuring. Good to know that most of the original team is intact, with some capable management they may well replicate the quality of the first game (I don't expect them to stray from the original formula too much anyway). Also I hope the new engine allows them to implement a more open ended world (at least less vertically challenged)… |
It also confirms that they've written a whole new engine from scratch rather than just updating the old engine, like a particular member here claimed. ;)
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I think I'll also go with being an optimistic little ray of sunshine, and go with putting my trust in the current dev team, depleted as it may be… :roll:
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Yes, and it's also a relief to have our suspicion about the placeholder voices confirmed. :) ..and sad that we stilll have to wait so long, but I'd rather have them hone the quality. In the meantime, there will be many other new games to keep us busy… |
I totally fail to understand why we shouldn't have exotic accents in TW2 (and other games as well ) , Varzima is supposed to be somewhere in Oxfordshire ?
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Then you've never played a Baldur's Gate with Saxonian dwarfs. ;)
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Different accents are acceptable in all kinds of entertainment but gaming it seems. On topic , i just hope that they will keep "drunk" animation which was super |
IMO the main area of improvement with accents would be to be a bit more consistent with it. As it was, you had pretty much totally random accents coming from everybody.
Then again, the names were pretty much totally random too, so perhaps it's intentional. I certainly didn't mind much — and when the EE came out, I played it through in Polish, which was even cooler. |
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