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Bioshock 2 - DRM Update @ Blues
Blue's has details of a back-flip from 2K on the DRM setup for Bioshock 2. In essence, the Securom install limits have been removed (though there are still GfWL limits) and it will be used as a basic disc check:
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Credit where it's due, at least EA/Bioware listentened to the feedback from Mass Effect DRM (which I didn't buy, on principal) to give us almost DRM free Dragon Age (which I did buy). Guess what I'm going to be doing with Bioshock 2… |
I think this is hugely positive, the biggest reaction I've observed from most people was over the SecuROM install limit.
The Games for Windows limit shouldn't be an issue at all. Who's going to install a game 15 times? |
Wow, I won't be buying this regardless as I did not like BioShock at all, I'm impressed. That's really good to hear.
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I know that normally you don't have to login to GFWL in order to play a game and you can make an offline account. I guess that means if you never play the game online you wouldn't have to worry about the GFWL activation limit.
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Unfortunately you have to login to be able to save your game, at least in most of the newer titles. |
Login as in being online or just have the program running? Either way, that's not exactly correct. At least it's not for Fallout 3. For GTA 4 you have to have the program running, but you don't have to be online. I don't know about the others.
For Fallout 3 I have to disable GFWL to enable FOSE (Fallout Script Extender). It's incompatable with Live. The reason it's incompatible is because Live functions as an anti-cheat program that does not work well with mods that mess around with the exe. GFWL is not a friendly program to use with any of Beth's games which can be modded heavily. Here is what the description says concerning GFWL for the FOSE mod: Quote:
I don't have a program that disables GFWL with GTA 4, but at least I don't have to be online to save my game. I guess you're technically still logged in since the program is running, but I'm always in offline mode which doesn't need any connection to the internet to run it. I tested that when my connection was down and I could still play the game. As for getting rid of the install limits (sorta), I'm wondering why they even tried to get away with this. They had to of known all that junk would cause a nerdrage storm of epic proportions. Are they testing the waters to see how much DRM the public is willing to put up with? |
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That sucks big time. Have you tried playing in offline mode? You still have to have the program running, but at least you don't need to be online.
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The game will still be pirated, as a cracked, DRM-free version. When will publishers learn?
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I never heard about what happened to Prince of Persia that was released DRM free as a test.
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The next PoP will be back in the Sands of Time world. |
In all of the games I have that use GFWL it says you have to be logged in to GFWL to save games but you can create an offline profile which you have to login to in order to save. That is what I have to do to play Dawn of War 2 since I don't play online.
PS. There have been games that didn't have DRM that were successful and also games where you can easily avoid the DRM without cracks that were successful. (the protection for Oblivion was only on the loader and not on Oblivion.exe) |
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The rweal question should imho be : What do I do if I want to install this game after - let's say - 10 years ? Will the activation servers still be active, then ? And that MS is "a big company" and because of that the servers might last long isn't any good answer, then. Because we all know how mich they are likely to axe things down they don't see fit. The MS Windows-Soundcard, for example, which no-one remembers today. |
Installation limits are installation limits no matter the number. 15? No, thank you. Need to login to gfw to save? WHY would I want that? Is there any benefit for me?
Besides, Bioshock 1 was just System Shock really dumbed down. |
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I have scores of games that are virtually unplayable without some kind of hardware/software "cheating" system (e.g. DOSBox and similar emulators) yet that didn't stop me from enjoying them when they came out (in fact, many of them were only enjoyable BECAUSE I played them when they were new, since most games do not stand the test of time). BioShock may not be a game to your liking and that is fine, but if you miss out on a game that you would otherwise like to play just because of a principle that is, in my opinion, rather irrational/illogical then it really is a shame. |
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And I bet you will be able to with these new DRM's too. Either legally, with a final patch from the developers, or if all else fails (semi-)illegaly with the help of the deep parts of the net. But I doubt there will be more than a handful games I might really go back to. |
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If so, I can put your worries to rest right now for you, because not only do I doubt a gaming verification service will shut down without releasing some kind of "universal unlocker", there will also be several unofficial ways to get around the problem. |
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