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Search: Posts Made By: VDweller

Forum: News Comments April 8th, 2015, 15:33
Replies: 25
Views: 732
Posted By VDweller
3 months can easily turn into 6, no arguing here….

3 months can easily turn into 6, no arguing here. 12 months are very unlikely though.

The cities take an enormous amount of time because there are parallel, interwoven questlines (scripting those…
Forum: News Comments April 8th, 2015, 14:45
Replies: 25
Views: 732
Posted By VDweller
We haven't announced a release date yet. Our last…

We haven't announced a release date yet. Our last main obstacle is the third city as cities takes a LOT of work. We started working on it in June and hoped to release before the end of the year. Then…
Forum: News Comments January 22nd, 2015, 21:54
Replies: 8
Views: 455
Posted By VDweller
@HHR That's how I understand the term 'early…

@HHR

That's how I understand the term 'early access'. Can't promise it to people, take their money, then give them access only to an extended demo.

Besides, we're getting pretty good…
Forum: News Comments January 5th, 2015, 01:19
Replies: 112
Views: 2,564
Posted By VDweller
It's not that. We always listen and always…

It's not that. We always listen and always consider suggestions if they don't go against our design "philosophy" (see Archangel's posts).


Can you remind me? Just curious.

Anyway, our…
Forum: News Comments January 5th, 2015, 01:14
Replies: 112
Views: 2,564
Posted By VDweller
I'm not. Your character can save Vardanis if…

I'm not. Your character can save Vardanis if he/she is good enough. Quite a few people have done just that. It appears that you want to be able to save him for no other reason than playing a mighty…
Forum: News Comments January 4th, 2015, 15:32
Replies: 112
Views: 2,564
Posted By VDweller
There are plenty of options. The issue here is…

There are plenty of options. The issue here is that some options require higher stats/skills and/or understanding.

You can save Vardanis (in the example above), but you have to be an experienced…
Forum: News Comments December 31st, 2014, 21:21
Replies: 112
Views: 2,564
Posted By VDweller
The joy of the internet? Looking…

The joy of the internet?


Looking forward.

In *my* next post, I'll describe out quest design philosophy.


Happy New Year to you, Gilliatt, and everyone else who's reading this thread…
Forum: News Comments December 31st, 2014, 14:21
Replies: 112
Views: 2,564
Posted By VDweller
I wasn't condescending. I described the overall…

I wasn't condescending. I described the overall situation with games, the hero stuff being the biggest issue. The relevant bit here is 'you can handle anything'.

So, yeah, while you aren't eager…
Forum: News Comments December 29th, 2014, 22:19
Replies: 112
Views: 2,564
Posted By VDweller
:manhug:

:manhug:
Forum: News Comments December 29th, 2014, 21:54
Replies: 112
Views: 2,564
Posted By VDweller
I'm well aware that there are certain…

I'm well aware that there are certain expectations, formed by decades of playing games that established, cultivated, and enforced them.

Roughly, they can be summed up as:

- you're a hero (i.e….
Forum: News Comments November 14th, 2014, 18:23
Replies: 112
Views: 2,564
Posted By VDweller
Well said, SirJames. :salute:

Well said, SirJames.

:salute:
Forum: News Comments November 14th, 2014, 17:30
Replies: 112
Views: 2,564
Posted By VDweller
See, you keep doing it. Instead of simply saying…

See, you keep doing it. Instead of simply saying 'the game isn't for me', like crpgnut did, you claim that it's:

- unfair
- poorly designed
- not a role-playing game (you even worked in false…
Forum: News Comments November 14th, 2014, 17:00
Replies: 112
Views: 2,564
Posted By VDweller
Because we've been through it before (several…

Because we've been through it before (several released demos) and because the only people who complain about this particular fight are people who make beginners mistakes (which is expected) and give…
Forum: News Comments November 14th, 2014, 14:15
Replies: 112
Views: 2,564
Posted By VDweller
Let us know what you think. Any questions, ask. …

Let us know what you think. Any questions, ask.

https://www.youtube.com/watch?v=LOhnrzuN8ds
^ Watch this video first, it explains the combat system.
Forum: News Comments November 14th, 2014, 14:14
Replies: 112
Views: 2,564
Posted By VDweller
It's part of the challenge. Believe it or not,…

It's part of the challenge. Believe it or not, killing the assassin is easy once you figure out the basics. Killing the assassin and still have enough hit points left to kill the thugs is much harder…
Forum: News Comments November 12th, 2014, 17:23
Replies: 112
Views: 2,564
Posted By VDweller
I expect a good fighter to kill the assassin and…

I expect a good fighter to kill the assassin and then kill the thugs and then go back to the thieves guild to have a drink and ask for a job.

I expect a weak fighter to think twice before…
Forum: News Comments November 12th, 2014, 17:08
Replies: 112
Views: 2,564
Posted By VDweller
AoD doesn't have classes, which do a great job of…

AoD doesn't have classes, which do a great job of guiding you and increasing your power in carefully measured increments at level ups.

The backgrounds (merc, assassin, loremaster, etc) are just…
Forum: News Comments November 12th, 2014, 16:56
Replies: 112
Views: 2,564
Posted By VDweller
You don't start the game as a trained warrior by…

You don't start the game as a trained warrior by default.


He does kill the merchant. Then he tells you that he was paid to kill one and has no desire to kill you, giving you two options: attack…
Forum: News Comments November 12th, 2014, 15:57
Replies: 112
Views: 2,564
Posted By VDweller
Precisely. Usually when bandits stop you and…

Precisely.

Usually when bandits stop you and demand a payment to let you pass, you know that you aren't in any danger. These bandits are there to be killed and looted, but hey, if you feel like…
Forum: News Comments November 12th, 2014, 15:53
Replies: 112
Views: 2,564
Posted By VDweller
There is no easy mode. If you refer to the…

There is no easy mode. If you refer to the Awesome mode, which has been discontinued, it gave you a character with slightly better skills and better starting weapon (i.e. it gave you an edge, nothing…
Forum: News Comments November 12th, 2014, 15:40
Replies: 112
Views: 2,564
Posted By VDweller
He is an assassin (i.e. a man who kills for a…

He is an assassin (i.e. a man who kills for a living), you're a bouncer.


Correction:

1) You're offered to protect a merchant on some shady deal. You aren't forced to accept it. If fighting a…
Forum: News Comments November 11th, 2014, 17:20
Replies: 112
Views: 2,564
Posted By VDweller
You can't have meaningful options at every text…

You can't have meaningful options at every text node and I was never fond of saying the same thing in 3 different ways.
Forum: General RPG July 15th, 2014, 15:04
Replies: 21
Views: 1,179
Posted By VDweller
But it can encourage dishonesty (by not requiring…

But it can encourage dishonesty (by not requiring honesty and accountability) and certain behavior. You game it like you game any other system with obvious exploits.

For example, I don't recall…
Forum: General RPG July 15th, 2014, 13:59
Replies: 21
Views: 1,179
Posted By VDweller
Purely for the sake of philosophical discussion…

Purely for the sake of philosophical discussion (and not to convince you to buy it), Early Access is nothing but a pre-order system where you get all the playable content as a bonus.

Unlike…
Forum: General RPG July 15th, 2014, 12:53
Replies: 21
Views: 1,179
Posted By VDweller
Thanks! Glad you liked it. Still working…

Thanks! Glad you liked it.


Still working on it. At the moment 16 locations out of 22 are available in the Early Access build. 3 more should be released by the end of summer, the remaining 3 in…
Showing results 1 to 25 of 185

 
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