Forum: General RPG
May 4th, 2008, 21:12
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Replies: 42
Views: 2,246
I don't like reducing combat skills to weapon…
I don't like reducing combat skills to weapon skills, like sword, axe, dagger and (what I find particularly bizarre) mechanics when skill determines only accuracy, and not defense.
Instead, I…
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Forum: General RPG
April 29th, 2008, 11:16
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Replies: 43
Views: 2,512
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Forum: Off-Topic
April 3rd, 2008, 13:49
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Replies: 4
Views: 798
Richard Garriott in space :)
Well, don't know where to put it, as it's only 99% off-topic, but found it a bit interesting. My other hobby, apart form CRPGs, are mechanical wristwatches, and browsing one of the watch forums, I…
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Forum: General RPG
March 12th, 2008, 12:42
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Replies: 82
Views: 5,765
The game have several overpowered skills - one…
The game have several overpowered skills - one (can't remember the name) lowers the resistances of any creature, ant it can't be resisted itself. It allows you to cast powerful polymorph spell on any…
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Forum: News Comments
March 12th, 2008, 12:24
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Replies: 18
Views: 1,307
Well, not necessary sci-fi. You can have also…
Well, not necessary sci-fi. You can have also post-apocalyptic fantasy, the AD&D Darksun world being the good example.
The other funny thing is, that the term "post-apocalyptic" is in fact very…
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Forum: General RPG
January 15th, 2008, 22:04
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Replies: 22
Views: 1,731
It was Divine Divinity - very nice and, all in…
It was Divine Divinity - very nice and, all in all, realistic feature. The need and type of automapping really depends on the game. In some games the area maps were pretty useless - like in Fallout…
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Forum: General RPG
December 21st, 2007, 13:53
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Replies: 46
Views: 3,033
Divine Divinity is probably one of the most…
Divine Divinity is probably one of the most underestimated CRPGs. It is also unique in this respect, that it starts like combat-heavy dungeon crawler but then turns into "Ultima-style" game. There is…
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Forum: Indie RPG
December 10th, 2007, 10:39
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Replies: 88
Views: 5,993
The game has serveral shortcomings but it's…
The game has serveral shortcomings but it's generally quite good. Visuals are simple but very nice, especially outdoors.
What I like most:
- XP system, most XP from quests / exploration, litte…
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Forum: News Comments
November 27th, 2007, 22:29
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Replies: 54
Views: 3,114
Exactly. But nowadays, producers don't care much…
Exactly. But nowadays, producers don't care much about the opinion of loyal fans of the series. They care about the expectation of new generations young console gamers. DX is the example of the game…
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Forum: News Comments
September 5th, 2007, 11:12
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Replies: 7
Views: 843
Great article, lovely summary of design flaws.
…
Great article, lovely summary of design flaws.
I especially like the passage about the amnesia - it so overused and cheesy cliche. On the other hand, rather than to explain character's lack of…
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Forum: General RPG
September 4th, 2007, 11:09
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Replies: 120
Views: 9,600
Very interesting thread.
Therese is, in…
Very interesting thread.
Therese is, in fact, very little similarity between virtue systems and reputation in modern games. Reputation is based on how people read your actions, virtues is bases…
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Forum: Games Reviews & Comments
August 30th, 2007, 14:46
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Replies: 14
Views: 24,451
Interesting project. The plot look quite like…
Interesting project. The plot look quite like "Conan the Barbarian". Combat RPG is propbably a good description, as one can see only combat-oriented attributes and skills in the game:
…
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Forum: General RPG
August 22nd, 2007, 11:53
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Replies: 32
Views: 7,034
Ultima Underworld II: Labyrinth of Worlds
Dark…
Ultima Underworld II: Labyrinth of Worlds
Dark Sun: Shattered Lands
Eye of the Beholder II: The Legend of Darkmoon
Fallout
Syndicate (hardly a RPG, but it's on the list, and it was an awesome…
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