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Search: Posts Made By: Brother None

Forum: News Comments December 3rd, 2014, 20:22
Replies: 64
Views: 2,277
Posted By Brother None
I don't think "it was crowdfunded so it should be…

I don't think "it was crowdfunded so it should be X price" is ever solid logic, a lot of factors go into pricing decisions and thinking of it like "100% profit" is never correct, not when there's…
Forum: News Comments September 5th, 2014, 19:21
Replies: 20
Views: 1,006
Posted By Brother None
We have a kind of tiered info structure. If you…

We have a kind of tiered info structure. If you want to know everything tumblr (http://wastelandrpg.tumblr.com/) (which basically just functions as a blog) is the place to follow, but we're not going…
Forum: News Comments September 5th, 2014, 18:09
Replies: 20
Views: 1,006
Posted By Brother None
We did? It was announced on…

We did? It was announced on twitter/facebook/forums/tumblr a while ago, and was mentioned again in this update and shown in the video?
Forum: News Comments May 28th, 2014, 17:08
Replies: 15
Views: 767
Posted By Brother None
Haha ohwow.

Haha ohwow.
Forum: News Comments March 28th, 2014, 19:26
Replies: 16
Views: 795
Posted By Brother None
Those things are giant hermit crabs using cars as…

Those things are giant hermit crabs using cars as shells.
Forum: News Comments March 28th, 2014, 16:19
Replies: 16
Views: 795
Posted By Brother None
I also uploaded it in full resolution…

I also uploaded it in full resolution uncompressed to Minus (http://i4.minus.com/iwHabzw6KlyQ6.jpg), feel free to re-host/share.
Forum: News Comments November 23rd, 2013, 20:37
Replies: 80
Views: 3,361
Posted By Brother None
Our current release window is first half of 2015….

Our current release window is first half of 2015. Pre-production can mean different things, in this case all I mean is most of the studio is still working on WL2, and Torment team works on design,…
Forum: News Comments November 23rd, 2013, 18:29
Replies: 80
Views: 3,361
Posted By Brother None
In pre-production, yes. This is a good stage for…

In pre-production, yes. This is a good stage for us to figure out these questions.

Now in general: as systems go, combat was not the most important one to get hashed out, and the fact is that both…
Forum: News Comments November 23rd, 2013, 04:59
Replies: 80
Views: 3,361
Posted By Brother None
We really don't want to do trash fights tho….

We really don't want to do trash fights tho. Combat encounters will be carefully crafted and not too common. No wading through rats.
Forum: News Comments August 3rd, 2013, 04:29
Replies: 9
Views: 471
Posted By Brother None
It's fairly standard pricing…

It's fairly standard pricing (http://www.candb.com/en/) for signed art prints. Let alone this (http://www.candb.com/en/artwork/310/the-team.html).
Forum: News Comments August 2nd, 2013, 01:59
Replies: 33
Views: 1,784
Posted By Brother None
Oh, sorry, wasn't my intention to be. …

Oh, sorry, wasn't my intention to be.


Sorry, no, but we do plan to speak more about skills in a future update.
Forum: News Comments August 1st, 2013, 03:25
Replies: 33
Views: 1,784
Posted By Brother None
Brian doesn't get any of the WL2 crowdfunding…

Brian doesn't get any of the WL2 crowdfunding money, no, he said as much during the WL2 Kickstarter. All the other devs do need to get paid, though. And that's the majority of your budget, I'm just…
Forum: News Comments July 31st, 2013, 21:57
Replies: 33
Views: 1,784
Posted By Brother None
This always puzzles me. People do realize the…

This always puzzles me. People do realize the majority of any game's budget is developer's wages, right? So when people say "it all goes into the game's budget", that includes developer's wages….
Forum: News Comments July 16th, 2013, 01:38
Replies: 9
Views: 791
Posted By Brother None
Organic spreading the word never hurts, but I…

Organic spreading the word never hurts, but I just mailed all our Numenera book eligible backers too.
Forum: News Comments July 14th, 2013, 13:50
Replies: 9
Views: 791
Posted By Brother None
We will.

We will.
Forum: News Comments July 8th, 2013, 21:48
Replies: 3
Views: 265
Posted By Brother None
It's not. Because of the way our production…

It's not. Because of the way our production cycles are structured, there's no rush, and we'd rather take our time and create good pitches to explain our models for a fair poll for backers' feedback….
Forum: News Comments June 2nd, 2013, 00:32
Replies: 21
Views: 1,050
Posted By Brother None
No matter how experienced, feedback is always…

No matter how experienced, feedback is always good, as long as you're sure enough in your own abilities and respectful/knowledgeable enough of your audience to process the feedback, and I don't think…
Forum: News Comments May 2nd, 2013, 18:16
Replies: 18
Views: 1,052
Posted By Brother None
Very unlikely. PA Report has the right of it. If…

Very unlikely. PA Report has the right of it. If you're going to spam form letters, you're going to make more sites ignore you than follow you. Ben isn't the only one who figured this was being…
Forum: News Comments April 5th, 2013, 18:06
Replies: 8
Views: 743
Posted By Brother None
We won't. If Planescape: Torment wasn't for you,…

We won't. If Planescape: Torment wasn't for you, you should probably not back this project. We do plan on better combat, and a quality-over-quantity approach to it with less grind, but much of the…
Forum: News Comments April 5th, 2013, 03:01
Replies: 11
Views: 982
Posted By Brother None
It is produced in-engine by the techniques we…

It is produced in-engine by the techniques we hope to use for the final game. It is a "mockup" in the sense that it's not a playable area and was polished up specifically as a tech test/showcase, but…
Forum: News Comments April 3rd, 2013, 17:07
Replies: 17
Views: 1,101
Posted By Brother None
I dunno about urgently. At the current pace of…

I dunno about urgently. At the current pace of pledging we're pacing for over $3.8M. And this pace usually doubles in the final 1-2 days. $4M is looking really likely.
Forum: News Comments March 27th, 2013, 22:42
Replies: 83
Views: 4,027
Posted By Brother None
Turns out you guys are to blame for this going up…

Turns out you guys are to blame for this going up earlier than planned (http://www.lar.net/2013/03/27/larian-on-kickstarter%E2%80%93an-improvised-start/). Watch, I am disappoint.

PS: pledged, of…
Forum: News Comments March 27th, 2013, 21:29
Replies: 6
Views: 656
Posted By Brother None
Sorry if it was irritating. That was me replying…

Sorry if it was irritating. That was me replying (based on an explanation Kevin Saunder offered on Formspring to this question), I'll try to phrase it better in the future. The intent is in no way to…
Forum: News Comments March 27th, 2013, 21:24
Replies: 33
Views: 1,445
Posted By Brother None
You…don't like Arya? How can this be D:

You…don't like Arya? How can this be D:
Forum: News Comments March 23rd, 2013, 22:32
Replies: 22
Views: 1,621
Posted By Brother None
That's a pretty puzzling stance regarding RPGs….

That's a pretty puzzling stance regarding RPGs. But anyway, if that's the case, then story-heavy games like Torment probably aren't for you. There won't be all that much combat in the game anyway, no…
Showing results 1 to 25 of 500

 
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