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Search: Posts Made By: coboney

Forum: News Comments July 16th, 2014, 18:03
Replies: 54
Views: 2,644
Posted By coboney
I think its less to do with the 'gritty realism'…

I think its less to do with the 'gritty realism' and the fact that mot games seem to feel the need to go that way with an action heavy, twitching live combat approach. I'm hopeful divinity's more…
Forum: News Comments September 25th, 2013, 03:26
Replies: 75
Views: 3,223
Posted By coboney
Whatever it is they do lets hope its better then…

Whatever it is they do lets hope its better then the thoroughly disappointing and poor Risen 2.
Forum: News Comments April 2nd, 2013, 18:54
Replies: 17
Views: 928
Posted By coboney
I don't know the exact number but you have MCA as…

I don't know the exact number but you have MCA as a creative Consultant (lead designer), Colin who was a designer for it, writers for it from it and other places Fargo was in interplay at the time,…
Forum: News Comments March 8th, 2013, 14:12
Replies: 17
Views: 1,057
Posted By coboney
To be fair Sacred Path - the comments section…

To be fair Sacred Path - the comments section there is a giant mess. Its been taken over by retards en large. I'd suggest messaging them or putting it up on the torment user site rather then hoping…
Forum: News Comments June 29th, 2011, 00:04
Replies: 32
Views: 3,327
Posted By coboney
Actually my issue with the game was the same that…

Actually my issue with the game was the same that some of the other Gothics had - the ending was pretty bad. IMO Chapter 1/2 were very well done… chapter 3/4 mediocre at best. I wouldn't say it was…
Forum: News Comments June 27th, 2011, 22:38
Replies: 32
Views: 3,327
Posted By coboney
Sounds like these people only played the Console…

Sounds like these people only played the Console version and don't care that the pc release was a very good game (for at least the first half - then it degraded to mediocre dungeon hacking).
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