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Search: Posts Made By: rjshae

Forum: News Comments Yesterday, 18:14
Replies: 27
Views: 836
Posted By rjshae
A smart play may be to develop a lot of the core…

A smart play may be to develop a lot of the core components with in-house funding, then, if they find out they haven't enough funding, take it to Kickstarter for some enhanced development. Much like…
Forum: News Comments Yesterday, 18:10
Replies: 13
Views: 260
Posted By rjshae
The old bait-and-switch technique…

The old bait-and-switch technique…
Forum: News Comments Yesterday, 00:40
Replies: 27
Views: 836
Posted By rjshae
I'm betting the first release will be at least…

I'm betting the first release will be at least decent, but will improve greatly with the expansion pack and sequel. They'll have plenty of feedback by then and know what to improve and polish up…
Forum: News Comments July 28th, 2014, 02:26
Replies: 28
Views: 872
Posted By rjshae
A cunning plan. Make our games better. …

A cunning plan.

Make our games better.

Yes, a new, bold, clever ploy by the lads in command.

Hmm, let's form a committee…
Forum: News Comments July 27th, 2014, 08:25
Replies: 21
Views: 837
Posted By rjshae
Must be a marketing thing then…

Must be a marketing thing then…
Forum: News Comments July 26th, 2014, 23:09
Replies: 21
Views: 837
Posted By rjshae
Does "Director's Cut" mean they are going to be…

Does "Director's Cut" mean they are going to be adding in the content that was cut from the first release? Otherwise, the phrase seems out of context.
Forum: News Comments July 25th, 2014, 21:16
Replies: 8
Views: 325
Posted By rjshae
Time-based pressure is fine at a tactical level;…

Time-based pressure is fine at a tactical level; just don't make me play for 20-30 hours then lose because I went exploring. (Yes, I'm looking at you, Fallout…)
Forum: News Comments July 25th, 2014, 21:03
Replies: 38
Views: 1,403
Posted By rjshae
I think that screen shot of the character build…

I think that screen shot of the character build in the first interview is the first time I've seen one of their character "paper doll" figures. It looks good.
Forum: News Comments July 25th, 2014, 16:55
Replies: 5
Views: 192
Posted By rjshae
Hopefully it'll be a charming sleeper hit and…

Hopefully it'll be a charming sleeper hit and lead to a sequel. Good luck!
Forum: News Comments July 24th, 2014, 20:55
Replies: 6
Views: 313
Posted By rjshae
As do many fans…. Maybe they just need to…

As do many fans….

Maybe they just need to Kickstart an IP effort that can encompass the best elements of the Star Wars mythos with it's space opera-ish fantasy themes? They could make some funds…
Forum: News Comments July 23rd, 2014, 21:20
Replies: 11
Views: 411
Posted By rjshae
The InXile Numenera forum just completely put me…

The InXile Numenera forum just completely put me off, so I don't bother to visit. Obsidian and the InXile Wasteland forums are decent.
Forum: News Comments July 23rd, 2014, 17:13
Replies: 2
Views: 101
Posted By rjshae
They just reached their first stretch goal, which…

They just reached their first stretch goal, which is good. But the second may be out of reach. Which is too bad really—the next two would make nice additions.
Forum: News Comments July 23rd, 2014, 17:03
Replies: 71
Views: 2,395
Posted By rjshae
Why? I'll give a few reasons: 1., Building…

Why? I'll give a few reasons:

1., Building an entirely new game takes a lot more time and energy per unit of output. Thus you can either tackle a reboot of an large, existing game, or you can…
Forum: News Comments July 23rd, 2014, 16:48
Replies: 43
Views: 896
Posted By rjshae
Is he implying we have nostalgia for a drug? :p

Is he implying we have nostalgia for a drug? :p
Forum: News Comments July 23rd, 2014, 16:46
Replies: 11
Views: 411
Posted By rjshae
Posted on Monday:

Posted on Monday:
Forum: Kickstarters July 22nd, 2014, 23:43
Replies: 12
Views: 646
Posted By rjshae
You wouldn't believe the cost of a good chive…

You wouldn't believe the cost of a good chive these days…
Forum: General RPG July 22nd, 2014, 23:41
Replies: 13
Views: 769
Posted By rjshae
A group of volunteers are working to stand up the…

A group of volunteers are working to stand up the old IGN Vault content on the neverwintervault.org site, but it's going to take a while to make headway. In the meantime, if you have any specific…
Forum: News Comments July 22nd, 2014, 17:05
Replies: 71
Views: 2,395
Posted By rjshae
Well, there's quite a long list of new modules…

Well, there's quite a long list of new modules available for NWN2, some of which are of very good quality—I think so anyway. And new modules are still coming out. (See this…
Forum: News Comments July 21st, 2014, 20:39
Replies: 71
Views: 2,395
Posted By rjshae
No argument here about the performance; it could…

No argument here about the performance; it could have been much better. But there are mods you can take that will improve the graphical experience. See, for example, Xaltars wonderful NWN2 Facelift…
Forum: News Comments July 21st, 2014, 17:52
Replies: 71
Views: 2,395
Posted By rjshae
If you can get past the age of the graphics and…

If you can get past the age of the graphics and technology (any many people can), it's still one of the best tools around for building party-based CRPG modules and campaigns. Especially if you like…
Forum: News Comments July 18th, 2014, 21:21
Replies: 19
Views: 689
Posted By rjshae
Daedalic Entertainment != Larian Studios

Daedalic Entertainment != Larian Studios
Forum: News Comments July 17th, 2014, 16:56
Replies: 15
Views: 423
Posted By rjshae
Well… I'd argue that we've had that model for…

Well… I'd argue that we've had that model for the CRGP for a long time. They've just tended to be called sequels, rather than episodes. In terms of consistency, it probably would be better to use…
Forum: News Comments July 16th, 2014, 23:32
Replies: 2
Views: 95
Posted By rjshae
…and they succeeded. $70,828. Congratulations!

…and they succeeded. $70,828. Congratulations!
Forum: News Comments July 16th, 2014, 23:30
Replies: 16
Views: 664
Posted By rjshae
I also put combat lower on my priority list. It…

I also put combat lower on my priority list. It has its place, but the others are more important in developing an enjoyable experience.
Forum: News Comments July 16th, 2014, 21:00
Replies: 15
Views: 423
Posted By rjshae
The game uses alignment? How quaint… :) It looks…

The game uses alignment? How quaint… :) It looks good overall though; a nice, clean design.
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