|
Your donations keep RPGWatch running!
RPGWatch Forums » Search Forums » Search Results
Showing results 1 to 25 of 105
Search took 0.03 seconds.

Search: Posts Made By: sea

Forum: News Comments February 5th, 2016, 18:51
Replies: 10
Views: 446
Posted By sea
Correct. Crisis encounters are set-pieces that…

Correct. Crisis encounters are set-pieces that may contain combat, puzzles, stealth or other unique mechanics. But we do recognize that there are situations where violence might be appropriate as an…
Forum: News Comments January 26th, 2016, 22:56
Replies: 21
Views: 1,133
Posted By sea
Thanks for the impressions! I would just add…

Thanks for the impressions!

I would just add that you may wish to rush through the intro and play from the Broken Dome onward (where it sounds like you got stuck unfortunately). We're monitoring…
Forum: News Comments January 24th, 2016, 22:10
Replies: 27
Views: 1,126
Posted By sea
I'm not sure what you mean by "console GUI"…

I'm not sure what you mean by "console GUI" because that's such a nebulous term. While I have some minor niggles about The Witcher 3's UI, overall I think the game plays fine on both keyboard and…
Forum: News Comments January 24th, 2016, 21:55
Replies: 27
Views: 1,126
Posted By sea
Multi-platform games have got a lot better about…

Multi-platform games have got a lot better about PC-specific feature support in recent years. These are not the dark days of 2005 any longer. While we don't always have customizable FOV and INI…
Forum: News Comments January 16th, 2016, 06:23
Replies: 42
Views: 1,374
Posted By sea
Correct. A Crisis will typically have a…

Correct. A Crisis will typically have a time-sensitive element to it, whether that is a looming threat, enemies on patrol, or a monster rushing your way to bite your head off. You won't be exploring…
Forum: News Comments January 16th, 2016, 02:24
Replies: 42
Views: 1,374
Posted By sea
Wouldn't you prefer combat that's interesting and…

Wouldn't you prefer combat that's interesting and different and worth playing, instead of something you just want to skip past? ;)
Forum: News Comments January 14th, 2016, 19:13
Replies: 31
Views: 1,023
Posted By sea
To my knowledge that is a driver problem, we've…

To my knowledge that is a driver problem, we've had players reporting it's fixed for them on newer drivers. May want to try doing a clean install and clearing custom game profiles.
Forum: News Comments January 14th, 2016, 18:29
Replies: 31
Views: 1,023
Posted By sea
The shadow memory leak issue has been fixed for…

The shadow memory leak issue has been fixed for at least a month or two now.

EDIT: Beat to it!
Forum: News Comments December 23rd, 2015, 20:14
Replies: 41
Views: 1,759
Posted By sea
People enjoy playing games different ways for…

People enjoy playing games different ways for different reasons. I think the choice should generally be in the hands of the player as to how they play. If that's in a way without stress or challenge,…
Forum: News Comments December 23rd, 2015, 02:17
Replies: 2
Views: 261
Posted By sea
This is great in that now people can stop…

This is great in that now people can stop worrying about finding stuff and just enjoy the game for what it is… but I'd be lying if I said it wasn't a bit bittersweet that there isn't some ultimate…
Forum: News Comments December 19th, 2015, 17:18
Replies: 5
Views: 397
Posted By sea
We are still targeting 2016 for the game's final…

We are still targeting 2016 for the game's final release.
Forum: News Comments December 2nd, 2015, 05:33
Replies: 12
Views: 718
Posted By sea
It has an updated interface, improved music,…

It has an updated interface, improved music, built-in automap, and runs natively rather than through an emulator. There's probably more adjustments in there (you'd have to ask Old Skuul/Becky), but…
Forum: News Comments November 5th, 2015, 05:23
Replies: 9
Views: 619
Posted By sea
Wasn't it 3.5 bugs left about 3.5 years ago?

Wasn't it 3.5 bugs left about 3.5 years ago?
Forum: News Comments October 14th, 2015, 07:03
Replies: 33
Views: 1,690
Posted By sea
Just responding to your list here - I just wanted…

Just responding to your list here - I just wanted to make note of all of them.

1. We underestimated how much people cared about the old zoom level, and internally we got used to the new zoom level…
Forum: News Comments October 8th, 2015, 16:08
Replies: 66
Views: 1,940
Posted By sea
I can't specifically say that, I'm not involved…

I can't specifically say that, I'm not involved enough to make comments there (though as I move off of Wasteland 2 I might end up working more on Torment directly). But:


We previously noted in…
Forum: News Comments October 8th, 2015, 16:02
Replies: 66
Views: 1,940
Posted By sea
Many things, especially the combat log, but also…

Many things, especially the combat log, but also stuff like the tooltips and names/bars/etc. above enemies, are obviously unfinished art not far above debug levels. They're in there solely for…
Forum: News Comments October 1st, 2015, 03:59
Replies: 25
Views: 1,311
Posted By sea
We're not doing a PC version.

We're not doing a PC version.
Forum: News Comments September 30th, 2015, 08:01
Replies: 25
Views: 1,311
Posted By sea
We also have Precision Strikes (similar to aimed…

We also have Precision Strikes (similar to aimed shots) and have totally rebalanced all the game's loot, weapons and combat encounters. ;)
Forum: News Comments September 20th, 2015, 16:54
Replies: 21
Views: 1,138
Posted By sea
We are releasing them for all backers pretty much…

We are releasing them for all backers pretty much as soon as they're ready to go, you don't need to wait for Bard's Tale IV to come out.
Forum: News Comments August 22nd, 2015, 22:16
Replies: 13
Views: 1,196
Posted By sea
I am enjoying it so far. I've loved the previous…

I am enjoying it so far. I've loved the previous HBS Shadowrun games and this one is pretty much just as good. I don't mind that it's a lot of relatively small and subtle improvements - I'll take…
Forum: News Comments August 17th, 2015, 17:40
Replies: 48
Views: 2,669
Posted By sea
Performance was expected to be variable across…

Performance was expected to be variable across different setups. Remember that this is an unoptimized alpha build and we're giving it to the public (tens of thousands of possible combinations of…
Forum: News Comments August 1st, 2015, 00:51
Replies: 20
Views: 1,226
Posted By sea
Coming with our backer site, which we're still…

Coming with our backer site, which we're still working on. Keep an eye on updates. We'll have it for you pretty much as soon as we're able to actually distribute it.


We're just saying there is…
Forum: News Comments July 28th, 2015, 17:59
Replies: 20
Views: 1,651
Posted By sea
Nah, I enjoyed the article. Just seemed like a…

Nah, I enjoyed the article. Just seemed like a typo. :P
Forum: News Comments July 28th, 2015, 16:22
Replies: 20
Views: 1,651
Posted By sea
I thought this article was categorized as a…

I thought this article was categorized as a review, not a preview? ;)
Forum: News Comments June 23rd, 2015, 19:44
Replies: 5
Views: 564
Posted By sea
We also did updates for Torment and Wasteland 2…

We also did updates for Torment and Wasteland 2 today. Should have more planned for Bard's Tale soon: https://www.kickstarter.com/projects/inxile/wasteland-2/posts/1272218/ ;)
Showing results 1 to 25 of 105

 
Forum Jump
All times are GMT +2. The time now is 03:44.
Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2016, vBulletin Solutions, Inc.
Copyright by RPGWatch