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Search: Posts Made By: Elhoim

Forum: News Comments February 21st, 2016, 04:37
Replies: 37
Views: 1,747
Posted By Elhoim
XCOM and Fire Emblem are QUITE different games….

XCOM and Fire Emblem are QUITE different games. So they basically have no idea of the kind of game they want to make, just trying to see if there's a market. EA never changes.
Forum: News Comments February 3rd, 2016, 18:27
Replies: 35
Views: 1,364
Posted By Elhoim
You can complete the whole game without entering…

You can complete the whole game without entering combat, even the "big baddie" at the end.
Forum: News Comments October 16th, 2015, 14:42
Replies: 68
Views: 4,114
Posted By Elhoim
30k in a year since release. So it's EA sales +…

30k in a year since release. So it's EA sales + 30k.
Forum: News Comments October 15th, 2015, 20:28
Replies: 68
Views: 4,114
Posted By Elhoim
BMT Micro.

BMT Micro.
Forum: News Comments October 15th, 2015, 19:48
Replies: 68
Views: 4,114
Posted By Elhoim
Go for the head of the guy without helmet. Use…

Go for the head of the guy without helmet. Use nets and bolas to increase your chances if they are low, or hit him in the legs. He's a dodger, hitting legs increases your chances against him.
Forum: News Comments October 15th, 2015, 16:09
Replies: 68
Views: 4,114
Posted By Elhoim
Yeah, it's possible. We'll be updating the demo…

Yeah, it's possible. We'll be updating the demo today to the latest version as well.
Forum: News Comments October 15th, 2015, 03:31
Replies: 68
Views: 4,114
Posted By Elhoim
I think you have to manually select your video…

I think you have to manually select your video card in the control panel to be able to use it. From our forums:

"You should check out the NVIDIA Control Panel, because AoD is not recognised by…
Forum: News Comments September 11th, 2015, 01:39
Replies: 36
Views: 1,760
Posted By Elhoim
I'd recommend waiting. In any case, the game is…

I'd recommend waiting. In any case, the game is quite replayable, so you can try several different characters before the release. Basically, one character won't see all the questlines and events, you…
Forum: General RPG September 9th, 2015, 01:02
Replies: 77
Views: 5,914
Posted By Elhoim
I've fixed the portal on our end. For now, open…

I've fixed the portal on our end. For now, open the console and write:

aod.mdn_Sky_MagusTower_tube = 1;

There's also a demo on Steam with the first town, if anyone is unsure and wants to give…
Forum: General RPG September 8th, 2015, 21:57
Replies: 77
Views: 5,914
Posted By Elhoim
You should definitely go to the Pass first. If…

You should definitely go to the Pass first. If you click on Ganezzar, you'll continue to the next "chapter" of the game, and the events in the pass will solve themselves.
Forum: News Comments July 18th, 2015, 18:23
Replies: 69
Views: 3,400
Posted By Elhoim
35/30/35 would be a good split, and mods should…

35/30/35 would be a good split, and mods should all start from free + pay what you want. I would only accept paying with no free option for very large mods, like total conversions.
Forum: News Comments May 14th, 2015, 16:03
Replies: 23
Views: 1,895
Posted By Elhoim
Nothing was cut during beta. There was some…

Nothing was cut during beta. There was some references to an old implementation of "The Cure" quest that shouldn't have been there in the first place, but nothing was cut.

Basically, very early in…
Forum: News Comments January 22nd, 2015, 18:51
Replies: 8
Views: 795
Posted By Elhoim
:lol: 2-3 months is a good guess. It will…

:lol:

2-3 months is a good guess. It will take a month to have the city up and running like the rest, then we'll add the endgame content, and finally we'll take a couple of months to polish the…
Forum: News Comments December 5th, 2014, 07:32
Replies: 67
Views: 4,470
Posted By Elhoim
You can watch a stream here: …

You can watch a stream here:

http://www.twitch.tv/m_hc
Forum: News Comments November 28th, 2014, 15:39
Replies: 16
Views: 2,358
Posted By Elhoim
They were game based, from what he said, based on…

They were game based, from what he said, based on scripting kicking in bad times. Those are the hardest to predict bugs (the player doing something in "the bad" moment). They are rare, requiring you…
Forum: News Comments November 8th, 2014, 15:03
Replies: 19
Views: 1,822
Posted By Elhoim
Hopefully not. We are trying to be "old-school"…

Hopefully not. We are trying to be "old-school" with our release too. That is, a game that's not full of bugs when it's out :D

We will support it, of course.
Forum: News Comments November 5th, 2014, 15:30
Replies: 3
Views: 276
Posted By Elhoim
That design update is from June :P Monday…

That design update is from June :P

Monday Design Update - Level Feedback
on: 04-06-2014, 17:44:37
Forum: News Comments November 2nd, 2014, 16:55
Replies: 12
Views: 1,035
Posted By Elhoim
We did a big pass over the levels for patch 4,…

We did a big pass over the levels for patch 4, and many of these issues are corrected. Also, let me go into some technical answers for your concerns:

- Regarding walking through walls, setting…
Forum: News Comments November 1st, 2014, 04:06
Replies: 12
Views: 1,035
Posted By Elhoim
We will definitely support the game after release.

We will definitely support the game after release.
Forum: News Comments October 12th, 2014, 18:20
Replies: 13
Views: 842
Posted By Elhoim
The main issue with the size is for people that…

The main issue with the size is for people that have SSD drives (like me), and especially when half that size is because of the Japanese movies and sound files. There is a guide for deleting the…
Forum: News Comments September 22nd, 2014, 19:41
Replies: 64
Views: 2,847
Posted By Elhoim
I agree. Definitely, though in this…

I agree.



Definitely, though in this case it was necessary to some extent. We didn't go with ASCII art, did we? ;)
Forum: News Comments September 17th, 2014, 20:34
Replies: 64
Views: 2,847
Posted By Elhoim
What matters is the scope, actually. Having over…

What matters is the scope, actually. Having over a hundred locations, with huge variety of buildings, over 70 weapons, dozens of armors, more than 50 npcs with custom made models… That certainly…
Forum: News Comments September 13th, 2014, 22:56
Replies: 8
Views: 778
Posted By Elhoim
We had similar issues when presenting AoD in one…

We had similar issues when presenting AoD in one of these so called "Indie Festivals". And our feeling was what was said in the article, "that indie games for them are almost exclusively pixel art,…
Forum: News Comments July 26th, 2014, 18:20
Replies: 6
Views: 688
Posted By Elhoim
I'm sure he is.

I'm sure he is.
Forum: News Comments July 25th, 2014, 15:00
Replies: 15
Views: 1,025
Posted By Elhoim
:salute:

:salute:
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