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Search: Posts Made By: Nerevarine

Forum: General RPG March 29th, 2014, 17:59
Replies: 4,490
Sticky: Pricewatch!
Views: 245,420
Posted By Nerevarine
Good to know. Thanks for the responses!

Good to know. Thanks for the responses!
Forum: General RPG March 29th, 2014, 03:10
Replies: 4,490
Sticky: Pricewatch!
Views: 245,420
Posted By Nerevarine
I too am tempted at that price (even though it's…

I too am tempted at that price (even though it's not really my usual cup of tea).

I notice that it says it's the "Mac" version, yet the store page notes that: "This is a Steamworks title, so buy…
Forum: News Comments February 27th, 2014, 01:42
Replies: 51
Views: 1,428
Posted By Nerevarine
It's a bit odd to me that a lot of the criticisms…

It's a bit odd to me that a lot of the criticisms leveled towards Thief are the same ones I had for Deus Ex: HR - namely the levels being too small and too obvious about its different pathways. The…
Forum: General Non-RPG January 24th, 2014, 01:00
Replies: 23
Views: 619
Posted By Nerevarine
Whoa whoa, let's not put words into my mouth that…

Whoa whoa, let's not put words into my mouth that I never said ;). I am primarily an atmosphere/story/lore kind of guy first, gameplay second. Just for an example, It's why I can forgive game like…
Forum: General Non-RPG January 23rd, 2014, 23:04
Replies: 23
Views: 619
Posted By Nerevarine
Well sure, the animation quality is 10+ years old…

Well sure, the animation quality is 10+ years old now, but I just mean how it "feels" if you can look past the dated animations (melee attacks still look good to me though). I personally just like…
Forum: General Non-RPG January 23rd, 2014, 21:16
Replies: 23
Views: 619
Posted By Nerevarine
I strongly favor Blade of Darkness combat over…

I strongly favor Blade of Darkness combat over Demon's/Dark Souls; there's just far more depth. The "awkwardness" of the movement is actually a strength of the system once you get used to it,…
Forum: News Comments January 6th, 2014, 23:29
Replies: 6
Views: 262
Posted By Nerevarine
I've been thinking of replaying Morrowind, and…

I've been thinking of replaying Morrowind, and this comment made me wonder: Is it possible to use any animation mods with the MSGO overhaul?
Forum: News Comments December 23rd, 2013, 04:10
Replies: 58
Views: 1,338
Posted By Nerevarine
Have safe and happy travels Couch, and thanks for…

Have safe and happy travels Couch, and thanks for your effort in learning on the job and bringing us diligent news posting!
Forum: News Comments December 19th, 2013, 22:42
Replies: 30
Views: 2,890
Posted By Nerevarine
I have a feeling that you have this group…

I have a feeling that you have this group confused with the Mount and Blade developers. This is a completely different, completely unrelated team, so no one really knows what to expect in the…
Forum: General RPG November 8th, 2013, 07:02
Replies: 32
Views: 896
Posted By Nerevarine
I see your point, but can't it be both though?…

I see your point, but can't it be both though? "Fun" without the naivety/good vs. evil focus? What I picture - just as an example - is this: What if Han Solo was the main character instead of Luke…
Forum: General RPG November 6th, 2013, 15:50
Replies: 32
Views: 896
Posted By Nerevarine
I have to disagree with you on Star Wars, Dart -…

I have to disagree with you on Star Wars, Dart - for me, the "naive romance" is exactly what I didn't like about Star Wars. I loved the lore, the setting, the different races and cultures, etc. But…
Forum: General RPG November 6th, 2013, 06:07
Replies: 32
Views: 896
Posted By Nerevarine
Good article by the way. The author really nails…

Good article by the way. The author really nails some of the biggest flaws and problems with choice design (or lack thereof), such as lack of permanence, lack of meaningful choices and world…
Forum: General RPG November 6th, 2013, 05:52
Replies: 32
Views: 896
Posted By Nerevarine
"*Players want to always pick the right choice…

"*Players want to always pick the right choice (and for there to be a right choice)
*If players make the wrong choice they want to immediately know so they can simply reload the game"

This, to…
Forum: News Comments November 2nd, 2013, 06:14
Replies: 36
Views: 1,411
Posted By Nerevarine
Thanks for the answer Pessimeister! I knew it was…

Thanks for the answer Pessimeister! I knew it was a longshot, but one of these years I figure Vogel will have to at least try to put in some atmospheric touches…right? ;)

That little jab…
Forum: News Comments October 31st, 2013, 05:40
Replies: 36
Views: 1,411
Posted By Nerevarine
I won't be able to play it for a while - I'm…

I won't be able to play it for a while - I'm trying to undue the bad habit I've developed in the past year of not finishing games I'm currently playing because of being distracted by other games -…
Forum: General RPG October 22nd, 2013, 05:57
Replies: 128
Views: 17,872
Posted By Nerevarine
So my adventures continue on in the good ol'…

So my adventures continue on in the good ol' Mojave, passing the 20 hour mark with only 2 CTD's in an otherwise stable modded up New Vegas. Unfortunately, I'm creeping up against the wall I suddenly…
Forum: General RPG October 14th, 2013, 08:57
Replies: 128
Views: 17,872
Posted By Nerevarine
Yes, I'm having a much better experience compared…

Yes, I'm having a much better experience compared to my disappointing mostly vanilla run a few years back. I still have issues, frustrations, and complaints with some of the world design (and design…
Forum: General RPG October 14th, 2013, 02:30
Replies: 128
Views: 17,872
Posted By Nerevarine
Hey Drithius, thanks for all the info and updates…

Hey Drithius, thanks for all the info and updates in this thread - I had been thinking about giving New Vegas another shot a couple weeks ago (never really "got into it" in my first attempt), and the…
Forum: Indie RPG October 13th, 2013, 02:04
Replies: 8
Views: 427
Posted By Nerevarine
Yeah, there aren't very many open-world,…

Yeah, there aren't very many open-world, unscripted/dynamic games like Mount and Blade around, that's for sure. I especially enjoy the mixture of the player's actions having an effect on the game…
Forum: Indie RPG October 12th, 2013, 23:03
Replies: 8
Views: 427
Posted By Nerevarine
I quite enjoyed Salvation Prophecy when it was…

I quite enjoyed Salvation Prophecy when it was first released a year or so ago. The biggest compliment I can give it is that even though it pulls from several different genres and gameplay types, it…
Forum: News Comments September 11th, 2013, 09:26
Replies: 22
Views: 791
Posted By Nerevarine
This is…unfortunate, but not unexpected. It…

This is…unfortunate, but not unexpected. It certainly is a stark contrast to the Bio-docs. Say what you will about those two and the direction they eventually steered Bioware, but they certainly…
Forum: General RPG September 11th, 2013, 08:58
Replies: 4,490
Sticky: Pricewatch!
Views: 245,420
Posted By Nerevarine
I've been interested in Far Cry 3 for a quite a…

I've been interested in Far Cry 3 for a quite a while now, as it is one of the few FPS games that fulfills my desire of giving players at the very least the option of a "stealthy" approach to…
Forum: News Comments August 21st, 2013, 07:59
Replies: 5
Views: 2,944
Posted By Nerevarine
For those who are interested, I started a new…

For those who are interested, I started a new thread in the non-RPG section labeled "7 Days To Die: Alpha 1 Impressions." I plan on updating my impressions on the game as development continues.
Forum: General Non-RPG August 21st, 2013, 02:02
Replies: 1
Views: 741
Posted By Nerevarine
7 Days To Die: Alpha 1 Impressions

After playing around with 7D2D for the last few days, I feel ready to give some initial feedback. It is very important to note, however, that this is just an alpha, meaning that several features are…
Forum: News Comments August 19th, 2013, 03:04
Replies: 5
Views: 2,944
Posted By Nerevarine
I'm among the backers of this project waiting for…

I'm among the backers of this project waiting for my alpha key to arrive; if anyone is interested in first impressions, I'd be glad to post something here once I'm able to play.
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