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Search: Posts Made By: Brother None

Forum: News Comments May 28th, 2014, 16:08
Replies: 15
Views: 585
Posted By Brother None
Haha ohwow.

Haha ohwow.
Forum: News Comments March 28th, 2014, 18:26
Replies: 16
Views: 691
Posted By Brother None
Those things are giant hermit crabs using cars as…

Those things are giant hermit crabs using cars as shells.
Forum: News Comments March 28th, 2014, 15:19
Replies: 16
Views: 691
Posted By Brother None
I also uploaded it in full resolution…

I also uploaded it in full resolution uncompressed to Minus (http://i4.minus.com/iwHabzw6KlyQ6.jpg), feel free to re-host/share.
Forum: News Comments November 23rd, 2013, 19:37
Replies: 80
Views: 2,724
Posted By Brother None
Our current release window is first half of 2015….

Our current release window is first half of 2015. Pre-production can mean different things, in this case all I mean is most of the studio is still working on WL2, and Torment team works on design,…
Forum: News Comments November 23rd, 2013, 17:29
Replies: 80
Views: 2,724
Posted By Brother None
In pre-production, yes. This is a good stage for…

In pre-production, yes. This is a good stage for us to figure out these questions.

Now in general: as systems go, combat was not the most important one to get hashed out, and the fact is that both…
Forum: News Comments November 23rd, 2013, 03:59
Replies: 80
Views: 2,724
Posted By Brother None
We really don't want to do trash fights tho….

We really don't want to do trash fights tho. Combat encounters will be carefully crafted and not too common. No wading through rats.
Forum: News Comments August 3rd, 2013, 03:29
Replies: 9
Views: 381
Posted By Brother None
It's fairly standard pricing…

It's fairly standard pricing (http://www.candb.com/en/) for signed art prints. Let alone this (http://www.candb.com/en/artwork/310/the-team.html).
Forum: News Comments August 2nd, 2013, 00:59
Replies: 33
Views: 1,417
Posted By Brother None
Oh, sorry, wasn't my intention to be. …

Oh, sorry, wasn't my intention to be.


Sorry, no, but we do plan to speak more about skills in a future update.
Forum: News Comments August 1st, 2013, 02:25
Replies: 33
Views: 1,417
Posted By Brother None
Brian doesn't get any of the WL2 crowdfunding…

Brian doesn't get any of the WL2 crowdfunding money, no, he said as much during the WL2 Kickstarter. All the other devs do need to get paid, though. And that's the majority of your budget, I'm just…
Forum: News Comments July 31st, 2013, 20:57
Replies: 33
Views: 1,417
Posted By Brother None
This always puzzles me. People do realize the…

This always puzzles me. People do realize the majority of any game's budget is developer's wages, right? So when people say "it all goes into the game's budget", that includes developer's wages….
Forum: News Comments July 16th, 2013, 00:38
Replies: 9
Views: 658
Posted By Brother None
Organic spreading the word never hurts, but I…

Organic spreading the word never hurts, but I just mailed all our Numenera book eligible backers too.
Forum: News Comments July 14th, 2013, 12:50
Replies: 9
Views: 658
Posted By Brother None
We will.

We will.
Forum: News Comments July 8th, 2013, 20:48
Replies: 3
Views: 212
Posted By Brother None
It's not. Because of the way our production…

It's not. Because of the way our production cycles are structured, there's no rush, and we'd rather take our time and create good pitches to explain our models for a fair poll for backers' feedback….
Forum: News Comments June 1st, 2013, 23:32
Replies: 21
Views: 959
Posted By Brother None
No matter how experienced, feedback is always…

No matter how experienced, feedback is always good, as long as you're sure enough in your own abilities and respectful/knowledgeable enough of your audience to process the feedback, and I don't think…
Forum: News Comments May 2nd, 2013, 17:16
Replies: 18
Views: 787
Posted By Brother None
Very unlikely. PA Report has the right of it. If…

Very unlikely. PA Report has the right of it. If you're going to spam form letters, you're going to make more sites ignore you than follow you. Ben isn't the only one who figured this was being…
Forum: News Comments April 5th, 2013, 17:06
Replies: 8
Views: 639
Posted By Brother None
We won't. If Planescape: Torment wasn't for you,…

We won't. If Planescape: Torment wasn't for you, you should probably not back this project. We do plan on better combat, and a quality-over-quantity approach to it with less grind, but much of the…
Forum: News Comments April 5th, 2013, 02:01
Replies: 11
Views: 887
Posted By Brother None
It is produced in-engine by the techniques we…

It is produced in-engine by the techniques we hope to use for the final game. It is a "mockup" in the sense that it's not a playable area and was polished up specifically as a tech test/showcase, but…
Forum: News Comments April 3rd, 2013, 16:07
Replies: 17
Views: 931
Posted By Brother None
I dunno about urgently. At the current pace of…

I dunno about urgently. At the current pace of pledging we're pacing for over $3.8M. And this pace usually doubles in the final 1-2 days. $4M is looking really likely.
Forum: News Comments March 27th, 2013, 21:42
Replies: 83
Views: 3,654
Posted By Brother None
Turns out you guys are to blame for this going up…

Turns out you guys are to blame for this going up earlier than planned (http://www.lar.net/2013/03/27/larian-on-kickstarter%E2%80%93an-improvised-start/). Watch, I am disappoint.

PS: pledged, of…
Forum: News Comments March 27th, 2013, 20:29
Replies: 6
Views: 512
Posted By Brother None
Sorry if it was irritating. That was me replying…

Sorry if it was irritating. That was me replying (based on an explanation Kevin Saunder offered on Formspring to this question), I'll try to phrase it better in the future. The intent is in no way to…
Forum: News Comments March 27th, 2013, 20:24
Replies: 33
Views: 1,202
Posted By Brother None
You…don't like Arya? How can this be D:

You…don't like Arya? How can this be D:
Forum: News Comments March 23rd, 2013, 21:32
Replies: 22
Views: 1,442
Posted By Brother None
That's a pretty puzzling stance regarding RPGs….

That's a pretty puzzling stance regarding RPGs. But anyway, if that's the case, then story-heavy games like Torment probably aren't for you. There won't be all that much combat in the game anyway, no…
Forum: News Comments March 8th, 2013, 04:19
Replies: 18
Views: 1,116
Posted By Brother None
Lord British? I believe he's also…

Lord British?



I believe he's also working on their next pitches, and he's still working on his Wasteland 2 novella. So yeah, consider his dance card very full.



He'll be involved before…
Forum: News Comments March 7th, 2013, 06:11
Replies: 5
Views: 729
Posted By Brother None
figment, it does not mean writers and editors are…

figment, it does not mean writers and editors are completely done. As the pre-alpha video showed, we still need several editing passes on our text, and we are in fact going to add hover-over lines to…
Forum: News Comments March 7th, 2013, 01:39
Replies: 95
Views: 3,738
Posted By Brother None
wolfing, keep an eye on that, if it's still weird…

wolfing, keep an eye on that, if it's still weird tomorrow, send a support ticket to Kickstarter. They do have occasional bugs.



The player guide and corebook, both digital and physical, are…
Showing results 1 to 25 of 500

 
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