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Search: Posts Made By: Wulf

Forum: General RPG May 22nd, 2013, 23:43
Replies: 33
Views: 371
Posted By Wulf
It needs to be better explained, inevitably…

It needs to be better explained,

inevitably and ideally there will be a whole bunch of sub-elements that link each core element, but, in a situation where one of the core elements is deficient in…
Forum: General RPG May 22nd, 2013, 21:30
Replies: 33
Views: 371
Posted By Wulf
Excellent work HiddenX - and more refined now. …

Excellent work HiddenX - and more refined now. :cool:

Even though a RPG will contain sub elements, they must not be confused with the three core elements. (a very common mistake)

The…
Forum: News Comments May 22nd, 2013, 10:28
Replies: 16
Views: 282
Posted By Wulf
Guido is explaining his involvement and…

Guido is explaining his involvement and transition beginning with text adventures then how role playing began to influence his style but still as text based and yet with full combat until he finally…
Forum: News Comments May 21st, 2013, 22:52
Replies: 79
Views: 863
Posted By Wulf
@HiddenX. Thanks for the diagrams, the…

@HiddenX.

Thanks for the diagrams, the first one is spot on regarding the raw (singular) core elements, the other diagrams are irrelevant to the definition as they could not exist without the…
Forum: News Comments May 21st, 2013, 00:02
Replies: 79
Views: 863
Posted By Wulf
3. Exploration. This includes quests, both…

3. Exploration.

This includes quests, both main and sub, interactivity with the game world with other npc's, encounters with both npc's and objects, travel, puzzles, artifacts, loot, quest items…
Forum: News Comments May 20th, 2013, 22:58
Replies: 79
Views: 863
Posted By Wulf
in as much that character creation and…

in as much that character creation and progression appears undoubtedly the number one core element, it is in fact no greater or lesser that the other two core elements because they are all equally…
Forum: News Comments May 20th, 2013, 10:48
Replies: 79
Views: 863
Posted By Wulf
There are games labelled with the RPG tag which…

There are games labelled with the RPG tag which are not even RPG's and as long as there is no clear RPG definition as such, this exploitation of the video game genre will continue because non-RPG…
Forum: News Comments May 17th, 2013, 00:20
Replies: 23
Views: 437
Posted By Wulf
@SpoonFULL - Gothic for sure. ;)

@SpoonFULL - Gothic for sure. ;)
Forum: News Comments May 16th, 2013, 14:01
Replies: 23
Views: 437
Posted By Wulf
Morality is not set in stone, it is relative to…

Morality is not set in stone, it is relative to different gamers with their diverse outlooks, beliefs and lifestyles, i would not expect to see a flexible morality system in any normal game,…
Forum: News Comments May 11th, 2013, 11:18
Replies: 21
Views: 414
Posted By Wulf
A well written story should ideally unfold with…

A well written story should ideally unfold with game progression. (eg: well integrated and coherently woven)

A "flexible" type storyline that can be stretched by side quests progression can/might…
Forum: News Comments April 23rd, 2013, 15:11
Replies: 25
Views: 770
Posted By Wulf
I doubt it, it was a dry humoured quip to show…

I doubt it, it was a dry humoured quip to show the difference in the two approaches.
Forum: News Comments April 23rd, 2013, 11:08
Replies: 25
Views: 770
Posted By Wulf
Maybe a "Grimoire statue for RPGWatch" might have…

Maybe a "Grimoire statue for RPGWatch" might have been a more feasible proposition.
Forum: News Comments April 18th, 2013, 10:56
Replies: 5
Views: 166
Posted By Wulf
On that PCGmedia site there are 3 social network…

On that PCGmedia site there are 3 social network trackers:- ->
Google +1, Twitter Badge, Facebook Connect.

There are also 4 companies tracking:- ->
Disqus, Wordpress Stats, Comscore Beacon,…
Forum: Gothic 1/2 April 2nd, 2013, 12:46
Replies: 3
Views: 161
Posted By Wulf
Re: quote > "I've tried going to the stone…

Re: quote > "I've tried going to the stone locations, but they are not there yet"
- - -
All four focus stones are always at their locations, right from the game start, without fail - this…
Forum: Gothic 3 March 28th, 2013, 13:57
Replies: 21
Views: 647
Posted By Wulf
G3 can be completed in the default state without…

G3 can be completed in the default state without using any melee weapon or combat magics.
Forum: News Comments March 26th, 2013, 22:03
Replies: 6
Views: 217
Posted By Wulf
Expect changes to inventory access? I would…

Expect changes to inventory access?

I would like to see how this will work without dumbing down the overall combat concept. It would be logical to assume a movement forfeit (or similar) when…
Forum: News Comments March 15th, 2013, 17:38
Replies: 2
Views: 318
Posted By Wulf
Re: quote:- I lecture on “Interactive…

Re: quote:-

I lecture on “Interactive Storytelling” … that's exactly what I've done at PB. In general, it is important to me that the game reacts on the actions of the player. This leads to…
Forum: News Comments February 20th, 2013, 12:28
Replies: 7
Views: 385
Posted By Wulf
A great explained review by Mark Filipowich. I am…

A great explained review by Mark Filipowich. I am very tempted to give it a try after reading this. The balance difficulty and resource management elements are non-casual immersive essentials for me.
Forum: News Comments February 18th, 2013, 19:54
Replies: 7
Views: 288
Posted By Wulf
Babelfish returned a load of gibberish so i tried…

Babelfish returned a load of gibberish so i tried Bing instead..

http://www.bing.com/translator

it makes more sense now…

In the gaming landscape, Kickstarter has now as fixed size & foot s…
Forum: General RPG February 17th, 2013, 23:39
Replies: 13
Views: 663
Posted By Wulf
Fluent's opinion is similar to mine - the game is…

Fluent's opinion is similar to mine - the game is indeed a gem, it will test the patience of even the most ardent gamer. I have read all reviews and the various forum arguments for and against and…
Forum: News Comments February 1st, 2013, 10:45
Replies: 27
Views: 2,030
Posted By Wulf
Unlike GhanBuriGhan who has not yet finished…

Unlike GhanBuriGhan who has not yet finished Grimrock, i completed three full runthroughs, the game becomes tedious and repetitive and lacking in various departments. It is not even a RPG as there is…
Forum: News Comments January 28th, 2013, 13:46
Replies: 20
Views: 743
Posted By Wulf
@Kordanor Yes indeed i am, if your lower…

@Kordanor

Yes indeed i am, if your lower iso' shot could be swivelled to a "square-on" 90 degree shot so as to appear as the Driftmoon view, then obviously it could be returned to iso' any time.
Forum: News Comments January 28th, 2013, 11:46
Replies: 20
Views: 743
Posted By Wulf
Thanks ville, sorry if tilt came across in my…

Thanks ville, sorry if tilt came across in my question more than rotation.

To further enquire -> if the angle is not tilted any further than as you have planned and explained, yet the landscape…
Forum: News Comments January 28th, 2013, 00:06
Replies: 20
Views: 743
Posted By Wulf
@anne.monkkonen Having confirmed the engine…

@anne.monkkonen

Having confirmed the engine is in fact 3D capable, what would be the limitations or implications in applying an 'isometric' tilt instead of a 'square' 90 degree oriented tilt? -…
Forum: News Comments January 13th, 2013, 12:49
Replies: 7
Views: 882
Posted By Wulf
Ah, it's the *vision* somewhat of Fallout 2 that…

Ah, it's the *vision* somewhat of Fallout 2 that is being honoured in "Project Brazil" - the progression game that many wanted but never came, we got the 'new' Fallout 3 instead (Oblivion with guns)…
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