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Search: Posts Made By: sea

Forum: News Comments June 27th, 2016, 23:48
Replies: 21
Views: 1,488
Posted By sea
The game's combat is closer to something like…

The game's combat is closer to something like Divinity: Original Sin than Pillars of Eternity (turn based and gridless).

There is a lack of UI feedback in the current beta build that is public…
Forum: News Comments June 10th, 2016, 05:02
Replies: 44
Views: 2,191
Posted By sea
While I get where you are coming from, getting a…

While I get where you are coming from, getting a professionally done localization doesn't slow things down. We have several languages to get the game into and that means both the localization itself…
Forum: News Comments June 1st, 2016, 03:22
Replies: 41
Views: 1,569
Posted By sea
Thanks for the interview! We're not…

Thanks for the interview!


We're not shying away from new changes where it makes sense for us to make them. For example, if you've kept an eye on our recent updates, you should see we want to add…
Forum: News Comments May 26th, 2016, 17:42
Replies: 30
Views: 1,143
Posted By sea
I think he means in terms of videogames. Tabletop…

I think he means in terms of videogames. Tabletop is one thing, where you are kind of beholden to the social contract of the game and the rest of the players. But random stats in a videogame tend to…
Forum: News Comments May 5th, 2016, 00:35
Replies: 36
Views: 1,203
Posted By sea
Didn't realize that. Good point, that's an…

Didn't realize that. Good point, that's an interesting qualification for indie devs.
Forum: News Comments May 4th, 2016, 23:04
Replies: 36
Views: 1,203
Posted By sea
One thing I wonder is how older titles will hold…

One thing I wonder is how older titles will hold up this way. Some games review very well on release but may not hold up well a few years down the line. I like the recent/total distinction but…
Forum: News Comments May 3rd, 2016, 05:52
Replies: 11
Views: 639
Posted By sea
It's 2 halves of a 4x4 grid. You can move within…

It's 2 halves of a 4x4 grid. You can move within your own side (including exchanging places) but you can't move into the enemy side.


Attack patterns will vary. A lot of attacks (especially…
Forum: News Comments April 7th, 2016, 01:05
Replies: 9
Views: 698
Posted By sea
Brain Fargo is the totally not copyright…

Brain Fargo is the totally not copyright infringing alternative brand.
Forum: News Comments March 16th, 2016, 05:36
Replies: 136
Views: 7,095
Posted By sea
I was fully expecting some kind of World of…

I was fully expecting some kind of World of Darkness thing… oh well. :devilish:
Forum: News Comments March 16th, 2016, 05:22
Replies: 136
Views: 7,095
Posted By sea
I can safely say this was a surprise to me. I was…

I can safely say this was a surprise to me. I was fully expecting something not at all fantasy themed, based on all the prior teasers.

This looks cool, though. I like the slightly more stylized…
Forum: News Comments February 23rd, 2016, 16:17
Replies: 46
Views: 2,018
Posted By sea
It's been a long time since I tried this one (and…

It's been a long time since I tried this one (and funded it for that matter). Really enjoyed it at the time, looking forward to the final version.
Forum: News Comments February 5th, 2016, 17:51
Replies: 10
Views: 686
Posted By sea
Correct. Crisis encounters are set-pieces that…

Correct. Crisis encounters are set-pieces that may contain combat, puzzles, stealth or other unique mechanics. But we do recognize that there are situations where violence might be appropriate as an…
Forum: News Comments January 26th, 2016, 21:56
Replies: 21
Views: 1,722
Posted By sea
Thanks for the impressions! I would just add…

Thanks for the impressions!

I would just add that you may wish to rush through the intro and play from the Broken Dome onward (where it sounds like you got stuck unfortunately). We're monitoring…
Forum: News Comments January 24th, 2016, 21:10
Replies: 27
Views: 1,400
Posted By sea
I'm not sure what you mean by "console GUI"…

I'm not sure what you mean by "console GUI" because that's such a nebulous term. While I have some minor niggles about The Witcher 3's UI, overall I think the game plays fine on both keyboard and…
Forum: News Comments January 24th, 2016, 20:55
Replies: 27
Views: 1,400
Posted By sea
Multi-platform games have got a lot better about…

Multi-platform games have got a lot better about PC-specific feature support in recent years. These are not the dark days of 2005 any longer. While we don't always have customizable FOV and INI…
Forum: News Comments January 16th, 2016, 05:23
Replies: 42
Views: 1,811
Posted By sea
Correct. A Crisis will typically have a…

Correct. A Crisis will typically have a time-sensitive element to it, whether that is a looming threat, enemies on patrol, or a monster rushing your way to bite your head off. You won't be exploring…
Forum: News Comments January 16th, 2016, 01:24
Replies: 42
Views: 1,811
Posted By sea
Wouldn't you prefer combat that's interesting and…

Wouldn't you prefer combat that's interesting and different and worth playing, instead of something you just want to skip past? ;)
Forum: News Comments January 14th, 2016, 18:13
Replies: 31
Views: 1,233
Posted By sea
To my knowledge that is a driver problem, we've…

To my knowledge that is a driver problem, we've had players reporting it's fixed for them on newer drivers. May want to try doing a clean install and clearing custom game profiles.
Forum: News Comments January 14th, 2016, 17:29
Replies: 31
Views: 1,233
Posted By sea
The shadow memory leak issue has been fixed for…

The shadow memory leak issue has been fixed for at least a month or two now.

EDIT: Beat to it!
Forum: News Comments December 23rd, 2015, 19:14
Replies: 41
Views: 4,002
Posted By sea
People enjoy playing games different ways for…

People enjoy playing games different ways for different reasons. I think the choice should generally be in the hands of the player as to how they play. If that's in a way without stress or challenge,…
Forum: News Comments December 23rd, 2015, 01:17
Replies: 2
Views: 352
Posted By sea
This is great in that now people can stop…

This is great in that now people can stop worrying about finding stuff and just enjoy the game for what it is… but I'd be lying if I said it wasn't a bit bittersweet that there isn't some ultimate…
Forum: News Comments December 19th, 2015, 16:18
Replies: 5
Views: 507
Posted By sea
We are still targeting 2016 for the game's final…

We are still targeting 2016 for the game's final release.
Forum: News Comments December 2nd, 2015, 04:33
Replies: 12
Views: 817
Posted By sea
It has an updated interface, improved music,…

It has an updated interface, improved music, built-in automap, and runs natively rather than through an emulator. There's probably more adjustments in there (you'd have to ask Old Skuul/Becky), but…
Forum: News Comments November 5th, 2015, 04:23
Replies: 9
Views: 716
Posted By sea
Wasn't it 3.5 bugs left about 3.5 years ago?

Wasn't it 3.5 bugs left about 3.5 years ago?
Forum: News Comments October 14th, 2015, 06:03
Replies: 33
Views: 1,941
Posted By sea
Just responding to your list here - I just wanted…

Just responding to your list here - I just wanted to make note of all of them.

1. We underestimated how much people cared about the old zoom level, and internally we got used to the new zoom level…
Showing results 1 to 25 of 116

 
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