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Search: Posts Made By: myers90

Forum: Xenus 2: White Gold Today, 12:39
Replies: 5
Views: 250
Posted By myers90
I don't know about the takeable flares, I'll take…

I don't know about the takeable flares, I'll take a look to them, maybe we can make them useful.

About the rockets, I think it is possible to change it to RMB, and put the flares to one of the…
Forum: Xenus 2: White Gold Today, 12:30
Replies: 6
Views: 1,016
Posted By myers90
This problem is true to me too. Its the time to…

This problem is true to me too. Its the time to finish this game, since I never really played it (only the first episode) because I was always busy with discover the sdk, and the file structures, and…
Forum: Xenus 2: White Gold Yesterday, 20:54
Replies: 6
Views: 1,016
Posted By myers90
Why don't just make it avaible at some weapon…

Why don't just make it avaible at some weapon traders, and include this change in the patch? :) I don't see any reason, to keep it as a "special and rare" object.
Forum: Xenus 2: White Gold December 23rd, 2014, 01:15
Replies: 40
Views: 4,094
Posted By myers90
I've sent it to you in pm!

I've sent it to you in pm!
Forum: Xenus 2: White Gold December 21st, 2014, 04:31
Replies: 10
Views: 2,388
Posted By myers90
I've found the solution for the problem, it will…

I've found the solution for the problem, it will be fixed soon :)
Forum: Xenus 2: White Gold December 21st, 2014, 03:29
Replies: 40
Views: 4,094
Posted By myers90
Both of lever and CIA boat problems are fixed!…

Both of lever and CIA boat problems are fixed! Although I've already sent you a lever fix, I found a better way, and I also fixed some other problems on the CIA boat map. There was a problem with box…
Forum: Xenus 2: White Gold March 1st, 2014, 16:26
Replies: 40
Views: 4,094
Posted By myers90
I mean the way what you already made a topic…

I mean the way what you already made a topic about. Open the compressed textures throught materials (you mixed up rf2 with .dt1 and 2 files - rf2 is the model) in the RF2View or the LevelEdit, take a…
Forum: Xenus 2: White Gold March 1st, 2014, 03:24
Replies: 40
Views: 4,094
Posted By myers90
Thanks, this information is enought, I don't need…

Thanks, this information is enought, I don't need the savegames anymore.
Forum: Xenus 2: White Gold February 28th, 2014, 13:11
Replies: 40
Views: 4,094
Posted By myers90
I'll try to make some documentation, write down…

I'll try to make some documentation, write down all of my knowledges and experiences with the SDK. But there is a problem with a full working SDK, if we want to run it with the game and in developer…
Forum: Xenus 2: White Gold February 27th, 2014, 23:37
Replies: 40
Views: 4,094
Posted By myers90
But whats the problem with the leaked SDK? Its…

But whats the problem with the leaked SDK? Its complete, and working. The only thing is we should ask from them is the new 3ds max plugins… to make the work easier, not a life and death issue it can…
Forum: Xenus 2: White Gold February 27th, 2014, 15:32
Replies: 40
Views: 4,094
Posted By myers90
I need a help to do this fix. Can you check what…

I need a help to do this fix. Can you check what is the .lv2 file of that part of the island what contains this lever? You have to set the DRAWGRAPH to 2 in the enginesettings.ini (or if your console…
Forum: The Precursors February 27th, 2014, 15:29
Replies: 12
Views: 801
Posted By myers90
The engine works like: if releaseversion=0 - it…

The engine works like:
if releaseversion=0 - it converts the textures (if any new) and levels to cache. (also writes new sounds to sndlist.dat and etc… I think its rewrites our new date of our…
Forum: The Precursors February 26th, 2014, 22:20
Replies: 12
Views: 801
Posted By myers90
No problem, enjoy the game! :)

No problem, enjoy the game! :)
Forum: The Precursors February 26th, 2014, 20:22
Replies: 12
Views: 801
Posted By myers90
I think you forgot the last step - I warned you…

I think you forgot the last step - I warned you to don't forget :D - now you have to reset the releaseversion to 1!
Forum: The Precursors February 26th, 2014, 15:20
Replies: 12
Views: 801
Posted By myers90
Its also important to be sure, if you edited the…

Its also important to be sure, if you edited the enginesettings.ini in the shared documents/Precursors not the one in the installed game directory. Of course only that case, if the game already…
Forum: Xenus 2: White Gold February 26th, 2014, 06:17
Replies: 40
Views: 4,094
Posted By myers90
No, its the new one, if you look closer it has a…

No, its the new one, if you look closer it has a lot of new functions (mostly working). I had a problem before - I wasn't able to generate AI map for new levels - but I figured out how to do that….
Forum: Xenus 2: White Gold February 25th, 2014, 15:06
Replies: 40
Views: 4,094
Posted By myers90
I'll check this one too, just need some time :)

I'll check this one too, just need some time :)
Forum: Xenus 2: White Gold February 20th, 2014, 16:06
Replies: 34
Views: 5,728
Posted By myers90
I didn't really had to fix it, I've just found…

I didn't really had to fix it, I've just found the solution: you have to run the engine in developer mode, and it generates the AI map for the current level. :)
Forum: Xenus 2: White Gold February 19th, 2014, 17:24
Replies: 34
Views: 5,728
Posted By myers90
Okay, I'll take a look on it tonight!

Okay, I'll take a look on it tonight!
Forum: Xenus 2: White Gold February 18th, 2014, 20:35
Replies: 34
Views: 5,728
Posted By myers90
Of course, just write down what is the problem in…

Of course, just write down what is the problem in which mission and exactly where!
Forum: Xenus 2: White Gold February 13th, 2014, 19:04
Replies: 34
Views: 5,728
Posted By myers90
I can't tell you exactly which files do you need,…

I can't tell you exactly which files do you need, because I build my mod from a "clear sdk" what I made, and I don't have an installed Precursors or Xenus 2 on my computer in the moment. But if you…
Forum: Xenus 2: White Gold February 10th, 2014, 19:19
Replies: 34
Views: 5,728
Posted By myers90
Yes, you can use the leveledit from the…

Yes, you can use the leveledit from the Precursors beta. Some time ago I wrote an isntruction for it in this topic (first page, a long wrote), but it may contains some of my misunderstandings… but…
Forum: Xenus 2: White Gold February 8th, 2014, 22:16
Replies: 34
Views: 5,728
Posted By myers90
No, it was froozen for a long time, because of an…

No, it was froozen for a long time, because of an AI map problem, but the problem is solved now, so I working on the project again… slowly, as my time let me do it! ;)
Forum: Xenus 2: White Gold September 26th, 2013, 13:14
Replies: 5
Views: 3,244
Posted By myers90
Just a speculative thread, I dont think Deep…

Just a speculative thread, I dont think Deep Shadows planning a third episode, at least not in the near future…
Forum: Xenus 2: White Gold September 25th, 2013, 22:14
Replies: 5
Views: 3,244
Posted By myers90
How do you imagine Xenus 3?

Good night Xenus community!

I've been away in the last time, but I haven't lost my interest in the Xenus series. I hope this game still have it's community. I just created this thread to refresh…
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