Forum: General RPG
March 27th, 2013, 17:03
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Replies: 8
Views: 389
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Forum: News Comments
March 26th, 2013, 16:01
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Replies: 137
Views: 4,012
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Forum: News Comments
March 25th, 2013, 16:33
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Replies: 150
Views: 5,625
Yeah, MM7 with a bit more diverse environments,…
Yeah, MM7 with a bit more diverse environments, more memorable dungeons and better endgame would be ideal, as far as following 6-8 goes.
However, based on the use of grid based movement alone I…
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Forum: News Comments
March 24th, 2013, 19:37
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Replies: 150
Views: 5,625
I donīt think estimated 25 hours of play time is…
I donīt think estimated 25 hours of play time is mutually exclusive with a game being open world.
Also, M&M 6 is long largely because it contains what I consider unnecessary amount of monster grind…
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Forum: News Comments
March 24th, 2013, 17:44
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Replies: 150
Views: 5,625
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Forum: General RPG
March 24th, 2013, 04:57
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Replies: 89
Views: 4,529
IIRC, the only way to get there is via Nessieīs…
IIRC, the only way to get there is via Nessieīs lair - there are three passages that connect to it - one that leads to Mt. Gigas, one that leads to Bayjin and one that leads to Sea Caves, which means…
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Forum: News Comments
March 21st, 2013, 22:19
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Replies: 150
Views: 5,625
Obviously I have no idea how this particular…
Obviously I have no idea how this particular project will turn out, but personally I consider "new rules" in the context of "oldschool" to be a good thing in general, because
"new rules" implies…
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Forum: News Comments
March 21st, 2013, 21:02
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Replies: 150
Views: 5,625
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Forum: News Comments
March 21st, 2013, 20:18
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Replies: 150
Views: 5,625
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Forum: News Comments
March 19th, 2013, 18:09
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Replies: 9
Views: 615
IIRC, itīs possible to add 2 recruits to the…
IIRC, itīs possible to add 2 recruits to the party (Iīve no idea whether these will have any input on story or quests, but I think itīs more likely they wonīt) and summons were mentioned too.
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Forum: News Comments
March 19th, 2013, 15:00
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Replies: 9
Views: 615
Iīm pretty sure the "programmer art" informs you…
Iīm pretty sure the "programmer art" informs you that if you order the pc to move (green indicators) close by the hostile character, the pc will be subject to opponentsī attack of opportunity when on…
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Forum: News Comments
March 17th, 2013, 03:51
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Replies: 73
Views: 1,536
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Forum: Off-Topic
March 17th, 2013, 03:35
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Replies: 3,019
Views: 136,631
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Forum: News Comments
March 17th, 2013, 03:27
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Replies: 73
Views: 1,536
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Forum: General RPG
March 9th, 2013, 13:25
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Replies: 9
Views: 252
That sounds like a fail-safe mechanism that…
That sounds like a fail-safe mechanism that triggers when you do something that renders the game unwinnable, like killing or turning a plot critical NPC hostile. IIRC, in BG2 there was a thief that…
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Forum: TES V: Skyrim
March 9th, 2013, 12:37
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Replies: 55
Views: 1,422
Morrowind is better RPG and better exploration…
Morrowind is better RPG and better exploration game.
Skyrim has better action aspect of combat representation and better graphics, which is not enough to make it a better game in my book.
That…
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Forum: News Comments
March 9th, 2013, 02:49
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Replies: 32
Views: 786
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Forum: News Comments
March 4th, 2013, 17:35
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Replies: 62
Views: 1,846
Well, the implicit part of my point kinda was…
Well, the implicit part of my point kinda was that an open world game, even a big one, doesnīt have to come with exploration where itīs possible to spend 4 hours without finding any of the things I…
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Forum: News Comments
March 4th, 2013, 15:54
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Replies: 62
Views: 1,846
Apparently thereīll be diminishing returns for…
Apparently thereīll be diminishing returns for killing same enemies repeatedly which is also a good solution, but I donīt think rewarding/interesting/fun exploration is mutually exclusive with not…
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Forum: News Comments
March 2nd, 2013, 18:12
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Replies: 38
Views: 1,172
According to info in the More Witcher 3 Details…
According to info in the More Witcher 3 Details (http://www.rpgwatch.com/forums/showthread.php?t=19671) thread itīs 50 hours for main quest and 50 hours for side quests.
Besides the fact that these…
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Forum: General RPG
March 1st, 2013, 16:28
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Replies: 55
Views: 1,078
Yeah.
Fast travel á la Morrowind or Gothic is…
Yeah.
Fast travel á la Morrowind or Gothic is perfectly fine in my book.
The one-click-travel from wherever you are isnīt since its existence usually carries negative implications for other design…
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Forum: General RPG
March 1st, 2013, 16:00
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Replies: 55
Views: 1,078
Whether theyīre too ambitious for their own good…
Whether theyīre too ambitious for their own good remains to be seen obviously, what I think is more important at this moment is that, at least from my perspective, they seem to be ambitious in the…
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Forum: News Comments
February 28th, 2013, 15:37
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Replies: 19
Views: 727
Including the unfortunate day 1 DLC (shouldīve…
Including the unfortunate day 1 DLC (shouldīve been in the base game) and the extended cut, theyīve already made 4 rather substantial SP DLCs for the game and Citadel (apparently a 4 gigs download)…
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Forum: General RPG
February 28th, 2013, 15:26
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Replies: 16
Views: 2,696
If true, I really hope theyīll take their time…
If true, I really hope theyīll take their time with this.
"Blazing oceans" sorta suggests that the ship will play a more substantial role in this one, I certainly wouldnīt mind manual map travel,…
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Forum: News Comments
February 28th, 2013, 15:07
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Replies: 62
Views: 1,846
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