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Search: Posts Made By: Sacred_Path

Forum: Divinity Original Sin Yesterday, 18:17
Replies: 106
Views: 1,732
Posted By Sacred_Path
Exactly. And everyone knew/ knows that Cleve is a…

Exactly. And everyone knew/ knows that Cleve is a nut who may never finish his game. That's cool. Well… not really, but anyways. Ttbomk Cleve never promised to include a feature but then didn't…
Forum: Divinity Original Sin Yesterday, 17:28
Replies: 106
Views: 1,732
Posted By Sacred_Path
I understand the idea of advertising in digital…

I understand the idea of advertising in digital entertainment, but I'd rather not have the reasonable goals interlaced with hollow promises. I'm ok with TV ads that promise if I shell out the bucks…
Forum: General RPG Yesterday, 17:06
Replies: 6
Views: 501
Posted By Sacred_Path
Since this is the most recent NWN thread… …

Since this is the most recent NWN thread…

Does anyone play the Diamond Edition (GOG version)? It's running painfully slow for me. Especially the premium modules (like Infinite Dungeons or…
Forum: Divinity Original Sin July 21st, 2014, 19:50
Replies: 14
Views: 282
Posted By Sacred_Path
that's what I'm talking about. I'm tweaking…

that's what I'm talking about. I'm tweaking characters regularly, but when I've figured out something that makes the game a cakewalk, I go 'meh' and try some other setup. I'm not playing through a…
Forum: Divinity Original Sin July 20th, 2014, 22:03
Replies: 14
Views: 282
Posted By Sacred_Path
The game's balance is severely broken as you can…

The game's balance is severely broken as you can easily see skimming the official forums. I suspect you're similar to me though - building characters that seem to make sense in terms of the game's…
Forum: News Comments July 20th, 2014, 21:56
Replies: 65
Views: 2,693
Posted By Sacred_Path
^ Such a mechanic would strike me as being very…

^ Such a mechanic would strike me as being very oldschool in the negative sense though. Pardon me if I don't follow this up with some brilliant design philosophies - I just think it's simply bound to…
Forum: News Comments July 19th, 2014, 20:41
Replies: 65
Views: 2,693
Posted By Sacred_Path
I can't identify a lot of your grievances as…

I can't identify a lot of your grievances as being connected to the oldschool style though. Balance issues aren't oldschool, or even if they were, MMX actually goes against the tradition here (when…
Forum: News Comments July 19th, 2014, 20:03
Replies: 65
Views: 2,693
Posted By Sacred_Path
I can concur with most of your points, except…

I can concur with most of your points, except respawning enemies. That's really not something experienced RPgamers would want. Also, puzzles are certainly not obscure or tedious, though you may find…
Forum: News Comments July 17th, 2014, 20:35
Replies: 27
Views: 1,312
Posted By Sacred_Path
I'm still waiting for more balance changes. With…

I'm still waiting for more balance changes. With almost all of the recent patches labeled hotfixes and them insisting there was a 'first' patch, I hope some more finetuning is in the pipelines.
Forum: Divinity Original Sin July 17th, 2014, 16:24
Replies: 106
Views: 1,732
Posted By Sacred_Path
Exactly. In this case we got an estimate of what…

Exactly. In this case we got an estimate of what was needed to be able to implement a certain feature (I don't remember the exact amount when that stretch goal was announced) that didn't hold true….
Forum: Divinity Original Sin July 16th, 2014, 23:26
Replies: 106
Views: 1,732
Posted By Sacred_Path
Good point, but would you make up excuses for…

Good point, but would you make up excuses for your bank advisor if the dividends end up being much lower than what he promised? "Gee, you're a swell guy, I guess you just had a bad day. Here, sink…
Forum: Divinity Original Sin July 16th, 2014, 23:03
Replies: 106
Views: 1,732
Posted By Sacred_Path
I'd do the same thing I'd do if a car salesman…

I'd do the same thing I'd do if a car salesman sold me a car but delivered only the parts.

Oh wait that can't happen since you can't sue game developers like you can sue people for fraud in all…
Forum: Divinity Original Sin July 16th, 2014, 22:19
Replies: 106
Views: 1,732
Posted By Sacred_Path
Simple then; just send out a message/ KS update…

Simple then; just send out a message/ KS update along the lines of "if we get a lot more money, we might be able to add some cool stuff". The only thing you shouldn't do is saying "if we get 200k…
Forum: Divinity Original Sin July 16th, 2014, 18:33
Replies: 106
Views: 1,732
Posted By Sacred_Path
There is a fairly large numbers of promises…

There is a fairly large numbers of promises broken in this case, so yeah, should they ever turn to Kickstarter again I won't pledge with any of their 'stretch goals' in mind. I might even call them…
Forum: News Comments July 16th, 2014, 18:25
Replies: 54
Views: 2,446
Posted By Sacred_Path
because fantasy.

because fantasy.
Forum: General RPG July 11th, 2014, 21:29
Replies: 22
Views: 518
Posted By Sacred_Path
Somewhat related question, how did you get…

Somewhat related question, how did you get Gorasul to run on Win8 with all item graphics and no horrible slowdown?
Forum: News Comments July 9th, 2014, 23:59
Replies: 17
Views: 700
Posted By Sacred_Path
I've played MMX, D:OS and Lords of Xulima on…

I've played MMX, D:OS and Lords of Xulima on Early Access. I wouldn't do the same with P:E, partly because I expect it to be the magnum opus out of all the games I've backed.
Forum: News Comments July 9th, 2014, 23:24
Replies: 21
Views: 902
Posted By Sacred_Path
Exactly. Nowadays I'm looking for games with…

Exactly.

Nowadays I'm looking for games with a gradually increasing difficulty that allow me to get better at playing while playing, not games with brick walls that you put down out of frustration…
Forum: News Comments July 6th, 2014, 00:03
Replies: 17
Views: 476
Posted By Sacred_Path
Mindless gameplay is a turn-off for which I guess…

Mindless gameplay is a turn-off for which I guess maturity is to blame, violence is not. At least I can't say that violence ever diminished my enjoyment of a game if its other parts were deemed well…
Forum: News Comments July 5th, 2014, 10:36
Replies: 17
Views: 754
Posted By Sacred_Path
Not with today's gaming demographics, bruh. Not…

Not with today's gaming demographics, bruh. Not that we need a full-fledged renaissance anyway. A quality CRPG offers lots of replayability and interesting gameplay so if we only see one of them come…
Forum: News Comments July 5th, 2014, 10:10
Replies: 44
Views: 3,919
Posted By Sacred_Path
Ah. thx. I thought it had something to do with…

Ah. thx. I thought it had something to do with cooldowns.
Forum: News Comments July 5th, 2014, 10:00
Replies: 44
Views: 3,919
Posted By Sacred_Path
someone care to clarify this?

someone care to clarify this?
Forum: News Comments July 1st, 2014, 19:51
Replies: 15
Views: 530
Posted By Sacred_Path
Here's hoping for an Underworld game with meatier…

Here's hoping for an Underworld game with meatier mechanics (I'm looking at you too, Arx Fatalis). Oh, and pretty visuals are pretty :)
Forum: News Comments July 1st, 2014, 16:53
Replies: 142
Views: 5,167
Posted By Sacred_Path
this game is a bit on the silly side, dirty…

this game is a bit on the silly side, dirty underwear, sneaking animations and ridiculous sheep right at the start. Humour has always been a part of the Divinity games, but I think DivDiv got it…
Forum: General RPG June 30th, 2014, 17:39
Replies: 29
Views: 682
Posted By Sacred_Path
Gize, I'm a little worried here. I backed OS via…

Gize, I'm a little worried here. I backed OS via PayPal but my pledge never showed up on Larian Vault as was promised way back when I pledged. Anyone else have this problem?
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