Forum: News Comments
May 2nd, 2013, 17:16
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Replies: 18
Views: 394
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Forum: News Comments
April 5th, 2013, 17:06
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Replies: 8
Views: 384
We won't. If Planescape: Torment wasn't for you,…
We won't. If Planescape: Torment wasn't for you, you should probably not back this project. We do plan on better combat, and a quality-over-quantity approach to it with less grind, but much of the…
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Forum: News Comments
April 5th, 2013, 02:01
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Replies: 11
Views: 702
It is produced in-engine by the techniques we…
It is produced in-engine by the techniques we hope to use for the final game. It is a "mockup" in the sense that it's not a playable area and was polished up specifically as a tech test/showcase, but…
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Forum: News Comments
April 3rd, 2013, 16:07
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Replies: 17
Views: 714
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Forum: News Comments
March 27th, 2013, 21:42
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Replies: 83
Views: 2,789
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Forum: News Comments
March 27th, 2013, 20:29
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Replies: 6
Views: 287
Sorry if it was irritating. That was me replying…
Sorry if it was irritating. That was me replying (based on an explanation Kevin Saunder offered on Formspring to this question), I'll try to phrase it better in the future. The intent is in no way to…
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Forum: News Comments
March 27th, 2013, 20:24
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Replies: 33
Views: 832
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Forum: News Comments
March 23rd, 2013, 21:32
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Replies: 22
Views: 1,165
That's a pretty puzzling stance regarding RPGs….
That's a pretty puzzling stance regarding RPGs. But anyway, if that's the case, then story-heavy games like Torment probably aren't for you. There won't be all that much combat in the game anyway, no…
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Forum: News Comments
March 8th, 2013, 04:19
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Replies: 18
Views: 854
Lord British?
I believe he's also…
Lord British?
I believe he's also working on their next pitches, and he's still working on his Wasteland 2 novella. So yeah, consider his dance card very full.
He'll be involved before…
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Forum: News Comments
March 7th, 2013, 06:11
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Replies: 5
Views: 532
figment, it does not mean writers and editors are…
figment, it does not mean writers and editors are completely done. As the pre-alpha video showed, we still need several editing passes on our text, and we are in fact going to add hover-over lines to…
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Forum: News Comments
March 7th, 2013, 01:39
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Replies: 95
Views: 2,969
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Forum: News Comments
March 7th, 2013, 01:11
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Replies: 95
Views: 2,969
Lay off? Hmmm. I don't think so, at least not…
Lay off? Hmmm. I don't think so, at least not immediately, but the current core team for Torment is fairly barebones with people committed to join as funds become available. Well, they would've had…
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Forum: News Comments
March 6th, 2013, 03:41
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Replies: 41
Views: 1,456
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Forum: News Comments
March 5th, 2013, 02:05
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Replies: 41
Views: 1,456
Sorry man :c
Mostly this, but the…
Sorry man :c
Mostly this, but the other way around. Wasteland 2 is and will remain in full production with most inXile staff working on it, but the writers and concept artists are done. A lot…
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Forum: News Comments
February 27th, 2013, 18:27
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Replies: 29
Views: 1,118
Well, inXile is a small company and everyone…
Well, inXile is a small company and everyone wears multiple hats. Chris Keenan is technically a "producer" but he's also the director of design, that's how such things usually work. Right not I'm…
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Forum: News Comments
February 27th, 2013, 02:27
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Replies: 29
Views: 1,118
Yeah well. I gotta remind people that the reason…
Yeah well. I gotta remind people that the reason I got invited to join GameBanshee in the first place, those six years ago, was this (http://www.rpgwatch.com/show/article?articleid=55) interview…
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Forum: News Comments
February 18th, 2013, 21:05
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Replies: 7
Views: 285
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Forum: News Comments
February 14th, 2013, 15:01
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Replies: 27
Views: 1,042
Yes. And inXile agrees. Just important to…
Yes. And inXile agrees. Just important to communicate clearly so people don't expect it to be something it's not.
I can't stop you calling it a sequel if you want to, woges. It's just a…
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Forum: News Comments
February 14th, 2013, 01:27
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Replies: 27
Views: 1,042
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Forum: News Comments
February 4th, 2013, 17:37
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Replies: 16
Views: 1,028
Haha, funny thread. But to be clear, this…
Haha, funny thread. But to be clear, this information isn't insider, it's been publicly stated here and there, I just happen to follow it all closely enough to know. I did also see the video script…
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Forum: News Comments
February 4th, 2013, 17:34
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Replies: 26
Views: 1,153
Reviewed it way back when…
Reviewed it way back when (http://www.gamebanshee.com/reviews/107840-risen-2-dark-waters-review.html). In hindsight, I actually think I went too easy on it in that review. It's not all that good….
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Forum: News Comments
February 2nd, 2013, 14:05
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Replies: 26
Views: 1,153
Heh. I didn't vote in these GotY awards for GB…
Heh. I didn't vote in these GotY awards for GB (hadn't played enough games), but like Carnifex said, not much competition really.
It's perhaps a little confusing but for GB indie and main RPGotY…
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Forum: News Comments
February 2nd, 2013, 14:03
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Replies: 16
Views: 1,028
They seem to be well on schedule. I think they…
They seem to be well on schedule. I think they prioritized one area to polish up a bit for showing off, but most importantly the HUD is functional and working, as are other gameplay areas.
The…
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Forum: News Comments
January 31st, 2013, 14:30
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Replies: 36
Views: 2,093
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Forum: News Comments
January 31st, 2013, 14:28
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Replies: 84
Views: 5,338
Hmmm. Well I'm heavily in wait-and-see mode. I'm…
Hmmm. Well I'm heavily in wait-and-see mode. I'm not sure how much you can "improve" on a very limited budget, especially if you go full 3D. If they're going to mess a lot with basic mechanics, I'll…
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