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Search: Posts Made By: Brother None

Forum: News Comments May 2nd, 2013, 17:16
Replies: 18
Views: 394
Posted By Brother None
Very unlikely. PA Report has the right of it. If…

Very unlikely. PA Report has the right of it. If you're going to spam form letters, you're going to make more sites ignore you than follow you. Ben isn't the only one who figured this was being…
Forum: News Comments April 5th, 2013, 17:06
Replies: 8
Views: 384
Posted By Brother None
We won't. If Planescape: Torment wasn't for you,…

We won't. If Planescape: Torment wasn't for you, you should probably not back this project. We do plan on better combat, and a quality-over-quantity approach to it with less grind, but much of the…
Forum: News Comments April 5th, 2013, 02:01
Replies: 11
Views: 702
Posted By Brother None
It is produced in-engine by the techniques we…

It is produced in-engine by the techniques we hope to use for the final game. It is a "mockup" in the sense that it's not a playable area and was polished up specifically as a tech test/showcase, but…
Forum: News Comments April 3rd, 2013, 16:07
Replies: 17
Views: 714
Posted By Brother None
I dunno about urgently. At the current pace of…

I dunno about urgently. At the current pace of pledging we're pacing for over $3.8M. And this pace usually doubles in the final 1-2 days. $4M is looking really likely.
Forum: News Comments March 27th, 2013, 21:42
Replies: 83
Views: 2,789
Posted By Brother None
Turns out you guys are to blame for this going up…

Turns out you guys are to blame for this going up earlier than planned (http://www.lar.net/2013/03/27/larian-on-kickstarter%E2%80%93an-improvised-start/). Watch, I am disappoint.

PS: pledged, of…
Forum: News Comments March 27th, 2013, 20:29
Replies: 6
Views: 287
Posted By Brother None
Sorry if it was irritating. That was me replying…

Sorry if it was irritating. That was me replying (based on an explanation Kevin Saunder offered on Formspring to this question), I'll try to phrase it better in the future. The intent is in no way to…
Forum: News Comments March 27th, 2013, 20:24
Replies: 33
Views: 832
Posted By Brother None
You…don't like Arya? How can this be D:

You…don't like Arya? How can this be D:
Forum: News Comments March 23rd, 2013, 21:32
Replies: 22
Views: 1,165
Posted By Brother None
That's a pretty puzzling stance regarding RPGs….

That's a pretty puzzling stance regarding RPGs. But anyway, if that's the case, then story-heavy games like Torment probably aren't for you. There won't be all that much combat in the game anyway, no…
Forum: News Comments March 8th, 2013, 04:19
Replies: 18
Views: 854
Posted By Brother None
Lord British? I believe he's also…

Lord British?



I believe he's also working on their next pitches, and he's still working on his Wasteland 2 novella. So yeah, consider his dance card very full.



He'll be involved before…
Forum: News Comments March 7th, 2013, 06:11
Replies: 5
Views: 532
Posted By Brother None
figment, it does not mean writers and editors are…

figment, it does not mean writers and editors are completely done. As the pre-alpha video showed, we still need several editing passes on our text, and we are in fact going to add hover-over lines to…
Forum: News Comments March 7th, 2013, 01:39
Replies: 95
Views: 2,969
Posted By Brother None
wolfing, keep an eye on that, if it's still weird…

wolfing, keep an eye on that, if it's still weird tomorrow, send a support ticket to Kickstarter. They do have occasional bugs.



The player guide and corebook, both digital and physical, are…
Forum: News Comments March 7th, 2013, 01:11
Replies: 95
Views: 2,969
Posted By Brother None
Lay off? Hmmm. I don't think so, at least not…

Lay off? Hmmm. I don't think so, at least not immediately, but the current core team for Torment is fairly barebones with people committed to join as funds become available. Well, they would've had…
Forum: News Comments March 6th, 2013, 03:41
Replies: 41
Views: 1,456
Posted By Brother None
Bit of an unfortunate soundbite, the game won't…

Bit of an unfortunate soundbite, the game won't be real-time, unless it's with pause. IGN for some reason didn't quote the interview blurb concerning combat in full, dunno why.
Forum: News Comments March 5th, 2013, 02:05
Replies: 41
Views: 1,456
Posted By Brother None
Sorry man :c Mostly this, but the…

Sorry man :c



Mostly this, but the other way around. Wasteland 2 is and will remain in full production with most inXile staff working on it, but the writers and concept artists are done. A lot…
Forum: News Comments February 27th, 2013, 18:27
Replies: 29
Views: 1,118
Posted By Brother None
Well, inXile is a small company and everyone…

Well, inXile is a small company and everyone wears multiple hats. Chris Keenan is technically a "producer" but he's also the director of design, that's how such things usually work. Right not I'm…
Forum: News Comments February 27th, 2013, 02:27
Replies: 29
Views: 1,118
Posted By Brother None
Yeah well. I gotta remind people that the reason…

Yeah well. I gotta remind people that the reason I got invited to join GameBanshee in the first place, those six years ago, was this (http://www.rpgwatch.com/show/article?articleid=55) interview…
Forum: News Comments February 18th, 2013, 21:05
Replies: 7
Views: 285
Posted By Brother None
Nice, Gorath. Not a bad read. Wish it offered…

Nice, Gorath. Not a bad read. Wish it offered more insights in recent trends, but then again, the sample size is so small already, it's hard to get a good grasp of trends.
Forum: News Comments February 14th, 2013, 15:01
Replies: 27
Views: 1,042
Posted By Brother None
Yes. And inXile agrees. Just important to…

Yes. And inXile agrees. Just important to communicate clearly so people don't expect it to be something it's not.

I can't stop you calling it a sequel if you want to, woges. It's just a…
Forum: News Comments February 14th, 2013, 01:27
Replies: 27
Views: 1,042
Posted By Brother None
It really isn't a sequel, woges. inXile has never…

It really isn't a sequel, woges. inXile has never called it a sequel and never will because they're not going to false claim it is an actual, direct sequel. Thematic or spiritual successor or…
Forum: News Comments February 4th, 2013, 17:37
Replies: 16
Views: 1,028
Posted By Brother None
Haha, funny thread. But to be clear, this…

Haha, funny thread. But to be clear, this information isn't insider, it's been publicly stated here and there, I just happen to follow it all closely enough to know. I did also see the video script…
Forum: News Comments February 4th, 2013, 17:34
Replies: 26
Views: 1,153
Posted By Brother None
Reviewed it way back when…

Reviewed it way back when (http://www.gamebanshee.com/reviews/107840-risen-2-dark-waters-review.html). In hindsight, I actually think I went too easy on it in that review. It's not all that good….
Forum: News Comments February 2nd, 2013, 14:05
Replies: 26
Views: 1,153
Posted By Brother None
Heh. I didn't vote in these GotY awards for GB…

Heh. I didn't vote in these GotY awards for GB (hadn't played enough games), but like Carnifex said, not much competition really.

It's perhaps a little confusing but for GB indie and main RPGotY…
Forum: News Comments February 2nd, 2013, 14:03
Replies: 16
Views: 1,028
Posted By Brother None
They seem to be well on schedule. I think they…

They seem to be well on schedule. I think they prioritized one area to polish up a bit for showing off, but most importantly the HUD is functional and working, as are other gameplay areas.

The…
Forum: News Comments January 31st, 2013, 14:30
Replies: 36
Views: 2,093
Posted By Brother None
What the hell, you guys. I mean, sure, I know it…

What the hell, you guys. I mean, sure, I know it was a relatively poor year for RPGs, but…Mass Effect 3? It's not even that much of an RPG, good game or not.

But oh well, disadvantage of public…
Forum: News Comments January 31st, 2013, 14:28
Replies: 84
Views: 5,338
Posted By Brother None
Hmmm. Well I'm heavily in wait-and-see mode. I'm…

Hmmm. Well I'm heavily in wait-and-see mode. I'm not sure how much you can "improve" on a very limited budget, especially if you go full 3D. If they're going to mess a lot with basic mechanics, I'll…
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