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Search: Posts Made By: ChienAboyeur

Forum: News Comments Today, 13:51
Replies: 82
Views: 3,087
Posted By ChienAboyeur
In PoE, timed quests would not work. The…

In PoE, timed quests would not work. The gameworld is too small.
Timed quests would only be better than some other solutions.

The main issue in the present case is the balance of dependence of…
Forum: News Comments Today, 09:42
Replies: 39
Views: 794
Posted By ChienAboyeur
Width is not involved. The occurrences of various…

Width is not involved. The occurrences of various values is. Lower values show up much more than expected over average values. It tells it is not random but rather a design choice to make the process…
Forum: News Comments Yesterday, 21:13
Replies: 39
Views: 794
Posted By ChienAboyeur
That is part of the issue. And maybe set as a…

That is part of the issue. And maybe set as a design objective.

The issue, though, is the huge spread you get. Usually, you get low values then a high value. Average values are rare.

For…
Forum: News Comments Yesterday, 18:24
Replies: 82
Views: 3,087
Posted By ChienAboyeur
Timed quests were already used. A quest is…

Timed quests were already used.
A quest is issued with the required level to enter it, the allocated time to complete it is stated. The timer is not triggered until the player starts the quest….
Forum: News Comments Yesterday, 18:02
Replies: 82
Views: 3,087
Posted By ChienAboyeur
As already written, PoE is in the same situation…

As already written, PoE is in the same situation as JA3: back to action at release.
Both have working combat systems. Both lack the incentive to make the most of a fight because tying to the…
Forum: News Comments Yesterday, 10:14
Replies: 39
Views: 794
Posted By ChienAboyeur
Character creation, levelling up: huge spread…

Character creation, levelling up: huge spread between results.

When levelling up, HP might be increased by 1 to 20+ etc
Forum: News Comments April 25th, 2015, 20:00
Replies: 39
Views: 794
Posted By ChienAboyeur
It should be mentioned that the game is extremely…

It should be mentioned that the game is extremely dicey.
Forum: General RPG April 25th, 2015, 19:53
Replies: 31
Views: 806
Posted By ChienAboyeur
Is there a typo? That should read 9 (1 being too…

Is there a typo? That should read 9 (1 being too young even for "ugoigo" games)
Forum: Pillars of Eternity April 22nd, 2015, 09:12
Replies: 14
Views: 192
Posted By ChienAboyeur
Are they that long? Players play in a hurry so…

Are they that long?
Players play in a hurry so anything that seems empty hit them hard.
Forum: Pillars of Eternity April 22nd, 2015, 09:09
Replies: 465
Views: 9,482
Posted By ChienAboyeur
The regularity is called by the situations. Some…

The regularity is called by the situations. Some situations call for one unified front line, meaning casting AoE spells on behind this front line is straightforward.
Some other situations call for…
Forum: Pillars of Eternity April 18th, 2015, 09:38
Replies: 465
Views: 9,482
Posted By ChienAboyeur
Each elegible character within an AoE is tested…

Each elegible character within an AoE is tested by its own roll.
When coupling the attacked defense with the strength of your party members and the weaknesses of the enemy, the chances to hit your…
Forum: News Comments April 17th, 2015, 20:17
Replies: 102
Views: 2,612
Posted By ChienAboyeur
Over apologizing, a compulsion to play real time…

Over apologizing, a compulsion to play real time with pause games that are supposed to play real time with pause would be preferred.
Forum: Pillars of Eternity April 17th, 2015, 20:14
Replies: 465
Views: 9,482
Posted By ChienAboyeur
Spells attack one of the four defenses.

Spells attack one of the four defenses.
Forum: Off-Topic April 16th, 2015, 16:45
Replies: 8
Views: 240
Posted By ChienAboyeur
Depends on what fair price means. It might mean…

Depends on what fair price means. It might mean price that locals can afford to pay.

How many people outside Ukraine would move to Ukraine in order to benefit from the awesome cut and how many…
Forum: Pillars of Eternity April 16th, 2015, 16:40
Replies: 465
Views: 9,482
Posted By ChienAboyeur
PoE impressed as if the developpers collected…

PoE impressed as if the developpers collected various common reproaches made to games in similar genres and worked to avoid making those mistakes.

One common reproach: overdoing banters. Banters…
Forum: News Comments April 16th, 2015, 16:31
Replies: 4
Views: 199
Posted By ChienAboyeur
That is losing the opportunity of feeding…

That is losing the opportunity of feeding constructive, lobbying information.

PoE was in beta for months. How could a game supposed to be played in real time with pause be released in the state it…
Forum: News Comments April 16th, 2015, 16:25
Replies: 102
Views: 2,612
Posted By ChienAboyeur
Happy, not happy. The way people speak do not…

Happy, not happy. The way people speak do not infringe on other people's way of speaking.

In other department, the compulsion of playing a game that is supposed to be real time with pause as a…
Forum: News Comments April 16th, 2015, 16:22
Replies: 7
Views: 215
Posted By ChienAboyeur
They promote hours of content. Players would…

They promote hours of content.

Players would know for years now if Space Hulk's core gameplay could support dozens and dozens of maps, each of them featuring gameplay value.

Dull is dull, for…
Forum: News Comments April 15th, 2015, 20:55
Replies: 125
Views: 3,270
Posted By ChienAboyeur
1.05 might add the needed interfacing to support…

1.05 might add the needed interfacing to support real time with pause. Doubtful though.
Forum: News Comments April 15th, 2015, 20:34
Replies: 6
Views: 139
Posted By ChienAboyeur
DD is so hard and so punishing. It takes to be…

DD is so hard and so punishing. It takes to be part of the 1 % to crack it and find it easy.
Forum: News Comments April 15th, 2015, 20:32
Replies: 102
Views: 2,612
Posted By ChienAboyeur
Probably not. Living disconnected from reality…

Probably not.
Living disconnected from reality is a priviledge. This allows leisure like jacking off things that are not.

People who do not enjoy that priviledge are compelled to rationality.
Forum: Pillars of Eternity April 15th, 2015, 20:26
Replies: 465
Views: 9,482
Posted By ChienAboyeur
Just like a skeleton that cant see and cant be…

Just like a skeleton that cant see and cant be blinded.
Forum: Pillars of Eternity April 15th, 2015, 20:24
Replies: 465
Views: 9,482
Posted By ChienAboyeur
Predicted. Should have written a comment in…

Predicted.
Should have written a comment in advance.
People make a statement, if ever facts go against them, they add a condition to fall back on their feet.

One quality of the combat system is…
Forum: News Comments April 15th, 2015, 20:14
Replies: 125
Views: 3,270
Posted By ChienAboyeur
The comment goes that way:

The comment goes that way:
Forum: News Comments April 15th, 2015, 20:12
Replies: 102
Views: 2,612
Posted By ChienAboyeur
Jacking over what is not is a priviledge not…

Jacking over what is not is a priviledge not everyone has.
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