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Search: Posts Made By: ville

Forum: News Comments January 28th, 2013, 18:40
Replies: 20
Views: 1,820
Posted By ville
Ah yes, now I get what you mean. There is no…

Ah yes, now I get what you mean. There is no technical reason why the camera couldn't turn around freely, even follow the player's back. But our current plan is to keep the camera pointed North, that…
Forum: News Comments January 28th, 2013, 09:41
Replies: 20
Views: 1,820
Posted By ville
We're happy to hear you find our upcoming…

We're happy to hear you find our upcoming adjustable camera angle feature a good addition. :)



True, the camera angle in Ultima VII is quite terrible, even though I really like the game…
Forum: News Comments January 27th, 2013, 10:03
Replies: 16
Views: 981
Posted By ville
Actually the house in the screenshot is an homage…

Actually the house in the screenshot is an homage to one of the houses in that particular game. It started out exactly similar to it, but it's diverted a bit over time as the game has changed. :)
Forum: News Comments January 9th, 2013, 15:45
Replies: 3
Views: 379
Posted By ville
You will be pleased to hear that the latest beta…

You will be pleased to hear that the latest beta available already contains the full game, playable to the end! :) We're still tweaking a couple of small details and fixing typos, there are so many…
Forum: Indie RPG February 24th, 2012, 21:01
Replies: 104
Views: 12,531
Posted By ville
The easy mode in Driftmoon is of course intended…

The easy mode in Driftmoon is of course intended for people who don't find the combat easy enough, there could be a million reasons for that - maybe you don't have working hands and need to control…
Forum: News Comments November 20th, 2011, 16:08
Replies: 5
Views: 966
Posted By ville
Thanks for the comprehensive list of ideas…

Thanks for the comprehensive list of ideas Skavenhorde! Nice! I've already added some of them to my todo-list. ;)
Forum: News Comments November 19th, 2011, 10:59
Replies: 5
Views: 966
Posted By ville
We're all ears if you have any ideas, there's…

We're all ears if you have any ideas, there's still room for a few more recipes…
Forum: News Comments October 2nd, 2011, 10:04
Replies: 18
Views: 2,183
Posted By ville
I see your point definitely, a roleplaying game…

I see your point definitely, a roleplaying game is an emotional investment. I too used to love long RPG's, the longer the better. But after I got a day job, a wife, and a few kids, I've begun to see…
Forum: News Comments October 1st, 2011, 10:14
Replies: 18
Views: 2,183
Posted By ville
The mods will be free with the game. I'm open to…

The mods will be free with the game. I'm open to discussion if someone is making a commercial mod, but mainly I see the modding system as free mods.

Currently we apparently have two playable mods…
Forum: News Comments September 30th, 2011, 20:13
Replies: 18
Views: 2,183
Posted By ville
Glad to hear you liked it skavenhorde! We've…

Glad to hear you liked it skavenhorde! We've certainly been busy with the game. I'm glad we're finally starting to get near the release. There's a new alpha coming out in a few weeks, so don't forget…
Forum: News Comments April 7th, 2011, 19:37
Replies: 9
Views: 1,809
Posted By ville
The perspective is a conscious decision. Peanut…

The perspective is a conscious decision. Peanut put it well in this comment:
http://www.rockpapershotgun.com/2011/04/07/the-man-in-the-moon-driftmoon-trailer/#comments
"This looks great. I actually…
Forum: News Comments November 6th, 2010, 17:34
Replies: 13
Views: 2,045
Posted By ville
You'll be glad to hear that I've already added…

You'll be glad to hear that I've already added the ability to zoom in/out using the mouse wheel. :)
Forum: News Comments November 3rd, 2010, 11:44
Replies: 13
Views: 2,045
Posted By ville
That's a common question, I've covered it a bit…

That's a common question, I've covered it a bit in my blog:http://www.instantkingdom.com/2010/09/why-top-down/

Mainly it boils down to being able to make the characters using sprites instead of…
Forum: News Comments November 3rd, 2010, 08:17
Replies: 13
Views: 2,045
Posted By ville
Hi, I'm the developer. Glad to see Driftmoon…

Hi, I'm the developer. Glad to see Driftmoon being received so well! :)

Just wanted to let you know the demo you found is actually our year old preview. We've actually remade the plot completely…
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