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Search: Posts Made By: Farflame

Forum: News Comments Yesterday, 03:07
Replies: 7
Views: 196
Posted By Farflame
You can back it anyway and then fear for its…

You can back it anyway and then fear for its quality. :biggrin:
Forum: News Comments September 28th, 2014, 19:53
Replies: 11
Views: 680
Posted By Farflame
He was in Mordor. So when he sees this game he is…

He was in Mordor. So when he sees this game he is like "No way again". :biggrin:
Forum: News Comments September 28th, 2014, 19:50
Replies: 7
Views: 196
Posted By Farflame
Interesting project, probably story-heavy, TB…

Interesting project, probably story-heavy, TB combat, survival - nice. Looks like something based on real vision about story and characters and depth, not on mimicking of other games or trends or…
Forum: News Comments September 27th, 2014, 00:38
Replies: 21
Views: 454
Posted By Farflame
It seems its the most important thing in combat…

It seems its the most important thing in combat for some gamers and reviewers. AC probably started this kind of trend that all that flashy, fancy and over-the-top combat animations (sometimes flashy…
Forum: News Comments September 26th, 2014, 20:57
Replies: 21
Views: 454
Posted By Farflame
No. They just balance things up from 9.3 which is…

No. They just balance things up from 9.3 which is exactly the mark expected for "dull campaign". :)
For Piranha Games they do the same, just in opposite direction. :)
Forum: News Comments September 26th, 2014, 18:48
Replies: 25
Views: 1,080
Posted By Farflame
I agree with JDR13. Some notes. 1:13 - Im…

I agree with JDR13. Some notes.

1:13 - Im not impressed. The world map is nice to look at but it seems that all/most regions are mission-based. You are told from the start what you should do…
Forum: News Comments September 20th, 2014, 15:13
Replies: 4
Views: 219
Posted By Farflame
Time is part of game's formula. But it shouldnt…

Time is part of game's formula. But it shouldnt harm the game to have option for "slower time". Especially if they plan to add more content in the town and steppe in stretch goals.
Forum: News Comments September 20th, 2014, 15:09
Replies: 58
Views: 1,965
Posted By Farflame
Ok. Well, it was nice opportunity for discussion…

Ok. Well, it was nice opportunity for discussion about some RPG basics.




Do you plan to split Might into Strength and Willpower/Int in your system? Also Perception could have bigger impact.
Forum: News Comments September 19th, 2014, 16:59
Replies: 53
Views: 1,823
Posted By Farflame
I think you wont need to pass time quicker. Afaik…

I think you wont need to pass time quicker. Afaik they want "less combat, but more meaningfull". So filler combat out, harder fights remain.
Forum: News Comments September 19th, 2014, 16:49
Replies: 58
Views: 1,965
Posted By Farflame
I think you are wrong. Because it this case magic…

I think you are wrong. Because it this case magic should be related to your Constitution. Not strength. On fundamental basis - the idea that you need muscles to "control fire" or "wind" is pretty…
Forum: News Comments September 18th, 2014, 17:26
Replies: 53
Views: 1,823
Posted By Farflame
Looks great. I like to uncover secrets of…

Looks great. I like to uncover secrets of original and bizarre worlds. So for me this is like invitation from good friend. :)

And the end reminds me of recent news that some people hate to read:…
Forum: News Comments September 18th, 2014, 17:01
Replies: 58
Views: 1,965
Posted By Farflame
Even your grandfather can probably pick up…

Even your grandfather can probably pick up bastard sword for a second but I doubt he is able to slash and parry with it for dozens of minutes. I also doubt that fragile mage needs to slash and parry…
Forum: News Comments September 17th, 2014, 21:23
Replies: 58
Views: 1,965
Posted By Farflame
Thats exactly what I wrote. "If every stat is…

Thats exactly what I wrote.
"If every stat is somehow useful (not equally usefull) then player's decision is more important…"
Forum: News Comments September 17th, 2014, 20:30
Replies: 58
Views: 1,965
Posted By Farflame
Usual dialogue trees allow natural and…

Usual dialogue trees allow natural and meaningfull conversation with NPCs that flows from the start to the end. Im afraid that examples you mentioned are unable to make such impression (even if…
Forum: News Comments September 17th, 2014, 18:51
Replies: 42
Views: 1,467
Posted By Farflame
Thanks for coming here, Aterdux guys. Is it…

Thanks for coming here, Aterdux guys. Is it possible to edit combat mechanics or all the upgrades/skills of characters by modding? It could satisfy people who dont like your combat so much.
Forum: News Comments September 16th, 2014, 20:26
Replies: 34
Views: 939
Posted By Farflame
Thanks for nice interview too, Couch. I would…

Thanks for nice interview too, Couch. I would need more free time (next evening) to read it to the end. :)

BTW: Kevin the Couch Potato - sounds like guildmaster from Skyrim. Or a jester? :biggrin:
Forum: News Comments September 15th, 2014, 17:06
Replies: 31
Views: 614
Posted By Farflame
Well, I dont claim its equal. But from my…

Well, I dont claim its equal. But from my experience with other people and myself reading is big plus. It helps you undestand how things and history "works", motivation, differencies, it makes you…
Forum: News Comments September 15th, 2014, 15:23
Replies: 11
Views: 564
Posted By Farflame
This article didnt touch the problem so its…

This article didnt touch the problem so its response to noone. Mr. Schubert just talks about his own job or freedom which is fine. I dont see anyone who would claim he is exactly the man who has some…
Forum: News Comments September 15th, 2014, 15:11
Replies: 31
Views: 614
Posted By Farflame
I never said these people are really (hardcore)…

I never said these people are really (hardcore) RPG fans. So you can take it as conclusion and not misconception. :) Nowadays we have very different groups of players which are attracted to the…
Forum: News Comments September 15th, 2014, 14:49
Replies: 31
Views: 614
Posted By Farflame
I dont see why you take it personally. I…

I dont see why you take it personally. I understand you want to immerse yourself and hear all voices. My conclusion is NOT based on fact that someone prefers full VO. Its based on fact the someone…
Forum: News Comments September 15th, 2014, 14:26
Replies: 31
Views: 614
Posted By Farflame
I agree with RC and most of you. I prefer partial…

I agree with RC and most of you. I prefer partial voice-overs, not far from BG-style, but I would like to hear more voiced sentences or some NPCs fully voiced. For me the main reason is that many…
Forum: News Comments September 14th, 2014, 04:23
Replies: 11
Views: 564
Posted By Farflame
You probably misread part of the interview… or…

You probably misread part of the interview… or most of it. Its funny like you bend his words into "gigantic conspiracy" and "tiny sites". Please, befool someone else. He didnt said its gigantic…
Forum: News Comments September 14th, 2014, 01:15
Replies: 42
Views: 1,467
Posted By Farflame
Does it mean they have no active skill to use?…

Does it mean they have no active skill to use? Only one type of attack? What is the whole idea of the combat? I never understood games with tactical combat who had small, limiting battlefields…
Forum: News Comments September 14th, 2014, 00:38
Replies: 8
Views: 340
Posted By Farflame
Thats how I always thought about it. I dont…

Thats how I always thought about it. I dont understand why indie should be only some retro-style pop culture who thinks their games are great just because pixel art or gimmicks are cool.



Forum: News Comments September 13th, 2014, 18:06
Replies: 11
Views: 564
Posted By Farflame
One of the pillars of mainstream journalism are…

One of the pillars of mainstream journalism are scandals and controversy. So they do it intentionaly to raise attention using the easy way. These people can write for other media too, so they are…
Showing results 1 to 25 of 151

 
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