Forum: News Comments
May 9th, 2013, 09:24
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Replies: 15
Views: 422
There is surely room for more dark fantasy…
There is surely room for more dark fantasy FPS-games. I have fond memories of Heretic and Hexen. Haven't played anything in a similar vein for years, so I'm looking forward to this.
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Forum: News Comments
May 4th, 2013, 22:18
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Replies: 42
Views: 725
Yes, that's the main problem with MMO games in…
Yes, that's the main problem with MMO games in general. Imagine Middle Earth populated by hordes of Gandalfs, killing Sauron again and again for loot. Makes no sense. But I sense some sort of irony…
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Forum: News Comments
April 24th, 2013, 03:04
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Replies: 9
Views: 183
I never said that 3D is necessarily a bad thing,…
I never said that 3D is necessarily a bad thing, only that the implementation of 3D has been detrimental to the Heroes series so far. If done in some other way, it might have turned out better. Who…
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Forum: News Comments
April 23rd, 2013, 10:19
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Replies: 9
Views: 183
What you call "technical qualities" is not…
What you call "technical qualities" is not necessarily a good thing. As far as I'm concerned, every attempt to include 3D-technology has been detrimental to the Heroes series. Heroes III had the best…
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Forum: News Comments
April 20th, 2013, 10:24
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Replies: 40
Views: 738
Combat is the main activity in most games because…
Combat is the main activity in most games because combat is tried, tested, simple and easy to implement. Developers and players alike are used to it and know what to expect. It's safe. Of course you…
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Forum: News Comments
April 19th, 2013, 10:41
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Replies: 85
Views: 1,774
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Forum: News Comments
April 12th, 2013, 09:58
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Replies: 22
Views: 878
The real advantage is artistic freedom and…
The real advantage is artistic freedom and control. The artists choose one angle for each scene and can paint by hand upon the 3D render and tinker with the look to get the desired result from that…
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Forum: News Comments
April 7th, 2013, 11:37
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Replies: 55
Views: 1,521
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Forum: News Comments
April 7th, 2013, 09:33
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Replies: 55
Views: 1,521
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Forum: News Comments
April 1st, 2013, 09:58
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Replies: 25
Views: 797
Absolutely. Sex is a central theme in life. But…
Absolutely. Sex is a central theme in life. But I'm afraid that many people equals the theme with pornography. And I doubt most developers could handle it in a mature and tasteful way. Still, if…
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Forum: News Comments
April 1st, 2013, 09:47
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Replies: 33
Views: 1,160
I maintain that the problem with Dragon Age II…
I maintain that the problem with Dragon Age II was not story, themes, romances or that your choices made small difference in the scheme of things. It was a bland, generic and repetitive game world….
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Forum: News Comments
March 31st, 2013, 12:23
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Replies: 25
Views: 797
I think that any attempt to incorporate other…
I think that any attempt to incorporate other types of interaction than combat into an RPG is commendable. Combat makes up the meat of most games partly because it's much easier to implement than…
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Forum: News Comments
March 29th, 2013, 12:44
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Replies: 40
Views: 1,357
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Forum: News Comments
March 15th, 2013, 13:57
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Replies: 19
Views: 763
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Forum: News Comments
March 13th, 2013, 19:02
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Replies: 9
Views: 549
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Forum: News Comments
February 24th, 2013, 11:11
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Replies: 62
Views: 1,846
I'm old and my memory is not what it used to be….
I'm old and my memory is not what it used to be. Nevertheless, I seem to recall at least some particularly silly insurmountable fences in the first Withcer game. But the way my mind works these days,…
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Forum: News Comments
February 24th, 2013, 10:43
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Replies: 13
Views: 448
Crime scene investigation worked reasonably well…
Crime scene investigation worked reasonably well in L.A. Noire, while the interrogation of suspects and witnesses was handled with less success. If you substitute the city of Los Angeles for a lot of…
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Forum: News Comments
February 24th, 2013, 10:19
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Replies: 62
Views: 1,846
You could also call this "padding" realism. In…
You could also call this "padding" realism. In most games, including previous Witcher games, if you are travelling on a path through the woods, you can't stray from the path. Would it not be nice if…
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Forum: News Comments
February 16th, 2013, 23:32
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Replies: 46
Views: 1,607
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Forum: News Comments
February 4th, 2013, 10:17
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Replies: 21
Views: 1,116
As for the conflict between story and open world,…
As for the conflict between story and open world, it's mostly about how the story is handled. The usual mistake is to introduce too much momentum. If you want the player to explore an open world with…
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Forum: News Comments
January 30th, 2013, 22:49
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Replies: 15
Views: 414
Let's see… I bought Dragon Age II, played it and…
Let's see… I bought Dragon Age II, played it and was disappointed. That's when you complain, when a product doesn't live up to your expectations. By then, it's too late to vote with your wallet,…
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Forum: News Comments
January 1st, 2013, 13:57
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Replies: 22
Views: 853
Mine too. The game borrows the best bits from…
Mine too. The game borrows the best bits from several great games and makes the pieces fit together so that the whole becomes greater than the sum of its parts. It's amazingly consistent. I…
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Forum: News Comments
January 1st, 2013, 13:16
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Replies: 173
Views: 3,654
If you had read my posts, you would know that…
If you had read my posts, you would know that it's impossible for developers to control player experience in most cases. And I don't think they should either, because players generally don't like it….
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Forum: News Comments
January 1st, 2013, 03:52
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Replies: 173
Views: 3,654
Lots of people ardently oppose an easy mode all…
Lots of people ardently oppose an easy mode all over the internet. I quoted you, but by "people who ardently oppose an easy mode" I meant just that, not you in particular.
I have read all the…
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Forum: News Comments
December 31st, 2012, 15:52
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Replies: 173
Views: 3,654
And I think that people who ardently oppose an…
And I think that people who ardently oppose an easy mode are way too occupied with how other people experience the game. It's either that, or they don't trust themselves to stick with the challenge…
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