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Posts Made By:
T-braze
Forum:
Xenus 2: White Gold
August 21st, 2011, 01:57
Replies:
16
Xenus II: White Gold FanTrailer
Views:
1,409
Posted By
T-braze
VERY awesome vid! Favorited. I want to play…
VERY awesome vid! Favorited.
I want to play Xenus2 again. Thanks :D
Forum:
Boiling Point: Road to Hell (Xenus)
January 29th, 2011, 00:56
Replies:
6
Sticky:
SDK
Views:
2,122
Posted By
T-braze
Documetation for this SDK: …
Documetation for this SDK:
http://www.sendspace.com/file/rghpg7
I dont know who translated this docs.
Forum:
The Precursors
January 28th, 2011, 23:06
Replies:
8
MOD: Space Music Restoration
Views:
1,089
Posted By
T-braze
Thanks! Works fine :)
Thanks! Works fine :)
Forum:
The Precursors
January 28th, 2011, 02:05
Replies:
9
Sounds\music\space_fast1\low
Views:
643
Posted By
T-braze
I try to assign this tracks yesterday, but… …
I try to assign this tracks yesterday, but…
One event = one track.
When we flying in the space - we're listening only INCAR track (space_slow1), when someone attack us - we're listening FAST…
Forum:
The Precursors
January 28th, 2011, 00:45
Replies:
35
Sticky:
Vital 3.0 SDK
Views:
4,486
Posted By
T-braze
Alek gave it to me with unpacked levels from…
Alek gave it to me with unpacked levels from leaked early build (http://www.youtube.com/watch?v=AXoqJWwVFhs). I just put this things into release version and tried to do something =\
Forum:
The Precursors
January 27th, 2011, 21:14
Replies:
35
Sticky:
Vital 3.0 SDK
Views:
4,486
Posted By
T-braze
Good to see this public released SDK, maybe…
Good to see this public released SDK, maybe someone will fix this tools for the current engine version.
One year ago i tried to open some old maps in Leveledit, and everything was ok. But now i see…
Showing results 1 to 6 of 6
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Boiling Point: Road to Hell (Xenus)
Xenus 2: White Gold
The Precursors
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