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Search: Posts Made By: Keldryn

Forum: News Comments November 20th, 2008, 21:02
Replies: 9
Views: 1,671
Posted By Keldryn
I mostly prefer the "Everyone's a medic" system. …

I mostly prefer the "Everyone's a medic" system. I think that Betrayal At Krondor was the first CRPG that I experienced this system with. Previous games that I'd played usually had a long journey…
Forum: News Comments September 12th, 2008, 08:18
Replies: 5
Views: 1,036
Posted By Keldryn
The moral subtext of IX was intended to be that…

The moral subtext of IX was intended to be that "you can't keep fixing their problems forever and eventually they have to learn to deal with their problems on their own."

Give a man a fish…
Forum: News Comments July 17th, 2008, 19:02
Replies: 16
Views: 1,595
Posted By Keldryn
I also wish that some of these journalists would…

I also wish that some of these journalists would quit speaking for fans of the "good era" of Fallout, as it's awfully presumptuous. Fallout and Fallout 2 are among my favourite games of all-time,…
Forum: News Comments July 17th, 2008, 18:57
Replies: 16
Views: 1,595
Posted By Keldryn
I found this part of that Wired article quite…

I found this part of that Wired article quite funny:



Of course the "true Fallout fans" could make a Fallout 3 that didn't come off like this. Give me a break.
Forum: News Comments July 16th, 2008, 23:14
Replies: 40
Views: 3,686
Posted By Keldryn
Great example of a modern game with a clunky…

Great example of a modern game with a clunky interface that absolutely ruins it for me: Gothic. I really tried to like that game, but the interface gets in the way every time.



I often do as…
Forum: News Comments July 16th, 2008, 01:50
Replies: 40
Views: 3,686
Posted By Keldryn
A distressing number of gamers posting on forums…

A distressing number of gamers posting on forums and journalists writing articles about games lack this historical perspective. I loved Wasteland when I first played it on my C-64 around 1988, but I…
Forum: News Comments July 15th, 2008, 03:47
Replies: 40
Views: 3,686
Posted By Keldryn
Well, Deux Ex was a really fun shooter with stats…

Well, Deux Ex was a really fun shooter with stats that still felt more like an RPG than a shooter to me (FPS games generally bore me to tears). Metroid Prime seemed like a shooter on the surface,…
Forum: News Comments July 15th, 2008, 03:43
Replies: 40
Views: 3,686
Posted By Keldryn
I hope you can't see me from there, because the…

I hope you can't see me from there, because the title we're working on hasn't been announced yet and is very hush-hush at the moment. :-)



I agree completely. It seems to have become "cool"…
Forum: News Comments July 15th, 2008, 02:56
Replies: 40
Views: 3,686
Posted By Keldryn
Well, it would be foolish for the developer to…

Well, it would be foolish for the developer to let the game media community have a negative experience. When you put together a demo for a trade show or a media preview, you generally show a pretty…
Forum: News Comments July 15th, 2008, 01:12
Replies: 3
Views: 825
Posted By Keldryn
Seems heavily inspired by Ultima Underworld,…

Seems heavily inspired by Ultima Underworld, which could be really cool.
Forum: News Comments July 15th, 2008, 01:08
Replies: 40
Views: 3,686
Posted By Keldryn
Seems to me the original Fallout games were…

Seems to me the original Fallout games were basically 256 shades of brown and grey already.

Wait for more hands-on reports to see details on the dialogue and quest aspects of the game. This was…
Forum: News Comments July 15th, 2008, 00:45
Replies: 7
Views: 1,036
Posted By Keldryn
Just a brief comment… when a journalist who has…

Just a brief comment… when a journalist who has never played the original Fallout games (or other early-era RPGs like Ultima) compares Fallout 3 to Oblivion, you have to keep in mind the…
Forum: News Comments April 22nd, 2008, 21:30
Replies: 18
Views: 1,585
Posted By Keldryn
The demo for the original Fallout was also a…

The demo for the original Fallout was also a stand-alone area (a town) that was not part of the actual game, IIRC.

Demos are tricky to pull off well, especially in an open-ended game. A poor…
Forum: News Comments April 17th, 2008, 20:02
Replies: 8
Views: 1,011
Posted By Keldryn
Community management is a losing battle. I've…

Community management is a losing battle. I've yet to see any "official" community boards that aren't overrun with petulant, hostile gamers who are not satisfied with anything.

No matter how…
Forum: News Comments April 11th, 2008, 22:21
Replies: 11
Views: 1,140
Posted By Keldryn
I would like to point out that I was taking…

I would like to point out that I was taking advantage of exploits in Wasteland and Bard's Tale III when I was 15 and had just started playing computer games (that C-64 was my first computer).

Now…
Forum: News Comments April 11th, 2008, 00:36
Replies: 11
Views: 1,140
Posted By Keldryn
Ultima VI, in its first release, was full of…

Ultima VI, in its first release, was full of weird bugs.

In my sister's game, she discovered that Shamino had turned into a bed. The bed followed her around in party formation, attacked monsters,…
Forum: News Comments April 7th, 2008, 20:51
Replies: 13
Views: 1,549
Posted By Keldryn
Cool, I haven't seen any of these before. …

Cool, I haven't seen any of these before.

As for looking like a shooter… there are 13 screenshots there, 6 of which are just landscape shots or just show the PC standing there. The other 7…
Forum: News Comments November 30th, 2007, 03:21
Replies: 7
Views: 985
Posted By Keldryn
While I'm not necessarily defending Oblivion's…

While I'm not necessarily defending Oblivion's scaling of all challenges and rewards to your current character level, I will point out that this is far closer to how most DMs run tabletop RPG games…
Forum: News Comments November 26th, 2007, 22:40
Replies: 60
Views: 3,946
Posted By Keldryn
The PC has a far larger audience of casual gamers…

The PC has a far larger audience of casual gamers than any game console; however they are playing $5.99 budget-CD games, Web browser games, and Windows Solitaire.

Full-priced PC games generally…
Forum: News Comments November 26th, 2007, 22:21
Replies: 54
Views: 3,594
Posted By Keldryn
That's a production cycle of two years — where…

That's a production cycle of two years — where they actually have an entire team working on the game. By this time, it's easily spent a year or more in pre-production with a handful of designers…
Forum: News Comments November 26th, 2007, 22:16
Replies: 17
Views: 1,119
Posted By Keldryn
Fallout was released in 1997 and he started with…

Fallout was released in 1997 and he started with 1998, so that's one reason why it wasn't mentioned. I also wouldn't say that Fallout has been terribly influential; other than Fallout 2 and the…
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