There are basically four elements to the gameplay in Hinterland: Coaxing visitors to join your efforts and build within your town, providing for your town and its people, fending off waves of attacking raiders, and questing to take control of the lands surrounding your town. As described earlier, gaining new townspeople relies heavily on your fame rating. And some visitors will have demands that cannot be met until a later point in the game. In this case, it is best to shoo these visitors along making room for one or more new visitors to stop by. If nothing else, money is required to construct a new home for invited visitors so balancing the town budget is key. Layout of the city is painless as new structures slot directly into a number of pre-cut plots of land.