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November 18th, 2008, 01:32
Right - the causes aren't the same, but it seems as though similar forces have been at work throughout each edition of the dice & paper rules.

Of course, I take the opinion that for the type of game *I* want to play, the first edition actually was a bit underpowered. It was the one I grew up on, but over time it ceased to be my favorite.

The 4E comparison is perhaps the most fuzzy because it is really a different game that doesn't try to maintain any significant level of compatibility of scale, style, or system with previous editions. They hit the reset button to get a clean break, and so even answering, "What's a goblin?" is difficult.

Anybody hear yet if / when the first 4E-compatible CRPGs are supposed to hit the market?
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